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Mac, do gaming w PC Gamer: The top 100 PC games

I don’t usually give much thought to these lists but Minecraft deserves it’s place, undoubtedly.

Zozano, do gaming w PC Gamer: The top 100 PC games
@Zozano@lemy.lol avatar

No Terraria :(

SmoochyPit, do gaming w PC Gamer: The top 100 PC games

This list was really hard for my phone to view. It’s an older phone, so that’s probably why, but it kept freezing and reloading.

julianh, do gaming w PC Gamer: The top 100 PC games

If the entire list isn’t outer wilds its bs.

frank,

It’s somehow not on the list? That’s actually unbelievable

Vodulas,

Good, because it is number 90

frank,

I’m an idiot, no clue how I missed that

Vodulas,

Nah, it is a long list. I missed Dishonored 2 on there.

Vodulas, do gaming w PC Gamer: The top 100 PC games

KOTOR 2 on the list instead of KOTOR is an odd choice, but I do not hate it. With the missing content mod, that game is great

TommySalami,

I prefer 2 to 1, primarily because the choices are not as blatantly good/evil and it feels like they have more impact. I also think the character creation and items are more fleshed out. Just a shame it didn’t get the polish it deserved at launch. 1 definitely feels more “Star Wars”-y, though.

JustEnoughDucks,
@JustEnoughDucks@feddit.nl avatar

Their entire list is odd choices except for the top 10 (even persona 5 is iffy as top 10 of all time)

They favor shooters and then place a game that had lost most of its audience in under a year as the best shooter other than doom 1 of all time.

I love helldivers, but it is a very niche game in comparison to so many others, even those on the list.

Not to mention KOTOR and DA:O as 94 and 95. Also prey is an extremely weird choice…

Vodulas,

Prey kinda kicked off the immersive genre. I think the thing folks are not getting is that this is not a best game of all time list, even though they say “100 best.” It is a “100 Favorite Games of the PC Gamer Staff” list. It is going to be different than anyone’s exact taste. There are a ton of games on there that I think would not be in my top 100, but I am not mad or confused about it. It’s just something someone else is into.

Linktank, do gaming w PC Gamer: The top 100 PC games

This list is offensive to say the least. Valheim at 100 and then goes on to show like 60ish games that are shit in comparison to that masterpiece.

Vodulas,

There are not even 10 bad games on that list. Might not be to your taste, but that does not make them shit

Linktank,

I didn’t say any of these games were shit. I said that many of them were shit IN COMPARISON to Valheim, which is objectively true.

Vodulas,

What if I told you I find Valheim to be just fine, so I am surprised it is on this list? The subjectiveness of enjoying a game is a very large spectrum

Linktank,

Honestly, there were a TON of games I was surprised to find on this list, but Valheim was not one of them.

Multiplayer games are especially vulnerable to the subjectiveness of enjoyment because not everybody has the same set of friends or experiences with their friends in the game, assuming they played with friends at all.

That said, I’ve been playing games for decades and I would put forth that even single player Valheim with no access to multiplayer would deserve to be much higher than the 100 placement on this terrible list.

mtlvmpr,

I would say that it’s offensive to put Early Access games on those lists. It clouds people’s judgment as they are valued with different standards and are expected to get better (especially if more people support the game). Any game that’s not fully released is a 0/10 in my book even if they were my favorite games.

Linktank,

Valheim was a better game in it’s first version than a lot of the games that are “complete” on this list.

I get where you’re coming from, and certainly some games don’t deserve to even be sold in their “early access” state. However, I think saying none of them should count at all is a bit ridiculous.

Valheim offered hundreds of hours worth of entertainment even in the early versions and has only improved since then. It only takes up 1gb of data through some miracle, and runs fairly well even on the steam deck.

Honestly it puts many of the other titles on the list to shame. Ignoring it because the dev wants to continue providing MORE free updates instead of calling the game finished and then charging for “DLC” is not a reason to punish the studio, if anything they should be looked to as an example of what other devs should do.

thingsiplay, do gaming w PC Gamer: The top 100 PC games

No Overwatch in the entire list? Final Fantasy 14 the only FF in the list? No Dota 2 or Leage of Legends? No Batman game?

I know its just opinions and fun, but I’m just very surprised, not angry or anything like that.

Vodulas, (edited )

The Overwatch 2 update was pretty widely hated, so that might be clouding things. I supposed they did put Destiny 2 on there though. It is for sure weird to not see FFVII or an Arkham game. Or hell, Dishonored.

