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belated_frog_pants, do gaming w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash

I wouldn’t buy this game if every outfit gave it an 11/10. Fuck this idiot

mohab, do gaming w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash

TIL broken is a premium feature 😂

Deyis,

Advanced purchasers get access to a special gamestate: “Fucked”.

mohab,

Conan did a Clueless Gamer playing it and the game crashed halfway through 😂 Not even making it up, it's on YT.

onlooker,
@onlooker@lemmy.ml avatar

Watched it earlier this week, can confirm. Here’s the link.

MagicShel, do gaming w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash

Not me, then. Cool. Thanks for letting me know.

trslim, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'

Hot take, Borderlands was never really a good franchise. Yeah I played through the second game, but i did so once, and never wanted to return to it afterwards.

proper, (edited )
@proper@lemmy.world avatar

there was something special about playing through 1 for the first time knowing nothing about what to expect. Then when 2 came out I liked it alright but already felt like it was a big tonal departure. funny to see the discussion shift over time to 2 being the benchmark and 3(+) going too far.

Cocodapuf,

Well to me, borderlands 2 was the most fun I’ve had with a shooter since half-life 2 or CoD4. It’s one of the funniest games I’ve ever played as well. I think the writing in general is really top notch (props to Anthony Birch), the characters are memorable, the weapons and abilities are fun. All and all, BL2 really hit the mark in a lot of ways for me.

Borderlands 3 on the other hand, just wasn’t as good. It had a ton of great quality of life improvements, so that was nice. The player abilities were also largely really good, I liked most of the classes. But it had a ton of weaknesses… The level design was pretty awful, the much bigger maps really spread out the action absolutely killed the pacing. The story was pretty dumb, and while the villains were detestable, it was only in the way that all obnoxious teenagers are detestable. And the greatest sin, the loot was a mess. They actually threw way too many guns at you, so many that you never really get a chance to enjoy any of them. And way too many of them were uniques (with mysterious effects they never bother to explain).

wellheh,

Honestly that was how I felt as well. I remember being hyped the play bl2 and then getting bored doing meaningless quests over and over. Like am I supposed to feel anything for these people asking me to retrieve parts over and over? At least do some sort of quest where they can shoot people. I thought the combat system was better but I wasn’t compelled to play through it

deczzz,
@deczzz@lemmy.dbzer0.com avatar

Agree

edgemaster72,
@edgemaster72@lemmy.world avatar

The best game in the franchise is the Telltale game

psx_crab,

That one is a gem, Gearbox can’t compete with this. B2’s only biggest asset is the voice actor, the animation when two character interact is worst than Oblivion.

Tattorack, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'
@Tattorack@lemmy.world avatar

In other words:

“We don’t want to put resources towards optimising our product. We don’t care if the methods we built our product with make it more difficult to use, while regressing in several key visual aspects. The burdon of our shortcomings will be placed on the end user, who will have to spend their resources to out-power them.”

MangoPenguin, do gaming w I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game

Why buy this absolute disaster of a game?

Rose,

Because the previous ones were great and this one has glowing critics reviews. For me though, the system requirements are too high, so I’ll buy and play it sometime after a PC upgrade.

Midnitte,

BL3 was just as much (if not more) of a mess - people shouldn’t be surprised, especially with Randy telling people they should be selling their souls to have the privilege of playing this game.

Rose,

I played through BL3 on a 2016 PC and it was OK. Not perfect, but perfectly playable. Looking at that PC Gamer article, I don’t even understand the complaint of being unable to run the game at 120 FPS. Seems like an unreasonably high bar. I’d take 60.

Midnitte,

Its initial launch on Epic was a mess for multiplayer, and there was plenty of documented issues for PC.

The story was probably also a sign to come for the movie that would release after…

Rose,

If you asked me to recall the story of any of the games, I’d not be able to. I don’t think people play the games for the story. It’s just a fun looter shooter, especially in co-op, which is how I played BL3 around its Epic launch. Revisiting my technical review of the game from then, yeah, you’re right, and I documented various reports of issues, though there were quick fixes deployed or workarounds available for the biggest issues. That seems commonplace in the industry though.

Romkslrqusz,

The game is running at less than 40fps, they’re using the 3X Frame Gen mode

Granted, that’s at 4K and seems to alse be with most of the settings cranked to “Badass”

NewNewAugustEast,

Great? The first one was OK. Then it kinda went down hill from there.

Rose,

My favorite is BL3. It made the shooting feel less like cardboard compared to most games and had a great cast of characters.

sigmaklimgrindset,

But when did you play it? Release BL3 and updated/optimized BL3 are two completely different beasts(Reddit link warning).

Same as games like the Witcher 3 and Cyberpunk, fans playing it in release year vs 2025 are gonna have completely different experiences. And BL 3 release was also messy, albeit not as bad as this. I was there.

Cethin,

I mostly agree. I’d say they went uphill though, but so did every other game, but even faster. Each game improved some things, but the competition improved much more. They’ve been coasting off of name recognition ever since the first game.

prole,

I’m going to have to try to remember that everyone has different taste… But good God I can’t be the only one who despised the dialog and “so randumb holds up spork!?11!” type humor in BL2?

It seems like everyone else loves it. I just found it incredibly grating.

