lemmy.world

JackbyDev, do games w Funko, BrandShield speak out about itch.io takedown

Hey, so if BrandShield is being honest, what’s Itch’s registrar? What do they have to say? 🍿 This keeps getting deeper.

RunawayFixer, (edited )

Why ask the registrar to take down a subdomain of a website?

Those subdomains are not managed or controlled by the registrar, so all the registrar can do is either take down the entire domain or ask their client to take down the subdomain. In this case they asked their client, who took down the subdomain, after which the registrar took down the domain anyhow :D

For a single isolated offence, Brandshield’s first action should have been to report the copyright infringement to itch.io and ask for a takedown of that content, instead they went directly to the registrar and falsely claimed that itch.io was a fraud & phishing site. I suspect that they falsely claim that it’s about phishing and fraud, because otherwise registrars will not take down the site unless there is systematic copyright infringement (like a torrent site). And I suspect that brandshield goes directly to the registrar with their complaint, since that is easier to automate than finding the right contact info on a website.

So my take is that: The registrar was in the wrong for taking down the domain after itch.io removed the problematic subdomain. Brandshield is scum. And Funko is in the wrong for using brandshield.

No real need for further answers from itch.io, nothing new has come to light.

Edit: while under the shower I realized that Brandshield’s posts do contain some kind of news: Brandshield does not deny having used fraud & phishing as reason for the takedown request, thereby confirming that they did. Before we just had itch.io’s retelling of the events, which might have been a misrepresentation by itch.io or due to a cock-up by the registrar, but because of the lack of denial by brandshield, we now have confirmation that it did happen like itch.io said.

JackbyDev,

Those subdomains are not managed or controlled by the registrar

I might be getting the terminology wrong, I’ve not had to work too closely with the specifics of subdomains in my career, lol. But you can definitely have blah.itch.io points to a different IP than itch.io and that’s done through DNS. So if they suspected blah.itch.io to be a phishing site imitating Funko’s site, it makes sense that they’d report it to the people controlling that.

And yeah, it looks like Itch does use sub domains for user pages instead of URL paths. xk.itch.io So if some user’s page was trying to imitate Funk’s site then I could see this line of thought. I’d need to see the page that was supposedly imitating and what it was imitating to really make a judgement call though.

dezmd,
@dezmd@lemmy.world avatar

Registrar is 1API.NET which uses Verisign.

DNS is currently configured to cloudflare (maybe as a result of this fubar scenario?). blah.itch.io would be pointed in DNS not from the TLD registrar in this scenario.

Contacting itch.io directly would be the first step long before going the registrar route as they obviously manage DNS on their end and not the registrar end.

RunawayFixer,

If it had been phishing, then going to the registrar would have been the right call, because you want to take that down asap. But according to itch.io it wasn’t, instead it was a a real fansite that was linking to the real website of funko’s game (according to itch.io). Something which most media companies allow since it’s basically free publicity and goodwill, but if they did want it taken down for copyright reasons, then a DMCA takedown request send to itch.io would have been the correct first action.

In the response statement by Brandshield, Brandshield does not deny having send a takedown request for phishing to the registrar (confirming that they did), nor do they dispute itch.io’s statement that it wasn’t a phishing site (confirming that they know that it wasn’t), instead they only speak about “infringement”.

So now we know that Brandshield is knowingly making false accusations that have potentially serious consequences for their victims. And it’s not going to be the first time that they’ve done this, but even this high publicity case will probably not have any legal consequences for brandshield, so it looks like they will continue getting away with it. Unfortunately they’re not alone, it often seems like the entire DMCA industry is rotten.

JackbyDev,

So now we know that Brandshield is knowingly making false accusations that have potentially serious consequences for their victims.

They said their platform is “AI driven” which could very easily imply this was an automated process with no human making a decision. It’s still bad, but a different kind of bad than “knowingly” making a decision.

RunawayFixer,

You can’t create an automated machine, let it run loose without supervision and then claim to not be responsible for what the machine does.

Maybe just maybe this was the very first instance of their ai malfunctioning (which I don’t believe for a second), in which case the correct response of Brandshield would have been to announce that they would temporarily suspend the activities of this particular program & promise to implement improvements so that it would not happen again. Brandshield has done neither of these, which tells me that it’s not the first time and also that Brandshield has no intention of preventing it from happening again in the future.

JackbyDev,

I’m not trying to exonerate them of any blame, I’m just saying “knowingly” implies a human looking at something and making a decision as opposed to a machine making a mistake.