Edit: Whoops missed Dishonored 2.

Skelemental,

@thingsiplay @DdCno1 this list is actually wild. Random flash in the pan games high up but also a bunch of evergreen classics and old games that were revolutionary but largely unplayed today while also missing some of the most popular games on PC. Not sure what this list is supposed to be except maybe engagement bait.

Vodulas,

All lists like this are incredibly subjective and by definition about engagement. I wouldn’t call it bait, but it was definitely created for engagement. That is not necessarily a bad thing since it can generate some fun discussions.

50MYT,

No Factorio either.

This article may as well have been written by AI.

Vodulas,

I’m not AI and I really dislike Factorio. I would say it is a bit of a niche game, but Rimworld also seems niche. Probably just not to anyone at PC Gamer’s taste.

TehPers,

Factorio is not for everyone, but it’s also one of the all stars of its genre. With the upcoming expansion in a couple weeks, it’ll probably eat another few hundred of my free hours over the next few months, and I know I’m not alone on this one.

Vodulas,

Oh, totally. But the folks making the list might not even have thought of it if none of them play it.

50MYT,

You wrote the article?

Vodulas,

No, just saying it would not have made my top 100 list. Seemed like a funny thing to say it is an AI list because of not having Factorio

Ludz,

True, OK everyone has its own preferences but indeed ff7 missing looks surprising, didn’t see lot of city builders (not mentioning wolfenstein, fable, populous, Dk…)

zod000,

Regarding the FF games, I think it’s actually fine considering some of the more notable omissions. Most FF games didn’t get released anywhere near when they were relevant.

thingsiplay,

Sure, but how do you explain then Persona 5 Royal then on place 5 then? Final Fantasy 7 Remake got higher ratings, I think sold more and was surely more popular on PC, right? Red Dead Redemption 2 was also released on PC when it anywhere near its initial relevance. Metal Gear Solid 3 or Mass Effect Legendary Edition is even worse, because those games are much much older.

Also Portal behind Slay the Spire? Team Fortress 2 34 places behind Hunt: Showdown 1896? So strange! These Valve games were revolutionary and defined their genre with huge number of players and fanbase.

My point is just, that the given argumentation here doesn’t hold up to me. But that is what you get if you ask people for their opinion. It’s just that and it will always surprise you.

zod000,

The list is honestly bizarre and the rank placements are all over the place. Most of your later examples of that I completely agree with. I just think that the mainline FF games not being on the top 100 list of PC games is fairly understandable, and I say that as a huge fan of the series. Ironically, FF14 is quite literally the only game in the series that I haven’t played.

wizardbeard, do pcgaming w Windows 10 only has a year of support: 12 months left to keep Copilot off your desktop or learn Linux

There will be ways to force your Windows 10 machine to pull down the continued updates meant for government and extended support contracts, just like there was for Windows 7.

Not a good or particularly safe way to keep your PC, and even the extended updates will stop eventually, but worth knowing in case anyone is afraid of making the full switch to Linux.

JTskulk, do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing

Eww extremely embarrassing that they used Windows.

Mwa, (edited )

not alot of people know linux come on

Edit: I forgot linux is commonly used in servers 🤦‍♂️ but not rlly much in the home side

desktop_user,

everyone I know has heard of it, I’ve told em’ about it.

Mwa,

I only know alot of people who use linux here in lemmy and people who like privacy
Edit: excluding server side

Johnmannesca,
@Johnmannesca@lemmy.world avatar

The Switch runs a custom version of Android, so they technically know at least one form of Linux

LorIps,
@LorIps@lemmy.world avatar

It doesn’t? The Switch uses an OS based on the OS of the 3DS which is based on FreeBSD and uses a microkernel.

Johnmannesca,
@Johnmannesca@lemmy.world avatar

I realized after the fact; at least it has a posix shell though

Mwa,

Doesn’t switch use freebsd

Johnmannesca,
@Johnmannesca@lemmy.world avatar

Oops you’re right my bad

BuboScandiacus,
@BuboScandiacus@mander.xyz avatar

Nope

kworpy,

please get a personality

wormer,

REAL

Abird1620,

No

Hupf,
@Hupf@feddit.org avatar

Getting a personality by dressing their PC exactly the same as anyone else? Sounds right!

kworpy,

i never disputed that??

