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simple, do games w Sony finally surrenders: PSN accounts will be 'optional' for games on Steam, but they'll give you free stuff if you sign up

Great, now when will they restore the games for the rest of the world? They’ve been removed on Steam since forcing PS accounts.

Kelly,

I’ve lost track, is Helldiver’s 2 still PSN optional but still unavailable in non-PSN regions?

Katana314,

As I understand it, there’s not currently a PSN restriction on Helldivers 2. Valve themselves blocked it because Sony was making no promises that it would continue to be a legal and playable purchase in outside countries.

I would guess Sony may still have to convince Valve to increase the game’s availability. To sell a product that will remain usable, Valve needs a better commitment/promise than “We’we so sowwy consumews, we pwomise we won’t do it again.” Probably some kind of contract.

Sudomeapizza,
@Sudomeapizza@lemm.ee avatar

To my understanding that’s not valves responsibility (i dont have a source). It wouldnt make sense for valve to be required to make those changes themselves, the publisher would be responsible for making those edits.

I could only imagine all the problems if Valve accidentally restricted/allowed certain regions and got constant sued over it.

Katana314,

To try to explain this better, imagine this:

You’re browsing Steam. You find “ULTIMATE Inchworm Arena”, a strange but fun-looking online multiplayer arena. You buy it, and download it. The game then says “Welcome to Inchworm Arena! To certify yourself for online play, you must provide One MoistCoin, a cryptocurrency obtainable only in the Republic of Kongo!” None of this was clear from the Steam store page. The developer support response is less than helpful.

Would you continue protesting the developers, or would you blame Valve for presenting this obvious worthless scam game as an offering on Steam? By putting it on their store, Steam asserts some level of responsibility that the game in question is actually playable, and doesn’t contain critical bugs; like failing to start up, or having a user license agreement that its lawyers did not think through.

When this happened for Helldivers, it was Valve that restricted their access because Sony didn’t even know what they were doing on the PC store, and hadn’t thought through that players had no legal avenue to play in some countries. Valve does not want to be put through more cases of user customer support complaining to them, and wants to ensure certain behavior from their game vendors to ensure that doesn’t happen.

_cryptagion,

It shouldn’t be, but here’s the thing. Valve isn’t distributing games out of the goodness of their own heart. They don’t want to have to process refunds for every person who buys it and realizes they aren’t allowed to play it. That’s just a waste of time and money for them. And Sony hasn’t invested in a launcher and store of their own on PC, so they’ve got no choice but to obey whatever conditions Valve puts on the sale of their games, unless they want to pause until they get a storefront up.

TheBat,
@TheBat@lemmy.world avatar

that’s not valves responsibility (i dont have a source)

Hehehe

Nugscree,

Valve does not limit you in where your game is sold, the publisher of the game has to set this and the publisher for Helldivers 2 is PlayStation Publishing LLC.

Katana314,

Valve absolutely limits the sale of people’s games.

Usually, this would come in the case of “Hey, this game doesn’t work, we’re taking it out of sale everywhere.” But with Helldivers 2 being so popular and high profile, that wouldn’t have been a good look for Valve. Instead, they limited the zone of sale to prevent customer support complaints.

Sony was limiting where you could legally sign up for PSN and thus play the game, not where you could buy it off Steam. That was a conflict of their own mismanagement and inexperience selling on PCs. Had they been smarter, they would have restricted regions to begin with and there might have been less outcry, but poor planning caused Valve’s parental slap.

Aielman15, do games w Sony finally surrenders: PSN accounts will be 'optional' for games on Steam, but they'll give you free stuff if you sign up
@Aielman15@lemmy.world avatar

Fucking finally.

fsxylo, do gaming w The Witcher 3's director says he has designed his new vampire RPG to explore 'something in pop culture that nobody yet has done' in videogames: 'We will see how people like it'

Please don’t suck.

WrenFeathers,
@WrenFeathers@lemmy.world avatar

It’s a vampire game. What’s it supposed to do?

Mac, do gaming w The Witcher 3's director says he has designed his new vampire RPG to explore 'something in pop culture that nobody yet has done' in videogames: 'We will see how people like it'

Please tell me it has to do with piloting spacecraft 🤩

Lennny,

Star Citizen: Edward Edition.

Kolanaki, do gaming w The Witcher 3's director says he has designed his new vampire RPG to explore 'something in pop culture that nobody yet has done' in videogames: 'We will see how people like it'
!deleted6508 avatar

I’ve heard “we’re going to do something never been done in a game before” a few times in the last decade, and even the people who I genuinely thought could do it, haven’t actually done it. CDPR was already one of those developers. Now they’re saying it again?

I_Has_A_Hat,

Health potions are now blue and mana potions are red.

charade_you_are,

I would not play that game. Disgusting

Kolanaki,
!deleted6508 avatar

Pixel Dungeons/Nethack be like that depending on the RNG. The color of the potions doesn’t indicate their effect; the effect is randomized and you could totally end up with Red potions that give magic, and blue potions that give health. Tho more than likely the red potion will be acid and the blue potion will be a bomb, and consuming either kills you.

charade_you_are,

I played it for a very little while when I was first trying out roguelikes. Liked it but there were better ones around

mostNONheinous,

To be fair it just says he was the director of Witcher3, not that he is still associated with the company. It also says HIS new vampire rpg.

bananabenana,

Night City is a masterpiece of design on a scale that’s never been done before, nothing even close. Not sure if CDPR made promises regarding that, but they do good work and their track record shows it.

ivanafterall, do gaming w The Witcher 3's director says he has designed his new vampire RPG to explore 'something in pop culture that nobody yet has done' in videogames: 'We will see how people like it'
@ivanafterall@lemmy.world avatar

Hear me out: vampire zombies.

tacosanonymous,
@tacosanonymous@lemm.ee avatar

Blade II, babeeey!