RunawayFixer,

I made an automaton. I set the parameters in such a way that there is a large variability of actions that my automaton can take. My parameters do not pre-empt my automaton from taking certain illegal actions. I set my automaton loose. After some time it turns out that my automaton has taken an illegal action against a specific person. Did I know that my automaton was going to commit a illegal action against that specific person? No, I did not. Did I know that my automaton was sooner or later going to commit certain illegal actions? Yes I did, because those actions are within the parameters of the automaton. I know my automaton is capable of doing illegal actions and given enough incidences there is an absolute certainty that it will do those illegal actions. I do not need to interact with my automaton in any way to know that some of it’s actions will be illegal.

JackbyDev,

I’m not trying to exonerate them of any blame

RunawayFixer, (edited )

And I’m not saying that you are. I tried to show with a parable that they do not need to see their machine’s actions to know that some of it’s actions are illegal. That’s what we were disagreeing on: that they know.

echodot,

The problem here is that’s a weird response for them to go straight to the registrar.

If somebody posts copyrighted content on YouTube the offended party goes to YouTube don’t ask the registrar to do anything. Contacting the registrar is the last resort not the first step.

ms_lane, do games w Funko gets community noted

We reached out the admin of Itch.io’s mother and made threats against her.

That’s the real situation.

Funko is a corrupt, evil company.

Thcdenton, do games w Funko gets community noted
@Thcdenton@lemmy.world avatar

The sad thing I cant do anything more to hurt funko as I’ve never bought their stupid little dolls

HowManyNimons,

They’ve done enough to hurt themselves.

nutsack, do games w Funko gets community noted

community notes is the best thing post-musk twitter ever did and i hope the idea spreads to other platforms

zqps,

It’s a matter of time before he sacks it. Kinda surprised he hasn’t already.

donuts,
icecreamtaco, (edited )
@icecreamtaco@lemmy.world avatar

It’s good in theory but still doesn’t work. For political lies, someone from both parties has to approve the note and the conservative often vetoes it.

oVerde, do games w Funko, BrandShield speak out about itch.io takedown

If only we had a few more Luigi, these corpo-shit would think twice

daniskarma,

They really like to show off how much power they have and how self defense is, indeed, justified.

They do and undo like there’s no consequences whatsoever.

DontMakeMoreBabies,

They always talk about how giving coverage leads to copycats. Typically that has meant me getting pissed at the over coverage of mass shootings, but now I’m sitting here waiting like… Okay? Any day now? Maybe not.

oVerde, do games w Funko gets community noted

We just need more Luigi

RootBeerGuy,
@RootBeerGuy@discuss.tchncs.de avatar

Uh no, this was annoying but none of the companies involved deny care for sick people which increases their chance to die.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

Come on, man.

I support reigning in corrupt oligarchs (full asset seizure, 20 years mandatory community service as a live-in junior janitor in a hospice care facility) as much as the next person, but this is stupid.

kworpy,

wait bowser is back? motherfucker never learns

Vespair, do games w Funko, BrandShield speak out about itch.io takedown

“Funko did not request a takedown of the @itchio platform.”

Man, I fucking hate corpo-speak like this.

Yes, you didn’t personally make the request against itchio… But you hired this company to enforce “brand protection” and that’s what they did. So you did actually request the takedown, but you just did so by authorizing another party to make such requests on your behalf.

This is like a military General saying “hey I didn’t commit any warcrimes, I just gave the orders to my men to commit warcrimes!”

GeeDubHayduke,

Translation: “we didn’t think this predatory behavior would affect our bottom line, and we deeply regret that it has.”

werefreeatlast, do games w Funko gets community noted

At united health care we really respect all the money we extract from all your dying folks and recently we noticed that one of you died one of us. So we started a manhunt for anyone of you and now we got a rando who sort of looks the part. Thank you for the inconvenience. We will be ghosts now since you won’t find any of our names online starting now…wait not, starting now!

otp, do games w Funko gets community noted

What’s to say that this wasn’t just a combination of stupid actions?

Someone makes a report with the wrong category. Someone takes a way over-the-top action in response to the report.

There are a lot of idiots with a lot of power who do things without thinking them through.

rumba,

combination of stupid actions

IT was certainly a combination of stupid actions. But about the time the called his mother, it got kinda personal.

daniskarma, do games w Funko, BrandShield speak out about itch.io takedown

Corporate doing corporate shit. And then asking why people hate corporations and their CEOs.

ipkpjersi,

People used to think so highly of CEOs, that they must be doing something right if they got to where they are. They must be smarter and have all the answers.

Now people are realizing CEOs are just rich scumbags.

daniskarma,

Yep, I’m sure most of them just bought their positions there to have power over society.

daniskarma, do games w Funko, BrandShield speak out about itch.io takedown

The fact that a legit website could be taken down just by a big corporation claim, without any further third party or gubernamental investigation. Is indeed frightening.

Awesomo85,

Nintendo people: First time?

pachrist, do games w Funko gets community noted

I am so confused by all this. It makes me feel old.