Stovetop, do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing

ITT: people think emulators are only the ones you can download

dustyData,

In this comment: Someone who is not familiar with the history of Nintendo selling pirated versions of their own games and ripping off pirate emulators then passing them as their own.

TeoTwawki,
@TeoTwawki@lemmy.world avatar

or the history of nintendo falsely claiming that emulation itself was an illegal practice when trying to bully and scare people into submission…

JackbyDev,

Did the terms of the emulators they ripped off allow them to? Not saying it’s morally okay.

GreenKnight23, (edited ) do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing

deleted_by_author

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  • bitwolf,

    I believe they do have their own emulator. It logically would be what powers the Nintendo arcade

    GreenKnight23, (edited )

    deleted_by_author

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  • bitwolf,

    Agreed I would totally support emus using a business software license just because of how they’re treated by business.

    Float,

    I assume most FOSS emulators have a non-commercial license, so if a company is using it to make money they are already violating the law, but who is gonna go after Nintendo for that?

    socksy,

    If they had that, they’d no longer be FOSS and instead “source available” and half the community will raise the pitch forks. Best FOSS licence to protect against this sort of thing is AGPL because it’s toxic for corporations. But even that could be used in this case if they had the source on the same computer imo (IANAL though)

    Float,

    Good to know, ty!

    angstylittlecatboy,

    The thing is, we know Nintendo does have in-house developed emulators that they used for Virtual Console and then NSO and the Classic Edition.

    It’s fairly likely they didn’t take the effort to port those to PC for the museum, but still.

    Fedizen, do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing

    if its under GPL couldn’t they be forced to disclose the source code?

    blindbunny,

    Only if they made modifications

    AnimalsDream,

    What, where do you get that? Any publicly conveyed copies of gpl-licensed software must make their source code available, and be published under the same license. This is true regardless of modifications.

    blindbunny,

    I could be wrong and I’m more then welcome to being proven that. But wouldn’t this be like asking me to redistribute the whole process of running ZSNES on linux? Seems pretty infeasible.

    AnimalsDream,

    It would be more accurate to say it’s like requiring you to make the source code for ZSNES available if you were distributing copies of ZSNES.

    blindbunny,

    That’s a fair correction

    Nuke_the_whales, do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing

    But they own it. I thought even I could download a ROM if I have the actual game no?

    RoosterBoy,

    No, at least in the US, you can only back up your own ROM if you own the game, not download someone else’s backup. The real problem here is that Nintendo’s (idiotic) stance is ALL emulation/backups are piracy and here they are being hypocrites about it.

    doctortran, (edited ) do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing

    Just for the record, this is exactly what any museum would do, because they’re not going to actually run anything on the original hardware. Those systems are part of the collection, and it behooves a museum to not put any wear on them.

    Also because emulators can be managed remotely.

    johannesvanderwhales,

    Plus you can do stuff like reset the emulator to a certain state pretty easily. Without having to reboot the hardware or anything. So you could do an exhibit on level 7 and have the game queued up to the level the exhibit is about.

    DarkMetatron,

    That is highly depending on the type of Museum. Many Videogame and Computer Museums (at least in Germany) are showing the real Hardware running, some are even allowing the visitors to use and play at the old machines. And yes, they are often very used to repairing the hardware too.

    I would expect from Nintendo that they would show and use real hardware in their museum, and not some emulators. Because I can see the games on an emulator at home (for example using my Switch Online or my SNES Classic), I don’t need a museum for that experience.

    cryptiod137,

    I know to be a certified museum in the US, you must work to preserve your articles in perpetuity, meaning anything that could be detrimental to the article is discouraged if not totally disallowed.

    sneezycat,
    @sneezycat@sopuli.xyz avatar

    Unless they store everything in high vacuum and near absolute zero, it’s going to get oxidized and fail eventually. There is no such thing as perpetuity. Might as well give them some use.

    cryptiod137,

    You really think an old parchment document would survive being in a high vacuum and near absolute zero?

    Yeah sure, nothing lasts forever, but the really not the point. Your goal is to attempt to preserve your articles forever.

    Are you going to fall short? Absolutely, but your still required to attempt to do so. So you avoid doing anything directly harmful, such as operating an old computer, firing an old cannon, or diving an old car.