Rose,

I’m not big on comedy in general, let alone when it has toilet references, so those parts were hit or miss.

scintilla,

Because it’s fun and it’s the only game series me and my dad still play together.

rem26_art, do gaming w I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game
@rem26_art@fedia.io avatar

in 3 years PC build guides are gonna be like "You need 3 drives in your gaming PC. One for the OS (this can be small, its not important), at least 2TB for games, and another 1TB for the shaders for those games. Oh and you'll need a top of the line Nvidia card because even a dumb UE5 asset dump game like Notary Simulator won't run on a budget card"

fuckwit_mcbumcrumble,

Or just have DLSS run the game at 480p, but upscale it to 4k! You’ll never notice the difference we swear!

Shayeta,

For AAA games, that might be the case.

inclementimmigrant, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'

So a 4070 is a leaf blower to this asshole.

Well I’ll gladly not buy this game then.

kn0wmad1c,
@kn0wmad1c@programming.dev avatar

The game runs fine on my 4070 Super ¯_(ツ)_/¯

randombullet,

At what resolution, frame rate, and settings? Trying to get a good grasp of the performance if I ever buy it.

kn0wmad1c,
@kn0wmad1c@programming.dev avatar

5120x1440p
60-80fps

I followed this guide from gearbox for the settings, except I turned off volumetric cloud shadows and turned up DLSS to Quality

randombullet,

Nice. Thanks for the info. I’ll probably grab it in 3 years lol

kn0wmad1c,
@kn0wmad1c@programming.dev avatar

Lol hell yeah

DieserTypMatthias, do gaming w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash
@DieserTypMatthias@lemmy.ml avatar

This is how a game dies.

sad_detective_man, do gaming w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash

Let’s pretend that it runs. Would I even want to play it with the dialogue turned on?

djsoren19,

From the reviews I’ve seen, it actually seems like they listened to complaints about three and have toned down the cringey dialogue.

Of course, nobody can get the damn thing to run, so hard to independently verify, but it seems like this entry was meant to be a triumphant return to form, far closer to BL2 in tone and style than BL3.

It’ll maybe be worth checking out once the inevitable Game of the Year edition goes on heavy discount in like four years.

sad_detective_man,

Well that’s good then. Maybe it might make my “buy on sale” list. You’re right, not worth buying these until the dlc is all out and discounted

scintilla,

The story is really good so far have beaten 1/3 guys to get the things (trying to not spoil for those who know nothing). I have been having a blast. Only crashed after a hotfix then a second one came out and fixed it as far as I can tell.

The specs required make no sense though it doesn’t look that much better than 3.

orca, do gaming w I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game

So what I’m hearing is that it’s not even worth trying to play on a Steam Deck 😂

morbidcactus, (edited )

I did it for the hell of it, I think it had 60-80 fpm after the opening cutscene, literal slideshow experience.

There’s people on proton db claiming higher frames, but like 18-22 fps, def far from playable

AdolfSchmitler, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'

How tf do companies get to say this shit and still be in business?? Are there that many people who just blindly bend over and take it?? Don’t people have standards anymore?

Flamekebab,
@Flamekebab@piefed.social avatar

Most of their customers don't listen to them. Not hear and disregard, never listen in the first place. Have no interest in game industry gossip.

psx_crab,

Yes. It’s in the top selling list in Steam and have 300k concurrent player top. People give him power to say that.

MushuChupacabra, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'
@MushuChupacabra@lemmy.world avatar

Message received. Never pay for this game.

chunes, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'

I’m so sick of bad performance from all the big engines these days. Even unity makes simple 2d games chug.

Quetzalcutlass,

That’s just the inherent cost of going with general purpose engines. They’ll always perform worse than specialized tech, but modern games are so complicated that custom engines aren’t really feasible anymore.

Unreal is the king of bloat. Rather than “general purpose” they strove for “all purpose” - Unreal Engine tries to do literally everything out of the box with as many bells and whistles attached as possible. The result is that Unreal Engine games require tons of optimization to run well, and even the editor itself consumes tens of gigabytes and runs like crap.

Unity is simply a mess of poor decisions and technical debt. Their devs seem to reinvent a crucial development pipeline every few years, give up halfway, then leave both options exposed and expect developers to just automatically know the pitfalls of each. Combined with horrific mismanagement and hostile revenue-seeking, Unity has lost a ton of goodwill over the past few years. It’s a major fall from grace for what was once the undisputed king of Indie dev engines.

Godot is tiny, decently performant, and great for simple games, but it’s very bare-bones and expects developers to implement their own systems for anything beyond basic rendering, physics, and netcode. Additionally, the core developers have a reputation for being incredibly resistant to making major changes even when a battle-tested pull request for a frequently requested feature is available. Still my personal pick though.

M1ch431,
@M1ch431@slrpnk.net avatar

That’s just the inherent cost of going with general purpose engines.

Some studios are able to use these major engines very well, others not so much. It seems like there is a level of expertise needed to make well-oiled games.

brucethemoose, (edited )

On the contrary, custom engines have been bombing.

Look at Starfield or Cyberpunk 2077 or basically any custom engine AAA. Look at what happened to things like ME Andromeda.

…Then look at KCD2. It looks freaking fantastic, looks like raytacing with no raytracing, runs like butter, and it’s Crytek.

Look at something like Satisfactory, rendering tons of stuff on a shoestring budged and still looking fantastic thanks to Unreal Lumen.


There’s a reason the next Cyberpunk is going to be Unreal, and its because building a custom engine just for your game is too big an undertaking. Best to put that same budget in optimizing a ‘communal’ engine, polish, bugfixing and such.

Borderlands 4 is slow because the botched optimization, not because its Unreal.

MushuChupacabra, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'
@MushuChupacabra@lemmy.world avatar

I’ll avoid any controversy by not buying the game, and spending elsewhere.

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