I’m a huge Hitman fan (even been streaming it recently because why not). Have the same opinion. It’s why despite SASO being within my range to accomplish with some amount of ease for most missions they all devolve into mass murder. It’s just more fun to use all that shit. That’s also why Freelancer mode is so much fun. You get extra objectives to specifically use assault rifles or snipers or explosives and are REWARDED for it. Bang bang boom
It got one? The HD collection came out in 2012 and is honestly still pretty good, plus you get DMC3 with it.
I’m generally against remaking games that are currently perfectly playable. I’d vastly prefer getting DMC6 before they re-release the original for a second time.
I second this. Especially since I think the first one still holds up. You will have to reintegrate your brain into being cool with the locked camera, but the game still plays well and has a lot of fun moments. DMC has had a really fantastic and interesting life beyond the original entries, so I think it'd be more fulfilling and interesting keep seeing what can be done with the series than to try and mine old content.
it got a remaster; a remake is usually something that recreates the game from scratch.
DMC1 did not age that well in terms of gameplay, imo, as much as DMC3 did; it’s a little stiffy! But it is true that it still plays much better than many PS2 games.
It’s funny, I generally hate hard games, but I’m very fond of Ghosts 'n Goblins (both the arcade and NES versions) and Super Ghouls 'n Ghosts due to playing them so much in my childhood.
Don’t you have to beat it a second time with some dogshit weapon too? And if you lose the weapon or die it’s over because you can’t get it back or something. Or am I mixing that up with super ghouls n ghosts?
Man, I remember my best friend and I got pretty good at reaching the first ending, but we never managed to get the secret ending. Trying to beat the latter levels with that weapon was hell
I think you’re right. I’ve played the arcade version too, and it’s truly brutal, but most of my attempts have been on my NES. I don’t know how similar the port is.
The arcade version was brutally difficult. Brutally! They took that difficulty to some of the 8 bit ports of it (friend of mine had it on an Amstrad CPC 464) so I never really got much fun out of that game unfortunately.
Big time. They were also really well designed to allow progression if you came back and started again. They really knew how to design them to extract maximum cash.
There was a very popular game in our local arcade called “Toki”. I once made it to the last level on one credit (unfortunately didn’t complete it). The entire arcade gathered around to cheer me on.
Another time myself and a good friend finished “Time Crisis” on a single credit in two player mode on a machine that was in our college. Again, massive crowd. People really got joy from watching. It was great. :)
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