    DarkMetatron,

    Parchment would survive the vacuum and near zero most likely quite good, parchment is a type of leather after all and way more sturdy then paper, the process of thawing would be a way bigger issue. And should it ever thaw fast and uncontrolled that would for sure ruin it completely

    aesthelete,

    Your body is going to fail eventually, so you might as well stop brushing your teeth and start drinking scotch at breakfast. /s

    sneezycat,
    @sneezycat@sopuli.xyz avatar

    More like I rather enjoy it while it lasts instead of going into a fridge to preserve it ;P

    DarkMetatron,

    Ok that is not the case in Germany, here you can have items multiple times, to have some to archive and some to use.

    I can see that the preservation aspect is very valid for highly rare or one of a kind items, but that is generally not the case with retro hardware. Yes there are examples for that too (like C65 or other prototype stuff) but nobody would expect a museum to put that to use.

    cryptiod137,

    That’s the case… For now.

    No one would have cared to preserve a Mosin Nagant from 1892 when they were making 500,000 of them, why would they? You can just go and buy more, the factory is right over there. Fast forward 132 years later, they are scarce antiques. And in another 100 years, there may only be a dozen left.

    The entire field of computers as we know it, integrated circuits, is about half as old as that particular rifle, and the technology has changed so fast, it’s really crazy.

    So while it might seem like that’s reasonable now, I mean the people who designed those systems are often still alive, even still working. Of course we can still fix and use them.

    Now give it 60 or so years, your sitting around in you retirement community, sad you lost the auction for a 2003 eMachines tower PC with all the stickers still attached, kicking yourself about how you tossed one out back in the day.

    At least you kept your Atari Jaguar, kept in a hermetically sealed container, that managed to save when you had to evacuate from the 2nd Finnish-Korean Hyperwar.

    Edit: Abominable spelling

    zalgotext,

    They’re fucking Nintendo. They made the consoles they’re showing off in their museum. They absolutely have the ability to supply that museum with equipment and maintain it in perpetuity, because they fucking invented it

    cryptiod137,

    That’s not the point of it though. Not about whether you could fix or maintain it when operating it, it’s about not operating it if presents a notable risk of failure. The Smithsonian doesn’t start grinding cornmeal in a bowl from the Mississippians. The Connecticut Museum doesn’t take it’s colt rifles out the range for target practice. These organizations would use a replica to demonstrate what it was like, as opposed to risking damaging an original article.

    Thats also not even necessary true either. While they may have invented there various consoles, at some point it will be nearly impossible to acquire replacement parts. They don’t manufacture the ICs or mainboards or the various discreet components. So if there’s no old stock, how would they “fix” a broken N64 (or later) console? It might be theoretically possible to fab a NEC VR4300 to replace a dead one, but probably cost hundreds of thousands, and it wouldn’t be broken anyway if you hadn’t left if running 16 hours a day so some sweaty tourists could play on real hardware.

    And why would they? It would cost more, be more work, and have less reliable results than using a completely replacable computer running an emulator. The entire consumer facing side of the equation is worse if they run the games on the actual hardware, as long as the consumer doesn’t see it, which is really down to how they design the exhibit.

    Do you think the public is understanding enough to accept that “The NES is really old and it broke so you can’t play super mario bros today”, when it’s the only day you are gonna be there? Temper tantrum, bad reviews, loss of face. From what I understand, Japan actually cares about all that, so Nintendo probably does as well.

    DarkMetatron,

    They could replace all the parts in a SNES or NES with components indefinitely, because inside are either off the shelf components or specifically made components made after schematics from Nintendo. So even if nobody makes such parts anymore at the moment there is nothing (but time and money) that would stop Nintendo to order new parts based on their schematics.

    Most issues with old consoles can even be fixed by hobbyists and if they can’t that’s because they don’t have access to the needed information to create new versions of the tailor made components.

    So there should be no issue for Nintendo to supply their museum with replicas forever. Yes it would cost way more money then using Emulators, but it would be way more appropriate for their own museum. But no they have chosen the lazy route.

    deltapi,

    Offering visitors a nes or SNES classic - which are recent, official, Nintendo products would be less embarrassing than using a windows PC.

    zalgotext,

    Oh no, poor Nintendo, how could they possibly afford a custom IC fab? They only have more money than God.

    The way I see it, they have two choices. Make the investment to supply their museum with original hardware, or be ok with emulation. They’re trying to have their cake and eat it too, and that’s shitty.

    cryptiod137,

    That would just be wasteful, and wouldn’t really be the same thing? Analogue already makes N64 FPGAs make things that are almost N64s, and Nintendo doesn’t seem to care.

