lemmy.world

gnomesaiyan, do games w Buy 7 Days to Die at your own risk
@gnomesaiyan@lemmy.world avatar

Agreed. I installed a few times since a17 (when I dropped it), but it hasn’t been the same since then. Definitely not worth the current price tag.

WagnasT, do gaming w This is me helping my toddler learn to play video games with Donkey Kong Country and SMW

This was me showing my daughter how to play Morrowind in TES3MP.

ArbitraryValue, (edited ) do gaming w This is me helping my toddler learn to play video games with Donkey Kong Country and SMW

Why, back in my day, kids got a Nintendo with Super Mario Brothers and no manual!

the_toast_is_gone, do games w Buy 7 Days to Die at your own risk

The core problem with 7DTD is a lack of direction. The devs have spent the last however many years rebuilding the core aspects of the same over and over and over again instead of just deciding that they like what they have and refining that. I’m convinced this is what they’ll continue to do even after the “1.0” release they just did.

The only thing they’re sure of is that the players are playing the game wrong, and they will mercilessly nerf any particularly powerful strategy, trick, etc. that doesn’t fit wit their confused definition of what the game is. Really, the best thing I can say to someone interested in the game is, look at the end-game horde base builds. They follow bizarre logic that only follows around the nonsensical whims of the developers. It feels less like you’re surviving a brutal post-apocalypse and more like you’re playing a tower defense puzzle game. Something like Sanctum if it was a zombie survival game, ran like trash, and didn’t know what it wanted to be.

Trainguyrom, do gaming w This is me helping my toddler learn to play video games with Donkey Kong Country and SMW

My daughter learned to jump because she learned she could walk over and hit the spacebar and see immediate feedback on almost every game we played, but at the time I was playing through one of the Tomb Raider games so I’d relatively frequently walk away with the game unpaused. Then she connected the dots of what she saw on screen and tried repeating the motions she saw Laura doing and did her first jumps mimicking what she saw on screen.

So in summary, Laura Croft taught my daughter how to jump.

The_Picard_Maneuver,
@The_Picard_Maneuver@lemmy.world avatar

And people say video games aren’t educational

b000rg,

Zelda taught me how to read. Or, more accurately, I learned to read so that I could play Ocarina of Time and know what the hell I was doing.

HailSeitan, do gaming w Someone needs to make this

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