Basically I’m mildly interested in the back end of 25 and that’s about it. Although I’ve never been a diablo player so perhaps I’m not the best person to ask.
Even if I was interested in playing call of duty which I’m not I can get that on PC. In fact it would be a better experience on PC the console version is always frame rate limited.
Like the only one I want to play is doom but I’m going to wait for that to go on sale just like the others. And idk if it’s exclusive but that just means I’m either playing it on my steam deck or ps5
They really snuck in the starfield DLC in there huh.
Microsoft’s first party lineup has been a joke this generation but it seems all their acquisitions are finally paying off, there’s a lot of good stuff there that I’m interested in - Avowed and Fable especially. Ara also looks good since Civ 7 is still far away.
So is your car the only car in the universe? As far as I recall the only form of local transportation has been that miniature train system on New Atlantis. If your own transport ships need to travel to an outpost 200 meters away, they go to space and back to get there.
You know I’m kind of amazed that Starfield has a 10k (24hr peak) playerbase according to SteamDB. Comparatively speaking, it’s doing better than other dumpster fires like halo infinite
I did not care for Starfield, but I would argue that it is not actually a “dumpster fire”, just kind of a mid game. Maybe even slightly better than mid.
I’m inclined to disagree but perhaps I’m just jaded by prior entries built against that engine. With that said, it’s pretty unique to starfield that curiosity is never rewarded in this supposedly vast universe.
I found some of the side stories to be a bit more compelling than the main one. the movement and action felt a little bit better than fo4.
The settlements thing is wild. How could they have you sink any time into that when the game pushes you repeatedly towards NG+?!
And I love how the highest difficulty just makes everything into a bullet sponge. Nothing besides that feels more difficult; enemies aren’t more cunning, aggressive or accurate. Stealth and speech checks felt pretty much unchanged.
I think the ship combat and boarding could be spun off into a standalone mini-game. NMS is a clunky, goofy time but it’s funny how it managed to get interplanetary travel down on day one.
Agreed. It’s just very mediocre. Luma HDR mod is absolutely beautiful though, and I recommend it for anyone with a HDR monitor. It makes the game look absolutely stunning. It’s basically the only reason I played it lol.
While I admire their commitment to improve the game, I spent about six hours with the Rev-8 last night. It gets stuck on things, even little tiny things far too often. Using it in the forest biomes, for example, feels like a hastle and made me want to just walk the entire time I was in that biome. You can definitely tell the game wasn’t built with vehicles in mind. I do enjoy the game in small doses, though. Just not sure how I feel about this. Other than that, it does feel nice, it handles well (surprisingly) and when the game allows it, specifically in the more open areas, it is fun to drive.
Lmao, much of the reason rovers weren’t included in the base game was it would take about 3 min to reach one end of the loaded map, before you have to return to your ship and click on another map marker in the UI.
That did not make for exciting exploration, but I guess they forgot about that
Seriously, what is there to explore at all, in the first place? It’s always an uneventful time-wasting jog to whatever point of interest you want to go. When said PoI is a dungeon (building with enemies to kill and loot), you can tell from the outside how the inside will be, 100% of the time. No unique loot, no unique quests, no unique anything
Scanning flora and fauna? What for? The slimmest exp gain, a “completed” thingy item that you can sell, it’s one of the saddest attempts at padding. Besides, whatever drops you could get from them, you can buy straight from vendors.
This was a really good read, and I will definitely be keeping an eye out for any more you do.
The Jin-Roh reference? Fucking Chef’s Kiss!
One of my favourite movies of all time, not just anime, that film is SSS Tier cinematography and I don’t care if people think you shouldn’t use cinematography in reference to animation.
That was a fun review, I like the style you went for with it!
I played this back in the day on the 360, which didn’t seem to have the bugs you encountered. I recall having a pretty good time with it, and it was short enough not to overstay its welcome. The jumping mechanics and training for it were unique at the time, and I thought it was a nice twist on the WWII formula.
The lacking narrative (or at least, I don’t remember one, or any characters) hurt it, as it felt sort of like I was playing a multiplayer game alone at times.
I also thought it was neat how the sniper rifles were more accurate/less wobbly if you slowly squuezed the analog trigger, I’m not sure I’ve seen that elsewhere.
But yeah, good review, I’d honestly enjoy reading more from you.
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