    Your forgetting that Nintendo emulates there own games all the time, literally since the GameCube.

    There argument has never been about what they can do, it’s about what you can do. Now they are wrong under US law, but it’s not like it’s hard to go find ROMs of these games, they aren’t even on torrents or shady websites, you can download them directly.

    zalgotext,

    That would just be wasteful

    I disagree. If they actually care about the preservation of their history (which is the whole point of museums), they should be willing to invest a tiny fraction of their incredible wealth to do that, if they want to run it themselves.

    Your forgetting that Nintendo emulates there own games all the time, literally since the GameCube.

    I’m not forgetting anything. That’s my whole point. Nintendo has their own emulators, in both software and hardware. Why are they running some Windows emulator on a Windows PC in their own museum? It makes me think that they just took one of the myriad open source emulators (that they’re probably trying diligently to get shut down) and installed that, and it wouldn’t surprise me if they’re playing ripped ROMs on it, given that they include ripped ROMs on their own emulation libraries (that they charge people to access, btw). Because they’ve proven that they’re hypocrites when it comes to emulation.

    There argument has never been about what they can do, it’s about what you can do.

    Right, again, that’s my point. Emulation is fine and dandy when Nintendo does it, but not when anyone else does it, yet they still benefit from those other emulators. That’s shitty.

    cryptiod137,

    Or they could just, I don’t know, not burn out console after console running them constantly so they don’t have to spend exuberantly. That’s if the they can even produce that process node somehow. If not, making a new fab would cost 10s of millions, to produce old and completely antiquated hardware that they can already emulate on there current hardware.

    What do think Nintendo does there development on? You think they run the unity editor on the Switch? They have probably used windows emulators for development since the Gamecube, and they absolutely have there own versions. Which open source emulators are they trying shut down? Something from this decade? If you mean Switch emulators, that’s just piracy, which I’m all for, but it’s not a exactly a moral high ground.

    I thought they had included ripped ROMs, someone mentioned in another thread that were packaging the ROMs the same way. I’m not sure if that means the used the same tools or got to same result another way, buts it’s only a way of packaging ROMs.

    It’s there IP, they can choose what’s allowed to be done with it. If they want to emulate it, they can. If they want it to only ever play on a N64DD, then thats also up to them. If they benefit from open source emulators, which I mostly doubt, then they as the fault on the emulator developer for being open source. Close it down, make Nintendo license it if you think it’s benefiting them unfairly.

    I assure you they are currently runnng there in-development Switch2 games on in an emulated environment as we speak.

    zalgotext,

    Or they could just, I don’t know, not burn out console after console running them constantly so they don’t have to spend exuberantly.

    1. You’re grossly overestimating the number of consoles they would “burn through” by having a few of their original original hardware set up in their museum. If you’re worried about them running constantly, they could easily have a couple consoles per station that get swapped between throughout the day so that no one console is ever on for more than a few hours. People used their regularly NESes and SNESes for several years, I’m sure you could stretch that to decades of you had the expertise and resources of the company that invented the hardware behind you.
    2. You’re grossly overestimating the amount of money it would cost to maintain original hardware. As another user said, hobbyists can maintain an original system themselves for decades using mostly off-the-shelf parts. The rare occurrences where a proprietary Nintendo part needs replaced wouldn’t cost tens of millions of dollars. There’s thousands of shops that can manufacture small runs of custom ICs or circuit boards for a few thousand bucks. They wouldn’t need to maintain a custom multi-million dollar facility.

    to produce old and completely antiquated hardware that they can already emulate on there current hardware.

    Then emulate on your current hardware, if you’re going to use emulation! Don’t use a Windows emulator from who-knows-where, when you’ve repeatedly made clear that you’re against other parties emulating your hardware! That’s certainly more embarrassing by the way, if your Windows emulator crashes and museum goers are greeted by a Windows BSOD or whatever, instead of the Switch home screen or the Nintendo Online interface.

    What do think Nintendo does there development on?

    We’re talking about NES/SNES games here (which Nintendo doesn’t develop anymore, btw), because that’s what they were caught using a Windows PC and a Windows emulator for. So either they’re using someone else’s emulator, or they ported the emulator that runs on the switch to run on Windows (which would be a huge undertaking, considering the architecture and OS differences between a Nintendo Switch and a Windows PC).

