I actually liked Opposing Force and Blue Shift better than HL1 back when they were still new. Recently I thought I would play through them all again, but I only made it a little way into the original before I quit. Going back to old mechanics is not generally enjoyable for me. Or maybe I should have just skipped HL1 and gone directly to the ones I liked better. To be fair, I skipped ahead to HL2 and am still struggling to enjoy the dated mechanics.
Dude play Black Mesa! It’s a modern remake of the original Half Life but with a new and improved Xen at the end. I played Opposing Force and Blue Shift back in the day but barely remember them. I’d love to replay those games.
Edit: store.steampowered.com/app/362890/Black_Mesa/ It’s on sale for $5 right now. Also it runs decently in Linux, when I played it would crash every 20 minutes or so in some sections, I think there is/was a memory leak or something.
There were quite a few games using the same formula (and improving on it), to the point where I feel Desperados would be my favorite in that genre, not Commandos itself.
I still remember having to reparation my drive and reinstall windows, upgrading from fat16, because commandos wouldn’t fit on either partition.
Not as much as you’d think. I keep my soldiers faceless and unattached until they are fairly leveled up. By the the time they get customized, they tend not to get meatgrindered. Usually.
One reason is Valve has put a fuckton of effort into linux support. So for linux users, buying a game on Steam means it’s probably going to work right out of the box. Buying from Epic, it’s a crapshoot.
For example, I spent hours trying to get Red Dead Redemption 2 that I had bought from Epic to work. Never did, something with rockstar launcher compatibility. Gave up and bought it again on Steam, worked the first time I hit play.
I agree with the sentiment that people should shut up already about the launcher thing. I know it's aggravating, but, there's options.
However when it comes between Steam vs Epic as storefronts, you'd be hard-pressed to try and find anything to like about what Epic has done with their launcher vs the years of hard work and labor for Valve to get Steam to where it is today. Epic's launcher is like where Steam's was - 17 years ago. It's noticeable, you can't hide it.
Hell, Epic takes less of a share of the sale. It is better for devs.
88% of 1.000 vs 70 of 1.000.000? Which one is better? People don’t like what they did with exclusives. I’m kinda okay-ish if you keep the game you founded locked on your store for a year or 2 but not all the games you get by paying devs to release it exclusive to some shitty launcher
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