lemmy.world

Drinvictus, do gaming w Yes, also a full-priced game. Why do you ask?

Latest assassin’s creed games.

They are so aware that their side missions suck ass that they have an XP and gold booster so people can get enough levels through only main missions

The_Picard_Maneuver,
@The_Picard_Maneuver@lemmy.world avatar

Ubisoft is just hot garbage.

alvvayson, do gaming w The people who made these back in the day are heroes

I often do miss the internet of the old days.

Hosting a modern day gamefaqs would cost $500 per year or so.

I guess a wiki would be easier to offer version control, links and images for the author.

Maybe that would be $1000 a year.

dohpaz42,
@dohpaz42@lemmy.world avatar

A small vps should cost no more than $10/mo, and should be enough to run a text-based site (with compression) reasonably well. Obviously the gotcha will be bandwidth, but you could subsidize that with donations.

alvvayson,

I’m accounting for a domain name and sufficient bandwidth.

I figure 10 TB per month should be enough.

The $500 is a conservative estimate.

onion,

You could try hosting it at home on an old laptop and see how it goes

That’s 100% more bandwidth than not doing it at all

brygphilomena,

I have free hosting and free bandwidth essentially. Have any recommendations for a CMS dedicated to this?

DaCrazyJamez,

Notepad++

WhiskyTangoFoxtrot, do gaming w Classic Microsoft
Omega_Haxors, (edited ) do gaming w Classic Microsoft

The mods are shit too. I don’t know what their API is like but it’s clearly not good if you have this entire legacy of modded minecraft, a game which is (presumably) way better programmed and they’re actively paying people to do it, yet they can barely accomplish a 10th of the quality.

Even if they were good you’d have to interact with that horse-shit mobile game premium currency model (which absolutely should be made illegal) where you have to buy currency in packs with bigger packs having a discount and are never in sizes that are usable for a single purchase. Having to pay for mods is contentious enough as is, but putting it behind abusive MTX is going to be a deal breaker for the rest.

lud,

Isn’t it just because it’s still very new?

Omega_Haxors, (edited )

We’ll see if the trend holds in a month, a year, and a decade. I think the flaws holding it back will prevent any growth, charging money for mods is radioactive to the community as Railcraft had proven before they were forced by law not to paywall their updates.

Best case scenario we get the Google Play Store where people don’t make stuff because they want to, but because they want to make money, but like I pointed out that MTX scheme is absolutely going to result in bad and confusing payouts which will drive away even those people. If it turns out they’re paid in scrip- I mean minecoins, than at best you’re getting a bunch of kids who don’t understand labour exploitation yet.

EDIT: I looked into it and it’s mostly just kids who don’t understand how exploitative the whole thing is. The API is also extremely lacking.

Road_Warrior_10, do games w My wacky game made it to 4000 wishlists, have a meme as a thank you :)

The game is kind of inspired by The Stanley Parable and you can expect the same silliness. I posted here about it a few months ago and people seemed to like it. Here is the Steam link: <a href="">https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/</a>

ricecake, do gaming w What was Capcom thinking?

The goal should be fast travel people don’t want to use because travel is fun.
The Spiderman games for the most part made moving around the city fun enough that I didn’t fast travel, but it was still there for the times I had to go really far away.

If you need a feature that lets players skip a part of your game, you should either make that part better or just remove it. But you should still make concessions to players who want to skip it anyway. Like the little “skip cutscene” buttons.

djsoren19,

Travel is fun, Capcom are just a dumb company. You’ll get plenty of access to fast travel tokens throughout the game, but the act is still limited to only a handful of fast travel points. Cart travel has been my preferred method of going long distances, which does come with the risk of a griffon ambush, but griffon ambushes mean you get more combat.

grue,

IMO Morrowind did fast travel best: they integrated it into the world, kept it limited (fixed origins/destinations, plus mark/recall) and gave it an appropriate cost (time, gold, magicka, and/or effort needed to discover transit locations).

Zehzin,
@Zehzin@lemmy.world avatar

That is literally what Dragon’s Dogma does but they had to put that dumb shit in so now I can’t tell you how it’s cool.

grue,

The key differences are that Morrowind does not have microtransactions/paid mods, and does have the Elder Scrolls Construction set – so I’m pretty sure you could mod in a less limited fast travel mechanism if you really wanted.

tourist, do games w I don't know why I even bother
@tourist@lemmy.world avatar

No idea what any of that means nor what I’m looking at, but I hope the situation improves for you inshallah

mstrk,

Believe it or not it did. So, I’m playing as a goalie, and in my understanding I should not orient my team play and rather watch them play. After I started tell them what to do (you can suggest to where they can pass the ball) my rating stop dropping so fast and I actually gain 0.1 from time to time 😱😱

This means I can keep a score of at least 7.0 often and don’t get substituted.

The game is still flawed tho, it’s very unrealistic that a goalkeeper get substituted in season games, even thought it concedes a lot.

I just want to thank you for your good karma 😊

A_Toasty_Strudel, do gaming w Poor Bloodborne must be lonely
@A_Toasty_Strudel@lemmy.world avatar

Sony! Give it to meeeeeeee

I do gotta hope they rework the chalice dungeons tho.

Zehzin,
@Zehzin@lemmy.world avatar

My take since the beginning is that chalice dungeons can be worked into a great riguelike mode

simple,

Really all they have to do with chalice dungeons is make them way less grindy. It takes way too long to get to the next tier.