    If you mean Switch emulators, that’s just piracy

    Emulation is not piracy.

    I thought they had included ripped ROMs

    Some of the ROMs on their official library contained signatures from popular ROM rippers, which indicates they straight up just downloaded them from one of the various ROM sites they’ve been trying to shut down for the last couple decades.

    It’s there IP, they can choose what’s allowed to be done with it. If they want to emulate it, they can.

    That’s fine, I don’t have a problem with anyone emulating anything, including Nintendo. My problem lies with their hypocrisy. If they want to emulate NES/SNES games in their own museum, go for it. But at least use your own emulator on your own hardware, given they have the ability to easily do that. Using a Windows PC and a Windows emulator for that is hypocritical.

    cryptiod137,

    NES and SNES processers? Those should be simple enough, although I’m not sure it would be 1 to 1 swap. Anything later? No.

    You’d have to make the same processor on the same process node. That’s not even just to do transistor size, as that’s just one aspect of a particular companies process. No one has made 350nm MIPS dies since, well, the late 90s or early 2000s. So the equipment likely doesn’t exist anymore. I think they licensing is open now, but otherwise they would also need to relicense the design, which would be something that would be very hypocritical for Nintendo to do.

    Sure a hobbyist could swap a dead passive component out, and probably fix a damaged trace on the PCB, that’s where it would stop. I’ve never seen a hobbyist or even small company make a PCB that complex. I know from personal experience that getting a batch of those made would run in the tens or hundreds of thousands. It actually may also need leaded solder, which would violate Japans version of RoHS. I’m not familiar enough with that standard to know if that would be permissable.

    If hobbyist do have the capability to recreate the processor, why would a company like Analogue make an FPGA instead for there N64 clone? Think about all the development they put into that instead of trying to do what you’re suggesting is commonplace.

    They don’t need to make an IC, the need to make the same IC. There are more powerful chips running smart toasters, and they cost a couple of dollars a piece, but that’s not the original hardware

    Your also assuming that expertise and resources lies with the company, and not the staff themselves. I also know from personal experience how big of mistake that can be.

    Anything later than an N64 is going to be progressively harder and harder to fix. By the end of the decade they will probably be emulating N64s. And so on and so forth.

    The whole point is to not damage original articles, not to damage and then fix them. That’s what’s required of US Museum at least. It will matter more and more as the hardware ages and becomes scarcer.

    On the next point, I think your giving the public too much credit. The BSoD is probably the most common failure screen in the world, but how many people would know to equate that with a windows PC and just with any computer?

    What percent of the population knows what an emulator or emulation is? 1%? Maybe among people who are visiting the Nintendo museum, probably in the double digits, but not by much. The only embarrassment would be a reddit post, which would get turned into garbage news articles and shorts which everyone but us will forget about 3 seconds later. Basically every person that sees it would just be mad it’s not working when they happened to be there.

    It’s is quite literally only there decision what hardware there IP can run on. In every legal way, they are the arbiters of that. Why are we supposed to care what emulator they use? If it’s open source, it’s as much there’s to use as everyone else’s. I wouldn’t run it on Windows certianly, but that is objectively there decision.

    They probably have there own way on running NES/SNES games for development for Switch online or the NES classic, so your silly comment about them no longer developing those not only pointless but also probably wrong.

    I’ve used mGBA on both my Switch and a PC, I’m not sure why you think that would be so hard. That’s literally made by a hobbyist, for a more modern system, and runs on several other platforms as well.

    All emulation is probably (but not 100 certainly) piracy. It depends on how you read the law, but it seems clear to me that you can’t legally transfer software copies without transferring the original. Meaning for it to be legal, you would have to make the copy yourself, and continue owning the original. I say this as someone who fully supports pirating from AAA publishers, including Nintendo.

    Can you provide a source for the ripped ROMs? I’ve been well actually’d on that before, now in both directions, but I can’t find an actual source.

    These are in the most certain terms possible “rules for thee and not for me” but it’s there IP, and they get to set those rules. I wouldn’t describe there rights they fight tooth and nail for as hypocritical.

    Funnily enough, I’m guessing the whole reason they are emulating NES/SNES is because they were having reliability issues.They probably picked the simplest thing they could get working on short notice.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    Any other museum wouldn’t be a hypocrite for doing so.

