The thing that most people struggle with in the water temple is finding one of the keys. There's one key that requires you to step on an elevator but get off of it before it moves which reveals a hidden area underneath the elevator. Anyone familiar with the Soulsborne series of games will always know to check under an elevator, but of course Ocarina of Time came out way before that.
If it never occurs to you to check under the elevator, you'll get stuck and wander around for hours trying to find the last key you need which is why, I think, most people hate it.
It shows you the passage too. Albeit for maybe one second, which was just not terribly smart design. But it does show you or mention it somewhere - a lot of OoT is like that.
If you didn’t like pausing the game for your boots, you’re definitely not going to like having to leave the dungeon to turn into a kid, come back to the dungeon just so you can get an item, leave the dungeon to become an adult again, just to finish the dungeon.
The Spirit Temples music was good but wasn’t better than the Water Temples. Nabooru is a character I liked more than Ruto, but that is completely subjective. The Water Temple had Dark Link and that boss fight easily beats out Iron Knuckle and Twinrova, and Dark Link was just a miniboss.
I thought Twinrova was decent and not “easily” beat by Dark Link. The shield absorption thing was more interesting than “just switch to the hammer and Din’s Fire.”
The water temple has the problem of being too self-similar, the main body of which being a three story tall donut shaped room with doors in the four cardinal directions, so it’s difficult to keep track of which series of unremarkable rooms are in which direction. The interface was kind of fucky because you had to change boots a lot in the menu, and can only use the hookshot for combat while walking underwater for some reason against those clam creatures that you have to be quite close to to get them to open, but farther away than that to hit.
There are a couple keys hidden in “why would there be a room there?” kind of places so it’s a pain without the compass.
The Dark Link miniboss setpiece is very cool, but the fight itself feels too bullshit. It doesn’t feel like meeting an equal in swordfighting skill and having to best him, it feels like “most normal attacks just straight up don’t work, cheese it with magic and/or the hammer.” Boss fight is kind of meh as well.
The core of the dungeon’s puzzle aka learn how to use the water to traverse this place started off as a cool idea but…Let’s face it Ocarina of Time is actually starting to age poorly and the Water Temple was the first blemish.
I miss this tyoebof game. Anyone know any good Zelda OOT like games? Mostly linear. Where there’s a main story. The main quest which leads into smaller quests (you helped Ruto). Every dungeon is a small story.
It was the last “hard” puzzle before everyone was able to just Google it if they got stuck
It didn’t stick out as hard to me, but when I went to school everyone was bitching about it. I ended up having people bring me their games so I could beat Water Temple for them so they could keep playing.
I don’t think it’s difficult, but I do think it’s tedious because you have to go back and forth through the same area multiple times. Progressing through it feels more like a chore than an adventure.
I want some advice, I started a new playthrough, and the furthest I got before this one was going into caesar’s camp or something dressed as one of his legion, but when I returned to the friendly faction, I left the armour on by mistake and they turned on me, and I lost my save.
I haven’t got a companion yet, but I’m about to fix ED-E. What happens if I try something similar, and try to dress up like a normally enemy faction and go to their base with a companion (ED-E or other)? I’m trying to do a speech/int run , how should I manage my companions so they only shoot when I start to get into combat, or I am sneaking around or walking around in costume?
As far as I remember, your companions will only attack if the npcs are hostile with the exception of boon. Boon will always shoot legion on sight. You can have some decision over their actions though by talking to them.
As for the armor it does matter when and where you have it on. Again my memory may be foggy but factions can be peaceful or aggro depending on what you are wearing. You can even go into a camp with hostiles if you have their faction armor on.
Take all of this with a grain of salt though, it’s been a long time and I did play with and without mods.
I noticed you license your comments here, do you really think that stops llm scrapers? I have more or less resigned to the fact that anything I write or post here is in the public domain and on the internet essentially forever.
It’s actual purpose is to infuriate lemmy users. I don’t think I’ve ever seen a comment with that signature included that doesn’t have at least one reply from someone telling them it doesn’t work. It’s pretty funny.
In order to make it really work you have to, print off the comment, write NO COMMERCIAL LICENSE in green ink to 45° angle, then upload the picture of the comment with the sign on it.
It’s been years since I played New Vegas, but I feel like you can get this dialog not long after you first pick up Cass as a companion. I believe the dick in question is that of the NCR, which has overextended itself in the Mojave and is struggling to secure its territory.
You’re right. Obsidian had a very tight timeframe for developing this game and it was a buggy mess when it released. as is anything based on the creation Gamebryo (creation is skyrim onwards and is based on gamebryo) engine.
Once it was polished up a bit though it was recognized for the genre defining game it is
I’ve never really understood the hyper around NV but admittedly my memory could be tainted by time.
I loved Fallout 1 & 2 and when Fallout 3 dropped I was delighted to get 1st person modern graphics in the world I loved. Then NV came along and the novelty of the new perspective and graphics had worn off, and there were these 2 new groups I really didn’t enjoy. Take me back to simpler times of raiders and brotherhood. Then Fallout 4 came out and I was happy once more…back in the world I loved with fresher graphics.
A number of devs from Interplay (developers of the first two Fallout games before Bethesda acquired the license) moved to Obsidian and worked on New Vegas. Many long-time fans of the series consider it to be the best of the series after the transition to 3d first person, if not the best in the series, period.
A lot of the negative reviews were tied to the very buggy state the game released in. I’ve heard rumors that Obsidian asked for more QA time but was forced by the publisher to rush it to release. Given that Obsidian had a bounty reward if they hit a certain Metacritic score and they missed it by one point, I’m inclined to believe that rumor.
Personally, I think Fallout 4 has better gunplay, but New Vegas is much better at being an RPG with guns in it, rather than a shooter with RPG elements tacked on. It’s gotten a ton of polish since release, and there are years of community mods and patches to further smooth out the rough edges.
A lot of the negative reviews were tied to the very buggy state the game released in. I’ve heard rumors that Obsidian asked for more QA time but was forced by the publisher to rush it to release. Given that Obsidian had a bounty reward if they hit a certain Metacritic score and they missed it by one point, I’m inclined to believe that rumor.
Thanks, that’s what stuck with me and I hadn’t checked since. I’ll give a go. Thanks.
Lol I see no reason to continue engaging with you after this. Your cringey licensing, the use of the word “triggered,” even bringing politics into this for some reason (really? Lol) tells me more than enough about you than I really care to know. Have a nice day!
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