SplashJackson, do gaming w The Witcher 3's director says he has designed his new vampire RPG to explore 'something in pop culture that nobody yet has done' in videogames: 'We will see how people like it'

Vae victus?

tabris, do gaming w The Witcher 3's director says he has designed his new vampire RPG to explore 'something in pop culture that nobody yet has done' in videogames: 'We will see how people like it'

I mean, this isn’t that dissimilar to a Persona game: normal school kid by day, with requirements on time; superhero badass at night delving into the digital world to fight bad guys.

Baggie,

Reminds me of how Castle super best was saying how some find it refreshing to see metaphor tackle rascism, but it’s not uncommon to see it in western gaming. They just never played games from that end of the pond.

Stern, do gaming w The Witcher 3's director says he has designed his new vampire RPG to explore 'something in pop culture that nobody yet has done' in videogames: 'We will see how people like it'
@Stern@lemmy.world avatar

Sounds like I’mma do a lot of daytime napping with my dhampir character.

andrewta,

Is that a typo?

Dhampir?

RidderSport,
@RidderSport@feddit.org avatar

Dhampirs are offsprings of a non-vampire and a vampire

Stern,
@Stern@lemmy.world avatar

en.wikipedia.org/wiki/Dhampir

half vampire, half mortal. Always seemed kind of silly to me, since I always felt like vampire was more of a modifier then a race, but lore exists so vOv

flicker,

I play one in Pathfinder, and being able to travel by day is useful, but the sun is such a debuff that it’s really more of a nice thought than anything I take seriously.

acosmichippo, do gaming w The Witcher 3's director says he has designed his new vampire RPG to explore 'something in pop culture that nobody yet has done' in videogames: 'We will see how people like it'
@acosmichippo@lemmy.world avatar

It is an energy vampire RPG and you take on the role of Colin Robinson.

the_blast_of_us,

Insta-buy if true

Mister_Feeny,

One of the best ways to drain people's energy nowadays, is via video game design.

I like to open my games with a long segment of walking while your character is injured, so they really just kind of slog along at a slow pace. Having them be injured at the start is good, because they can really get used to pressing a single button to move forward without having to worry about any other buttons. Since they're stuck going slow this is also a good time to have a narrator or other npc explain convoluted lore of the world that you won't really care about, but it'll be mildly important if you put in over 100 hours into the game, so we can include that unskippable dialogue here.

Then after 8 or 9 minutes of injured walking, we'll have a 3 minute unskippable cutscene in which our character gets healed, but then also gets thrown into their first combat. And me, I like a challenge, so the first enemy is a boss fight, but since the player probably doesn't know the buttons yet, it should probably take most players at least 3 tries. The fun part is, you can't save until after beating that first boss, so if you fail, you have to go through the 9 minute slow walking segment and 3 minute unskippable cutscene again.

At this point a lot of gamers go onto the internet to complain about stuff like this, and I just respond that all that stuff is unskippable to protect the narrative vision of our game. Even though really most of the story is just lifted from "A Good Day to Die Hard."

It's not as powerful a drain as you can get in person, but you can get little bits from a lot of angry nerds on the internet at once.

clay_pidgin,

Well written, I can hear his voice.

Zahille7,

The worst energy vampire game I’ve ever played was probably Mafia 3. That game just wastes the fuck out of your time.

TheDarkestShark,

I actually enjoyed that game, was the first and only mafia game I played. I really like the cars and music of that era, the racial tensions also added a lot to the story and gameplay.

My vote for worst energy vampire game would be AC Valhalla, just barely fun enough to keep me playing for over 150 hours just to see how the story concludes. Wow what a waste of time that was, story made almost no sense on the ISU side and the conflict building with your brother ends with him just giving his clan to you.

Zahille7,

Yeah Valhalla was the last AC I’m probably ever gonna play because of that. I mean, I guess I kind of enjoyed some of it? I liked the proto-halloween story with the Welsh girl the blacksmith falls in love with, and no one understands as fucking word she says.

TheDarkestShark,

There were a few things I liked, but the alliance missions got really stale. I feel like if the writing was even 10% of what the witcher had, I would have cared about these dozens of side characters, that you only see again at the end of the game. Just blew me away how lazily the cut scenes and scripted portions were made, really gave me the quantity over quality vibe early on in the game.

DoucheBagMcSwag,

Kollen Roaubansin

Kolanaki,
!deleted6508 avatar

Aw sweet. Finally I can understand what it would be like to play as the narrator in The Stanley Parable. 😃

john89, do games w After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game

Good.

Shape4985, do games w After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game
@Shape4985@lemmy.ml avatar

Thank fuck now more effort can be put elsewhere instead of live service slop.

RangerJosie, do games w After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game
@RangerJosie@lemmy.world avatar

The more canceled live service games the better.

Make a real game or don’t bother.

zipzoopaboop, do games w After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game

This is an absolute win

Etterra, do games w After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game

Good, live service games are cancer.

billwashere,

And then they die when the servers are no longer maintained. Make more standalone games that don’t require servers.

PM_Your_Nudes_Please,

Or at least release the server code when you shut the game down, so anyone can spin up a server of their own. Community servers are fine, but you should always be able to host your own for friends to play on.

john89,

I disagree, they have their place. Counterstrike, for example.

Call of Duty and Battlefield would be better if they followed Counterstrike’s release model.

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