Love this game. Ever since trying the VR mod though I’ve been dying for official support. Imagine using the proper VR controls to pop handbrake and steer the car, would be the most immersive thing!
Still, even with that said if you like the game and have access to a VR headset It’s still worth giving it a go, it really fits the game I think.
I’ll be honest, I haven’t been able to get into Subnautica. I spent like 2 hours swimming in circles, trying to figure out what to do in that game before I realized I was supposed to check messages or something on the escape pod first. I felt totally abandoned and alone in the ocean, without much of a direction to go. It was a little too “open world” for me, if that makes sense.
Pacific Drive, on the other hand, drops you right into the action, with three people in your ear helping guide you through this strange and unique world. You can always go off and explore regions on your own, but your primary objectives are always clear. I don’t think I could get lost if I tried.
I’ve been meaning to go back and try Subnautica again. Maybe I’ll do a write-up on it and see if I enjoy it, now that I’m used to crafting/exploring games.
interesting perspective, because while i completed subnautica i got tired of pacific drive. mainly because subnautica is open and static. you can make your way around a problem area meaning you get by with less time scavenging, while pacific drive is relentless and random, and will absolutely fuck you up if you don’t have the right ingredients. it sells itself on its driving aesthetic, but you spend so little time actually in the car that it seems pointless. it’s all just digging through trash and crafting.
Yeah, it’s pretty easy. There’s a little technique required for climbing/balancing on ledges, but it’s not super challenging and you can always adjust your camera view to make it easier.
Yes, absolutely. It is both more technically engaging and less punishing than something like Stray. There’s no “damage” of any kind, including fall damage, so there’s no game overing to worry about. The one time I managed to “die” in this game, I had found a way out of bounds and then fell into the void. The game just put me back at my last spot in bounds, no progress lost, easy as anything. The only thing that requires any kind of skill is jumping and pouncing, and even then, only because the reticle takes a little getting used to. If we’re being totally honest, this game was made by one of the original Half Life devs for his children.
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