    DarkMetatron,

    Even if they don’t use the real old hardware then at least they could have created something that is closer to the original hardware, for example a SNES/NES/N64 console based on FPGA in a recreated original shell. Anything but a stupid emulator running on a Windows PC.

    lengau,

    An FPGA seems like a lot of effort, but an SNES emulator running on a Raspberry Pi seems like it may have been a better option IMO.

    DarkMetatron,

    I am sure that Nintendo is using FPGA for internal R&D, so they have people capable of writing cores for FPGA. Add to that the fact that Nintendo has all the schematics and detailed information about the original hardware and designs.

    Yes, a FPGA would have been work, but not lots of work for them. And we are speaking of 8 and 16 bit hardware, that is very small and limited hardware.

    Besides that: Windows can run on a Raspberry PI, so maybe the emulator on Windows used by Nintendo is already using that. Who knows?

    lengau,

    Making an FPGA for all of this is far more work than pulling an open source emulator and sticking it on a machine…

    DarkMetatron,

    Yes, but Nintendo did neither the one nor the other.

    lengau,

    This looks a whole lot like it’s probably some random emulator they grabbed and full screened?

    DarkMetatron,

    Why should they do that? They already have their own SNES emulator with Canoe (used for example on the SNES Classic Mini). It is much more logical to assume that they compiled Canoe to run on Windows for this exhibition.

    lengau,

    I take it you’ve never ported an application to a different platform running on a different hardware architecture before.

    DarkMetatron,

    I have and if the code is well written and prepared then such a port can be done with just a recompilation for the different platform. Yes, often it is not that easy but the developers at Nintendo are neither dumb nor incompetent.

    lengau,

    You’re making my point for me though. Each of the other things you’ve suggested is more work than requires more expertise. Popping up an emulator on an existing box and dumping a ROM in there is something an intern can do.

    All of these other things can be done, but they’re not as quick and simple, and that’s why we’re seeing this in the first case - Nintendo went with a quick and simple solution, and someone found a bug (it still plays Windows noises).

    DarkMetatron,

    You have your view at the world, a view where everyone is lazy on every level, and I have mine. Thank you for the nice conversation and have a great day!

    finitebanjo,

    This is a “Museum” run by Nintendo in Japan. Meaning they could have used or even created more original hardware to run the titles, but instead cut costs by using the same Emulators that they’re hoping to take down.

    aesthelete,

    Them being the original creator of the products doesn’t necessarily imply that they still have running production processes for every product that they ever made.

    finitebanjo, (edited )

    If I obtain all the original schematics and software and make 1 Nintendo internals for commercial purposes wothout their permission it would be illegal.

    If they do it, it costs them the price of a couple of family dinners at most.

    This museum IS NINTENDO. They are the only people allowed to do this job correctly.

    aesthelete,

    This is all just speculation. I have no idea how much it would cost for them to build new systems for every playable game in the museum.

    Entirely aside from the could argument, I don’t really understand why they would do it.

    finitebanjo,

    Its probably against the Emulator’s License unless they built their own from scratch, and a Windows PC is actually pretty overkill.

    aesthelete,

    I suspect they have their own emulators.

    I mean they have old games available for new platforms and have had that for multiple generations. One of the things you get with a Nintendo online subscription is a switch catalog full of a bunch of SNES and NES games for play on the switch.

    Ultraviolet,

    In other words, emulators are crucial for game preservation? This shows that Nintendo knows that, and when they say it’s not the case, they’re not simply wrong, they’re lying.

    null,

    Have they said that’s not the case?

    theblackpaul,

    Not in so many words, but this is from their official website:

    “While we recognize the passion that players have for classic games, supporting emulation also supports the illegal piracy of our products.”

    Source: …nintendo.com/…/intellectual-property-%26-piracy-….

    Mobiledecay, do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing
    @Mobiledecay@lemmy.world avatar

    I won’t be buying a Switch 2 and if I can’t pirate Nintendos games I won’t play them. I refuse to reward them for their bad behavior. Like a little child who throws tantrums they belong in the time out area.

    lud,

    I don’t think they care if you won’t buy their consoles or games anyways.

    Mobiledecay,
    @Mobiledecay@lemmy.world avatar

    Reward bad behavior. Go ahead. Lol.

    barsquid,

    I really love those doofy detachable Joycons. However I have instead gone with the Steam Deck as it is open to the point of allowing custom OS and they advertise capability for DIY repairs.

    Mobiledecay,
    @Mobiledecay@lemmy.world avatar

    Yeah I have a Legion Go.

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