To be fair, Discord has been feeling the heat for a while, on multiple fronts and for multiple reasons. Not the least of which was a dumbass leaking classified information to his teenage buddies.
Worst part is, it seems like it’s still up on the platform for purchase. They legitimately do not care. It’s funny though that they decided to ban one developer and their games because the person was being openly transphobic, so it seems like they’re trying to make people think they care, despite not actually caring.
Sort of like every business and corporation that has a booth at Pridefest. Many of them are hostile to the LGBTQ+ community, yet they’re at Pridefest just for the PR.
Yeah, sort of. Though they’re a bit more honest since they don’t even pretend to care about us. Probably hoping that if they stay quiet long enough the problem will go away and won’t hurt them.
“…some men aren’t looking for anything logical, like money. They can’t be bought, bullied, reasoned, or negotiated with. Some men just want to watch the world burn.”
Stop having fun you god damn nazis.
Valve hasn’t openly stated they are like 4chan though, they may correct it if pressured since it wasn’t their explicit goal to be a right-wing safe haven. Maybe it is but they haven’t been open about it yet. 4chan is a lost cause when it comes to this, same as kiwifarms. They do not care and will not budge. Valve might since they need Governemnts not to ban them or publishers not to pull out else they lose money.
Yeah, at the time I assumed that the people intentionally spreading in game were just trolling because there was no actual danger to themselves. Reality proved that tons of people are fine with harming themselves as long as they harm others at the same time.
nah. There’s some footage out there of people going maskless and when pressured to put masks on for their safety, they proudly proclaimed that they currently have it, so they can’t get infected again. This ignores the fact that you can catch different strains and you probably aren’t going to double the severity of your symptoms from having two infections. Infection duration on the other hand might be doubled. Turns out selfish people are very, very often stupid people.
This is why the literal only thing that would work is making it legal to shoot people who are unmasked if they’re coughing (which is insane, but insane is the baseline I guess)
I used to think there was nothing more stupid in zombie movies than uninfected humans just leaving each other alone and killing off the zombies. Why would you bother taking guns from other people when you have so many just lying around after 90% of the people died? If everyone just killed 10 zombies, the whole thing would be cleared up. I don’t think that anymore.
Nothing clever to say except that this is fascinating and it would be cool to see mmorpg-like environments for other studies of virality, social phenomena etc. Anyone know of anything else like this?
Not exactly the same, but Borderlands 3 had a minigame that helped map the gut microbiome.
Developed in conjunction with McGill University, Massively Multiplayer Online Science, and The Microsetta Initiative, Borderlands Science is a puzzle game that benefits the real-world scientific community as you play. Borderlands Science presents you with simple block puzzles based on strands of DNA, and by solving them you’re helping to map and compare the microbes contained therein. Completing these puzzles also earns you in-game currency.
In case you’re curious about the practical applications for the raw data gathered through Borderlands Science, the human gut is linked to numerous diseases and conditions, including diabetes, depression, autism, anxiety, obesity and more. By mapping these microbes, the hope is that scientists will be able to better understand these ecosystems, which may help guide future research into novel treatments and interventions.
There’s only one I can think of, the Faldor Massacre. runescape.wiki/w/Falador_MassacreBasically a bug let players kill anyone they wanted even in safe zones. This meant a lot of people lost a lot of gear. Ironically occurring on the date 06/6/06.
None of the good stealth games I know actually force stealth. You just get scored based on the amount of chaos, and enemies gain varying amounts of information off your actions. It doesn’t necessarily change to a firefight just because one guy saw you.
If the shootouts are the better part of this game, not to mention the stealth takedowns looking pretty bad, it probably makes sense to shift this way.
If I remember correctly, this happened in Everquest Frontiers. You’d catch some shitty AoE debuff in town and give it to other people, including attackable NPCs like guards. Guards were not easy to kill, so they just carried that shit for weeks. The only way to remove the debuff was die, but it just kept spreading, so the best way was to not coach to other towns, but Freeport was basically fucked. That was SOE for ya, and they did that shit on purpose.
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