The world of Warcraft Legion expansion had a pretty neat rogue hideout. Flash your members coin to a shop owner and he opened the hidden passageway to our subterranean lair. Luckily when khadgar ripped up the entire city and teleported it to a new floating home in the sky he brought the basement too.
Wow, surprised nobody recommended God of War. It’s by a mile better than any other game in the franchise, won game of the year if memory serves right. And then when you play that one you get to roll into Ragnorok which is arguably even better.
Do you need to have played the earlier games for it?
I got this with my PS4. I already had the GOW 1&2 collection for PS3, so I figured I’d beat those and maybe get 3 first. But the first game is… rough. I’d say it hasn’t aged well, but honestly I don’t think it holds up to its contemporaries well.
I played it on-and-off for a few years now and finally beat it a couple weeks ago. I’m debating if I even want to bother with the 2nd game now.
It’s not required to play the previous games, there is some reference to them and the emotional impact of one scene may be diminished but that’s about it. I’m sure there are video recaps you can watch if you decide to skip the previous titles
I would say no. The earlier games are very very different types of games. If you played the earlier games, I think you’ll appreciate Kratos’ journey more but it’s not necessary, imo.
Definitely not, I played GoW 2018 first. I loved it so much that I went back and played every other previous GoW before GoW Ragnarok came out. The others are very different (but still very fun) games, and it definitely makes you appreciate Kratos’ story better, but they are by no means essential.
Completely in love with Starfield. Just finished a big storyline that had the feel of a good TV serial. The sort of self-directed epilogue of looking at my quest log and trying decide what I want to do next felt awesome and I’m going to be chasing that for while.
Same here, played the UC SysDef undercover questline yesterday and couldn’t stop playing, so i ended up playing until 3 am lol. The amount of stuff that’s in all those side quests is amazing.
That’s the one I was talking about! What did you do in the end? I stuck with space cops and regretted it until they gave me the reward. Big chunk of change.
I appreciate the sentiment around preservation, but there’s an argument to be made that if you make something, you should get to decide if you want to destroy it. Banksy did something like this recently by destroying one of his pieces of art when it went up for auction.
@Kushan so you're saying they should be able to take your money and then destroy what you bought with out any sort of warning or compensation right? I strongly disagree with you if that's what you're saying.
No no, not at all - I agree with you, if you sell something to someone you shouldn’t be able to just take it back arbitrarily.
However, OP is talking about forcing companies to open source something they created - and while I love open source and am a big supporter of it, I don’t think that’s necessarily right either.
The Banksy example is also bad because they didn’t take anything away from anyone, just sold something that would change form after sale. And they knew that this stunt would only increase the art’s value going in.
I agree with your sentiment that a creator should have control over their work. However. I do feel that an art piece which can only exist in one form is different from commercial mass media. Mainly because you start getting in to an “original vs a copy” territory. While I believe an owner of something should have control over copyrights…once someone legally owns a “copy” of something that copy should be theirs since the owner made the mass media thing for the public to consume I believe the public should, at some point, have a say in the future trajectory of the product, after all it is still the public who “decide” if a product is good and will be remembered, and they even “decide” the value of the product as well.
Art is usually only made for a select few to own…it is “artisanal”…meanwhile video games are made for a much larger group…
I don’t believe in that at all, human lives and the feelings associated with them are finite, the appreciation of art lasts as long as the canvas does which can be hundreds to thousands of years depending on what it is. The feelings they feel as the artist aren’t significant on that time-frame and whatever respect I have for them is irrelevant in that context. I believe in preservation even against the will of creators because it benefits future generations, for the same reason historical knowledge does and their feelings today do not.
People have told me I’d feel different if it was my art but not really (I find that argument incredibly presumptuous and condescending which is why I’m acknowledging them here before anyone has the chance to make them as some kind of comeback), I recognize the value of art and the fact that just like these other artists I won’t be around forever either.
Moshi moshi, mr publisher? That book I released a year ago? Yeah, I want all copies destroyed. Yes, I mean ALL of them, including copies currently in possession of people who bought it legally.
I’ve tried to get into Factorio but my research always progresses faster than I can build things inevitably leading me to get lost. Also, the factory ends up getting too messy so I quit the game.
It’s become a game that sits in my library taunting me.
If you pick it up again at some point, my recommendation would be to turn down enemies, increase resources, and just ignore most of the tech. It is there to give you flexibility, and many people’s first win had no trains, no nuclear power, low tier belts, no artillery.
The last time I played I turned the enemies completely off but between trains and the beginning of nuclear power, I got so confused I just quit.
I also turned the mountains off as well. I had enough problems trying to keep the conveyor belts straight without having to deal with building around elevation.
I apparently wasn’t ever paying attention bc I had never heard of gamescom before now, and now it’s been a flood of trailers coming out from there. Is gamescom the successor to E3? That was traditionally where I remember new releases coming out way back when before it dissolved/died/whatever.
Geoff Keighly has been trying to replace E3 with his Summer Games Fest. That’s where a lot of announcements come out. Iirc, Keighly said that this Gamescom wouldn’t be reveals for new games, but updates on ones we know are coming.
I’d say neither are really replacements for E3, since E3 had showcases from PS/Xbox/Nintendo. Nowadays all the major publishers and console makers have their own reveals.
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