Apparently the people doing this type of pressuring on the credit card companies are anti-furries, TERFs, and other right-wing anti-porn think tanks, with a possible goal to erase all queer or pornographic content off the internet.
Yeah, as much as I absolutely hate people who draw/write incest and pedophilia on a fetishistic manner I know it’s just the first step to banning any other type of porn.
Those people should probably tag their shit, tho. Furries who are into incest are extremely bad about this.
Basically there’s been right wing/terf/anti-furry think tanks lobbying those companies to stop offering services to anyone involved with porn. Their entire ideology is “perverted nerds are causing the downfall of western society”.
Whatever one thinks of this, I think we can all agree that it’s a bit imprecise to be calling these games “adult”. Witcher 3 is “adult”. Furry Hitler Incest Goblin Lolifuckers 3 is… something else.
Supposedly the first studio failed to make a fun game and they had to restart with The Chinese Room (Dear Esther, Amnesia: A Machine for Pigs, Still Wakes the Deep).
I think they are on track with it, but we got to wait longer.
Also like, the whole selling point initially for making a Bloodlines 2 was getting Brian Mitsoda back to write the script. But they’ve thrown it out to make their own story and it will be like BG3 in that sense - a sequel in name only but no actual connection to the original game(s).
It’s no open world. But there are hubs, often there are multiple ways to finish a quest and there are quest lines that are limited by your skill and clans selection.
I would be fine without a full-on open world, maybe a bit more content and larger maps than in VTMB (I always thought the Santa Monica map could have been larger and more expansive).
The writing, world-building and ambience must be top notch in a sequel to VTMB.
I’m also quite disappointed at the change from playing a thinblood to an Elder kindred. I thought the idea of exploring thinblood lore could be really interesting and it would be much more interesting to roleplay someone who starts the game mostly human, compared to a completely inhuman monster right from the start.
Hate to “umm ackshually” over what amounts to a difference of fictional rules, but for what it’s worth, vampires do have reflections in the World of Darkness setting. Only vampires of clan Lasombra (not playable in bloodlines) don’t have reflections since it’s their clan weakness.
Otherwise, if all vampires couldn’t have reflections, it would be incredibly easy to tell who’s a kindred and there would be no way of keeping up the Masquerade.
Started playing this with my friends a couple of months ago. We are old so we can only play for 2 hours every week bit it is a blast! Having so much fun and the graphics being a throwback to half life 1 is just top notch! It really show how much gameplay means compared to polygon count and whatever effects etc.
Not sure if I would have played this on my own. A bit too much of the survival stuff that I am not into too much but that is a personal preference. Less stress about that with friends.
The game is pretty dope, but the thing that broke my enthusiasm with the game was the realization that mosterspawning teleporter/rift can just spawn in the base. Doesn’t seem like a fun mechanic to me, the game is a misery-simulator everywhere else, why did it need to have random monsterspawners in “safe areas” as well. :/
I guess I need to take a gander in the sandbox settings, apparently there’s some slider/toggle to affect monster’s damage to furniture/craftingstations/etc.
I’m pretty sure the portals spawn at set locations, and there are great spots for bases that monsters can’t access at all (except for one creepy guy). There’s a great spot in a little upstairs area right by the elevator in the offices.
We built in the cafeteria and as you say we also had these spawns in the middle of the base which seemed stupid but when we progressed further they stoped spawning there. Or maybe because we built more there? Not sure. It’s a thing of the past now anyway so if you decide to continue it will hopefully pass with progress.
When you run out of even decent logical arguments you attack the people. This really tells that the industry is afraid of this movement and will use all the dirty tricks they know to oppose it.
Rachel: There’s no way we can link the gun to Maroni, so we won’t be able to charge him with anything, but the fact that they’re trying to kill you means that we’re getting to them.
The complaint accuses the initiative of “systemic concealment of major contribution,” violating EU stipulations requiring citizens to report any sponsor contributions over €500.
The complaint cites PC Gamer’s interview with Scott from June, in which he said “there have been many weeks on the campaign where I’ve been working 12 to 14 hours a day to keep things moving to get signatures.” That promotional work, the complaint argues, amounts to “€63,000-147,000 in professional contribution” if he’d charged a “market rate” of “€50-75/hour.”
It’s also not how the EU’s disclosure requirements work. As Scott notes in the video, the EU’s citizens’ initiative rules say that “individuals providing non-financial support, such as volunteering, are not considered sponsors under the ECI Regulation and do not need to be reported.”
If the petition heads to the Commission after its petition deadline on July 31, we can expect to see even more exciting rhetorical maneuvers.
I sure hope that the EU can withstand these 4D chess 900 IQ rhetorical maneuvers.
Wait wait they are guesstimating how much would Scott have had to earn from the movement via his volunteer work, and pose that Labor as a donation????? They are a joke. I'm sure they know what volunteer means, with the amount of volunteer overtime that they strongly suggest (or else) their workers to do.
Pretty sure that‘s what Money told them to do. By the way, anyone found the corespondent law? When it comes to things like that ChatGPT is worse than bing
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