I mean, I get most of your points. I was also young with my older brother playing it. I just assumed everyone knew about the old Konami code, but I got it from my older brother so idk.
I just know 3 hits and game over is a hard for Contra. We always used the code to get 30 lives. Much props to you for beating the game without it.
Idk, I have a vivid memory of playing the game, I remember all the weapons and stages, but I don’t remember having ever input the Konami code, although I do know of it nowadays obviously.
Perhaps my older brother knew it? I don’t know. 30 lives seems like it would just never end, basically.
My main point was rather that the article said it was harder as a co-op? I think it was easier, maybe.
I don’t know man, it’s been more than a quarter of a century. All I remember is having had fun. I think that’s the main point.
Right? I agree. My little 7 year old brain was so interested in the story going on with each level. It slowly progresses from find a secret military base behind a waterfall, to by the way aliens are everywhere and controlling everything. Actually, you have to go in one and shoot it from the inside.
Same here, though I also beat Ghosts n Goblins. Honestly once you can reliably beat the first couple of stages, you can probably get through the whole game.
Nice links! Ive played a good deal on the impossible list, i even 100% beat jet force gemini. Iirc the “true” ending pissed me off. Don’t remember why but i felt let down for all the work i did to get it
Glad to see Castlevania on that list, that game was brutal on little me as a little kid.
But let’s get real, there is a long tradition of brutally hard games, and people be bullshitting if they say they beat some of these games without save states 🤣
Let’s also talk about arcade games that are brutal even with unlimited coins - R-Type, Pulstar, ghouls and ghosts, just to name a few. But these are all beatable.
A NES game that I thought was exceptionally hard without save states (looking at you doungen with no lights and hard enemies) is NES Zelda romhack Outlands
I completed TMNT as a kid… on Commodore 64. That version is admittedly a little bit easier than the NES version (some mechanics were missing, and an entire level is gone, as I recall). Still, I have no idea why people complain about the second level (river), it’s actually pretty fun. Compared to what’s to come later in the game.
To me, the definitive “hard” game is Metroid Prime 2: Echoes on GameCube. Dark Souls just makes me say “eeeeeehhhh this is probably doable, I’ll play this after I’m done with MP2E.”
(When I first played MP2E, I only got through the second to last boss. Then my MadCatz memory card died. Played through the game again, with the fury of million suns. 99% complete. Because I missed one optional scan. …One of these days I replay this bastard.)
My friends were encouraging me to play Dark Souls. I told them I’m not interested since it’s hard and I no longer have time to persevere, now that I am an adult with little to no time. One of my friends commented that I’m just scared to play Dark Souls. To which I responded I’ve played harder games. Said friend never had video game consoles when we were kids, and missed out on the suffering of playing 90s and 00s games.
Elden is fair if you grind, explore and prepare for the enemies. Other games are basically “rhythm games” in disguise, you have to memorize the exact series of moves, in the exact order, with the right timing.
Didn’t play DS yet honestly, but if you can use the terrain, change builds and choose between close combat or ranger/magic weapon, then you have enough elasticity.
I wish I knew my first ever Dead Money playthrough that I could spare Dean. Didn’t know that he’d get pissed off if you pass any skill checks with him. I was kinda surprised when he wanted to kill me because I clearly didn’t pick up on him wanting me dead.
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