I have the Valve Index and my game plan is that I have a soldering iron and the Aliexpress link ready to go. I have not owned it long enough to know how good or bad the life span is yet though. Just based off the rumors I looked into how to get the stick replacement before buying.
I can attest to how mine lasted which might help. I used it semi regularly maybe once or twice a week for the first 2 months. After on and off use it lasted for 7-8 months before the right joystick started to drift but I do know I could be a little rough with it while playing Boneworks so I’m sure that didn’t help.
I did the repair on the right controller with the cheap Ali express joystick and found it to be a massive improvement in quality and actually clicks in propperly now.
It’s not an amazingly easily repair and I’ll admit to damaging the capacitive touch on my joystick due to being a bit rough on the dissasembly. But if your half competent with soldering and got a decent toolkit then go for it.
Yeah, joystick build quality has been going down for me since the second Xbox One controllers. Last one I had couldn’t get past 4 months without a smidge of drift already showing (just past the free 3 month warranty, fuck you MS). Got a Hall Effect one from Gamesir this time and I forget it’s not an official one until I have to use the D-pad (really hate non-mechanical D-pads) but otherwise worth the $40 so far.
Oh also Hall Effect joysticks are just so nice to use. They feel frictionless.
Can’t wait until an Elite that comes with Hall Effect sticks. Surely that is the next step for the next gen controller. Certainly at that premium price point.
A lot of people have mentioned cleaning it out. If you can open it up and clean the potentiometers that are underneath the joysticks, that works best. I use isopropyl alcohol for this, just spray some over the pots and wiggle the stick around for a little while to move the internal wipers and clear away any gunk.
After that I add dielectric grease - I use lithium grease but there are other types - to the potentiometers after the cleaner has dried. This protects against particles and corrosion and extends the lifetime of the potentiometers significantly, and reduces how often you need to do this. It has to be dielectric grease because it is non conductive. Conductive grease will short out the pots and stop them working correctly.
I find the joysticks will last quite a few years after doing this.
I don’t know what people are talking about with how others use the controllers; the speed or violence of movement of the sticks should make no difference to how fast the potentiometers degrade. It’s possible if their kids are using the controllers, they just have dirtier hands and that’s making the difference.
Eventually however the controllers will degrade no matter what. If manufacturers used hall effect sensors or just added grease to the pots to start with, the controllers would last so much longer, which is maybe why they don’t do it.
I’m on my 3rd set of Xbox one controllers. The old Xbox 360 controllers would last for years before needing new electrical components. But these new ones are just junk. I tried to resolder one but the tolerance in there now so tight that I ended up frying it… So gave up on that idea.
Something about a non twitch shooter where you have to think about your squad a little bit feels so good in a sea of 360 no scope garbage. My last favorite online shooter was The Division 2, so maybe tight, squad gameplay is just my thing.
The missions can get a little samey, but since the terrain always changes it’s still nice to explore around and have new experiences. But also it feels like there is so much room you add new missions and planets and bad guys.
Finally, a live service game that kind of makes sense thematically.
I still have the helldivers itch but bugs are starting to diminish my enjoyment. The last few days in particular have been extremely buggy. My weapons have disappeared, extraction has bugged out, side objectives autocompleting (I couldn’t activate a radar on one mission because it completed itself), lairs not completing despite destroying all the spawners, mobs spawn right next to me, I’ve gotten stuck inside terrain, kicked to orbit by poor connection, crashed the game.
The game is great when it works, but it’s definitely unstable right now.
I’ve been playing Division 2, finding a lot of fun gear that promises skill enhancements to the team on various activations - but it ends up feeling irrelevant when most players you team up with use rush tactics that dump everything into damage, meaning there’s no time to process those.
I really like the feel of action games that punish players for acting too quickly; rewarding more deliberate gameplay (even if the net result isn’t really “hard”). I wonder if Helldivers would meet that, but I didn’t like the first game and it sounds like they have server issues.
Yeah me and my buddy have been going back and forth between easiest mode and one notch up. Still a fun experience either way! Just a matter of if we want a more strategic challenge vs. being pew pew gods
Enshrouded, it is surprisingly good. And there is so much content. I can highly recommend it to anyone that likes the genre. It got overshadowed by palworlds launch just a week before, but in terms of gameplay, completeness and optimization, enshrouded is miles ahead.
The somewhat new Deep Rock Galactic: Survivors. Its a singleplayer 2D horde autoshooter version of the game, with the same design / voice acting as the main game but randomized runs where you find different upgrades and weapons leading to lots of cool valid builds to go for.
Its in Early Access rn but if they devs put 10% of the love they have for the main game into it, then it will only become greater. Its 9€ rn and the devs already released a roadmap with great future plans.
Yeah youre right, the original devs hired another team to develop survivors apparently, i didnt know that. However the publisher for survivors is “Ghost Ship Publishing” so i assume the creative direction is still heavily influenced by the ghost ship team but i have no idea if thats true.
Nice. I’m rooting for Survivor to succeed, from the sidelines.
I’m not going to bother while it’s single player, but I’m cautiously optimistic for a multiplayer variant of DRG:Survivor in the future, should they make one.
It strikes me that a DOTA style game, built for the DRG player base, could be a ton of fun, and Survivor might grow in that direction.
I can’t be bothered by most current DOTA clones because their communities are famously toxic. Of course, I’m sure there’s already exceptions, but I’m not so desperate for a DOTA that I’ll do the research.
In any case, bringing the DRG community to a DOTA clone sounds like a good time. So I’ll keep an ear out for how Survivor develops.
Project Zomboid with mods
Although it’s classic & old game but i like it because it’s so… addicting & my laptop doesn’t have GPU (well there’s but it’s only Intel graphics), i can play hours and hours & forget my life problems
Pokemon Renegade Platinum. I found the base game was a bit too easy. The ROM hack made it so challenging. Couldn’t imagine me playing nuzelocke though.
lemmy.world
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