Peddlephile, do gaming w We've had a few killer games recently

It depends on whether the game was designed with shareholders in mind or the player. Most AAA games are designed with profit in mind rather than what’s fun. For example, buying skins and doing the same thing on repeat is not fun. Roleplaying as Starship troopers with your friends is fun.

blazera, do gaming w We've had a few killer games recently
@blazera@lemmy.world avatar

I dont get the hype for Helldivers or Lethal Company.

ParsnipWitch,

Me neither. Personally I have had more fun with Nightingale and Enshrouded and hope they will continue working on these games.

Death_Equity,

I think Lethal Company is popular because it is a great experience with friends, especially with mods. The horror aspect of people just going silent when dead and not knowing if you are the last alive, feeling like everything is going fine and turning a corner to find a monster that has you dead to rights, and the non-serious almost parody meta make it entertaining beyond the core gameplay.

Helldivers is also a great friends game and the bigger picture meta of the game gives a greater goal than to just complete the mission. It feels like you are part of something bigger than just that match while you are just ripping through enemies. It apparently was originally a Halo ODST Helljumper game pitch that Microsoft didn’t think was good, hilarious that they didn’t greenlight it in retrospect.

leon_sm,

Lethal company is by far not the first game to do this tho and it’s not really the most polished one out there.

Death_Equity,

The lack of polish is charming and not detracting because the gameplay and in-game universe is fun.

Ipodjockey, do gaming w Help
@Ipodjockey@lemmy.world avatar

May I introduce you to Slay the Spire?

The_Picard_Maneuver,
@The_Picard_Maneuver@lemmy.world avatar

We are quite acquainted.

negativenull,
@negativenull@lemmy.world avatar

FTL

Gratuitous Space Battles

simple,

Or more recently, Balatro.

ouRKaoS,

Balatro the Spire mod in 3…2…

kratoz29,

Where do you play it?

NOT_RICK,
@NOT_RICK@lemmy.world avatar

I played on an iPad. It’s fun but can get frustrating at times, like most Roguelikes

Opafi,

Yeah, sunk too much time in that one.

Still, only paid it once.

joneskind, do games w I didn't read the TOS for Baldurs Gate 3 until now
@joneskind@lemmy.world avatar

I wonder if there’s a way to transfer the game from my Steam account to my GOG account.

redeven,
@redeven@lemmy.world avatar

There is none in the way of a transfer. Neither Steam nor GOG will give you a copy of the game in exchange for another platform’s copy, nor give you a copy on a competing platform in exchange for theirs.

provided the technical protections measures used by the Game support such transfer

This boils down to if your method of ownership supports it, you can do it. Neither Steam nor GOG support it. A physical disk copy would support it, for instance, so you’d be entirely allowed to transfer ownership of your physical disk copy of the game.

SnotFlickerman,

Excellent breakdown. This almost definitely only applies to the Deluxe Edition that is a physical copy.

Steam explicitly doesn’t let you give your account away or sell it, likely because they service so many different companies, that it would be impossible to handle the licensing changeover for all your games. It’s still frustrating, but it also makes a little sense, considering each game is often owned by a series of different companies.

ColeSloth,

I’ll only buy digital games if I get them at garbage bin sale prices. If I can’t sell it when I’m done, I’ll only pay an amount small enough that I wouldn’t go through the trouble of selling it.

Paradoxvoid,
@Paradoxvoid@aussie.zone avatar

With GOG, you could theoretically download the offline installer, give that to someone else and then ask GOG support to remove BG3 from your account, and be fully abiding with the EULA conditions.

redeven,
@redeven@lemmy.world avatar

But that wouldn’t give you a Steam copy, which is the scenario I was describing, along with the inverse mentioned in the original comment. There is no method supported by GOG or Steam to transfer a game to a competing platform.

Also in your case, the receiver would only have that one offline installer, the game wouldn’t be in their GOG library, and they wouldn’t get future updates.

catloaf,

Steam does support it. A long time back, I was still new to Steam, and activated a key on a second account I’d created. I opened a support case, told them I’d activated it on the wrong account, and asked them to transfer it. They did.

redeven,
@redeven@lemmy.world avatar

That’s a transfer within the platform, very different from the scenarios I described. There is no method supported by GOG or Steam to transfer a game to a competing platform.

You can’t open a support case and tell them “sorry I actually wanted this game on GOG, can you transfer it to my account there?”. At best you could ask for a refund, obviously if you’ve played the game enough you wouldn’t even be able to ask for that.

mox,

I wish I could suggest campaigning for GOG Connect to support it, but sadly, it looks like they shut it down.

heavy, do gaming w They're getting better though

I can’t tell most of this one way or another, but for sure Japanese devs have a problem with just putting a “Quit” or “Quit to Desktop” Button anywhere.

yamanii,
@yamanii@lemmy.world avatar

Real, Persona 3 Reload runs great, works great, no bugs, but I have to go back to the main menu before being allowed to close the game properly.

Seems like an over correction from the doujin game days where their games would instantly close when you pressed ESC because they used P for pause.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Or aime devs disabling alt + F4…

lugal, do gaming w Many are worth checking out

GTA2 was cool. Never played the new stuff

Venator,

GTA1 was really good too.

abbadon420,

I played a lot of GTA London, but I’m old now

lugal,

I’m not that old

6mementomori, do gaming w I miss manuals...

is this real? no way right?

echo64,

For like a decade yes

FarFarAway,

Sadly, yes. Got a switch for Xmas this year. Went and bought a mario game, and was completely taken aback when the inside of the case looked just like this. I sat there totally feeling this exact post.

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