I started out solo just fine. However matchmaking is good and the community is great so don’t avoid joining up with others it’s definitely worth a shot!
I’ve gotten back into Warframe on Steam/PC recently. I’ve been pretty busy with work, so it’s nice to have a game where I can log in, do a mission or two, log off, and get back to work in 20 minutes or so. I like to play it when I need to take a short break from work, too.
I’ll probably be playing this until Spider-Man 2 gets around to releasing on Steam.
Well, I’m on the side of the people who don’t like the soundtrack in the wild, for me it feels boring and uninspiring and don’t get me started with the shrine tracks lol, I’d rather put a playlist on my end of the old tracks if it supported Spotify like the PS4 does.
Aside from that, the world is pretty great, quite empty but never boring because it always has some subtle highlights which keeps you wondering, should I go to that place, should I go to that other place that I’m seeing?
I wanted more Vampire Survivors content when I’ve already finished Vampire Survivors. I just discovered that Survivors is a genre now, and there’s a ton of copycat games of varying quality. I’m poking around looking for good ones.
Picked up Spellbook: Demon Slayers because it was a $5 game on sale for a dollar off. It’s still in early access, and that shows. It’s clearly unfinished but it’s got good bones.
Pros: Solid mechanics. Solid variety of spells and builds. Nice variety of endgame and meta progression systems with a reasonable amount of grinding.
Cons: Only three indistinguishable maps, limited enemy variety, and I’m not a fan of the endgame being effectively gated by farming endless mode. I like Vampire Survivors having games effectively limited to 15-30min sessions with all content doable within those constraints, endless mode optional, making time commitments much more predictable and reliable. Spellbook: Demon Slayers is much less respectful of your time.
Still, promising game overall. Solid 6/10 as-is, with a tentative 8-9/10 if the devs can follow through to a finished product. Looking forward to future development. Would love recommendations for other games in the genre that scratch that itch.
I finally got around to beating Doom Eternal’s DLC, which I often found more of a grind than entertaining (some of the Ancient Gods fights just go on and on, and I hated the final boss.)
Then I started on Turbo Overkill, which does have a lot of Doom’s DNA but the pacing is a lot more fun so far! Been trying to get back into Hitman (3+2+1) as well.
But mostly I spend a shocking (to me) amount of my quick gaming time on Xenotilt: Hostile Pinball Action. I did not expect to get so completely absorbed into virtual pinball (been meaning to post about it on the pinball communities) but little by little I’ve been getting better at it. My current high score is only 1.2 billion, which feels good to get into the billions club but the ceiling is still so much higher!
While it was weird that there even was a Thieves Guild in Fallout 1, I do appreciate how it wasn’t just signposted about in town, and to get to it you had to really explore seemingly desolate areas, get through multiple locked doors and a hallway of landmines.
I was too sick to do rocket science for the past week so my Joolian mission has been on hold. Though I did decide I'm going to name all the ships after Bubble's kitties.
I've been doing a second play-through of Subnautica while I recover.
Just got the “true” ending in Pikmin 4, so I’m back to focusing on Mario Wonder. Both games have just been joyous experiences.
I’m a few hours into Little Goody Two-Shoes and it seems like it could be something special. Very curious about where it goes and how many different styles of gameplay it folds into its life sim/dating game structure.
The Mario RPG remake comes out this week and I’ll probably jump on that immediately. I never played the original.
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