it lacks some of the few good features that discord actually has like seeing who’s in a voice chat before popping in and soundboards in voice chat.
from what I remember they use Jitsi calls. I love that Jitsi exists as an alternative to Zoom but compared to Discord it is indeed a subpar experience. when calling with friends over VPN it is an unusable option due to the lag. this might admittedly be due to us using a free instance I found over a commercial option like Discord has
It feels more like a dance game to me. Boring and awkward choreographed moves in response to predictable monster moves. Once you’ve learned the moves, then you can pay and play!
Pay 2 win? You can only get cosmetics from using real money… some cosmetics are char races that will change some stats but they hardly make you win… Getting +1 Agi for -1 Str isnt a huge “pay2win” difference lol
As a basis of a game… its amazing and unique! Does it have MASSIVE issues? For sure!
It, like most games nowadays is early access and the company has been through a bunch of crap so development is slow… There are a few “clones” of the idea of fantasy extraction shooters out there but all seem to fall short when it comes to immersion compared to Dark and Darker…
It is by far most fun at the start of the wipe and gets gradually worse through the season. I personally am hooked as there is nothing else like it out there.
What most people complain about now is how unbalanced some classes are compared to the rest, which will always happen in a fantasy setting game I think… (Ranged vs Melee vs Magic always have balance issues with hard counters etc)
I like the idea of RetroDeck over EmuDeck, but a couple things hold me back.
When an emulator goes under (a la Yuzu) does it get removed from the RetroDeck package on the next update, or does the already installed emulator stay put?
Ryujinx has been declared legacy (no longer updated) as of RetroDeck 0.9b, but a fork of the project still continues to receive updates. EmuDeck’s Ryujinx pulls from this repo, where as RetroDeck’s source is dated. Is there a way to switch over within RetroDeck?
Thanks for the newsletter! I am not good with fediverse how do I like and subscribe… Your talk of emulation on the deck awoke something in me. I checked and yes, it appears you can emulate 360 on it too.
I was interested in the rest, but this has driven every other thought out of my head. I don’t even know how to make breakfast in this state. I’m a wreck.
Baldur’s Gate Dark Alliance 1 and 2, Champions of Norrath, Star Wars Battlefront 1 and 2, Burnout 3, Jak and Daxter, Rachet and Clank, SSX3, Twisted Metal Black, Tony Hawk Pro Skater 3. I am sure I forgetting some other amazing games.
That’s a huge problem I have with the franchise though! It’s been their cash cow so every game has some sort of riff on the whole future story bit, but they can’t commit to any of it and there’s no end in sight. So I refuse to get attached to their overarching story because I have no confidence that it will every complete!
The two scenarios that will play out are (and I’m not saying which one is likely, just these are the only two):
Assassins’ Creed continues to be huge -> They will never end the overarching story and it will keep trickling in
Assassin’s Creed dies out -> They won’t know it until their last one bombs so bad that the suits never make another, leaving it open
The intrigue that they set up in AC1 and 2 in the future story had me hooked. Then, as good as Brotherhood was as a video game, it jumped the shark at the end of that game as they realized they could no longer afford to get Kristen Bell in the VO booth every year. I never even played AC3, but I heard the story spoiled on a GOTY podcast at the time, and I basically facepalmed when I heard it described.
They cornered themselves by trying to make that future story span multiple games. Especially because everything was written around one character, Desmond Miles and later Layla Hasan. They could have done a “Who do you think you are?” type of format and introduce a new character every game who has to explore his past to solve a problem in their future and just make every story stand alone with an ending but in the same universe. That way they can write better stories without the bagage of the previous games. The whole save the world with the Pieces of Eden story was so dumb
I’m sure someone at Valve also had fond memories of that toilet.
Amazingly, I played this game when it came out and discovered it has Steam Controller binds out of the box!
At this point, the fact that Portal is in the Half-Life universe is just a fluke. The plots of Portal 2 singleplayer, co-op, and PTI are very “distant” from anything happening with Half-Life. The two series are tonally very mismatched. Their strongest connection is that Aperture bumbled their way into possessing Half-Life plot-critical stuff and then losing the boat that contained it.
The plots of Portal 2 singleplayer, co-op, and PTI are very “distant” from anything happening with Half-Life.
From what I understand (it’s been a while since I read up on the lore), Portal 1 and 2 take place after the Combine invasion of Earth, shortly after the first Half-Life game. That’s why Aperture Science is almost completely devoid of life, minus the personality cores that are attempting to continue running things. It’s because of the resonance cascade incident at Black Mesa that Aperture Science is now mostly defunct, and Chell is trapped as a lab rat at GLaDOS’ mercy.
So the Portal series is pretty reliant on Half-Life’s story to justify their plot, even if it’s never directly addressed in the game itself.
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