Funko is essentialy just plastic, shitty Beanie Babies, right? They do nothing original, from what I can tell.

pyre, do games w Funko, BrandShield speak out about itch.io takedown

AI to determine people’s livelihoods, huh?

By the way, who’s the Brandshield CEO? Asking for a friend.

https://lemmy.world/pictrs/image/f5d60797-fccf-419f-b37b-5dbc4908dc89.gif

slazer2au, do games w Day 148 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

Quick tip, to allow better flow of gasses leave a free segment on either side of the ladders.
To extend on this, dog a CO2 pit at the bottom of the base.

Learnt those from Francis John ONI playthrough. You should give his videos a go.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Definitely saving this for later. I’ve been trying to use an over complicated series of vents and gas pumps to pump CO2 into a “CO2” room from all over the base that I lock with an airlock and shove a CO2 generator in. It didn’t occur to me to just toss it in a pit lmao

shyguyblue,

I always leave at least one free space so i can install a fire pole later. I’m going to do this on my next play through, and use the other side for pneumatic tubes!

slimerancher, do games w Day 148 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@slimerancher@lemmy.world avatar

Is this like Fallout shelter?

cheers_queers,

i would honestly compare it to Rimworld, in terms of colony management. it’s very intensive, way more in depth than fallout shelter. and it’s a lot of fun

slimerancher,
@slimerancher@lemmy.world avatar

That’s good, I liked Fallout Shelter, but wanted more depth. Though, some of the other comments are making me think it might be too complex. Still, seems like worth a try!

lime,
@lime@feddit.nu avatar

ONI is more like dwarf fortress.

you need to manage your worker’s moods to make sure their tasks and surroundings don’t overwhelm them, or they will become destructive. you also need to make sure they have enough food, water, and air.

where ONi is different is in the simulation; all gasses, liquids, solids and living things have simulated physical reactions to pressure, temperature, and contact with other materials. so:

  • if your water pipes are too cold, they freeze and explode.
  • some animals only breathe chlorine.
  • sometimes you unearth a volcano that melts your walls.
slimerancher,
@slimerancher@lemmy.world avatar

Haven’t played DF, but this sounds complex.

lime,
@lime@feddit.nu avatar

it is. i had to restart like fifteen times before i got anywhere. doesn’t help that the simulation is quite janky and you have to understand its anachronisms to really get anywhere.

things like:

  • gases don’t mix with each other, meaning you can have one tile of carbon dioxide block a vent so that oxygen isn’t replenished in a room, or have one errant tile of methane periodically moving over a gas sensor causing a room to overpressurize way over what should be possible from the vent, eventually exploding the walls of the room and filling the base with sour gas (ask me how i know)
  • the same applies to liquids, meaning you can stack a liter of salt water on top of a liter of water to get a solid wall of liquid. this also blocks gas, making it an airlock.
  • doors push gases and liquids away when closing, but only if there’s free space. this means you can set up a series of doors to act as a compressor. if there’s no free space, the material is simply deleted.
  • every process produces heat, but the result of a process is always at a set temperature. for example, there’s a machine that splits water inte oxygen, which you need to breathe, and hydrogen, which you need to get rid of. the gases are always produced at 70°C or so, which means you need to cool it down to make it useful for breathing. you can cool it with a heat exchanger, but heats the area around the heat exchanger instead. so what do? well, you can dump that heat into the water going to the splitting machine. the input being at boiling point doesn’t matter, the output is still the same temperature, meaning you just deleted 30C worth of heat energy from the game. this is crucial for not overheating your base with all the machines you need to run.
  • there’s germs everywhere, but chlorine kills germs, but no mixing means you can’t chlorinate the water and only the tiles in contact with the gas get disinfected. but if you put the water in a tank inside a chlorine atmosphere, somehow all the water touches the chlorine and it gets disinfected very quickly.
  • some solid tiles let gas through but not liquids. if the gas cools enough to become liquid when moving through the tile, the liquid will simply teleport out somewhere

the entire game is like this.

slimerancher,
@slimerancher@lemmy.world avatar

Wow. Thanks for the detailed reply.

I guess I’ll just try it when it’s on sale.

lime,
@lime@feddit.nu avatar

yeah if you’re not sure whether you’d be into it it’s better to not waste money :)

if you’re interested, check out the contraptions people are building to run steam turbines from geysers, or process oil, or extract metal from volcanoes. it’s crazy complicated stuff but if you’re into that it may win you over.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Kind of? It’s like If there was a lot more micromanaging things in Fallout Shelter

rustydrd,
@rustydrd@sh.itjust.works avatar

For me, it feels like a mix between Rimworld (colonists with schedules, traits, and skills) and Factorio (complex production chains, finite resources). Add to that a unique physics system, where everything has a weight, a melting point, a conductivity and so on, and you’ve got ONI.

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