So RDR2O is good? I love RDR2, and I’ve played the campaign to death. But I tried online and found it…meh. Maybe I didn’t invest in it and I was looking for a more cohesive story or maybe a helping hand in getting my toes wet, but it just felt like there was nothing novel or interesting to do. I’m sure playing with someone makes it a lot more fun. I was really looking for more of the campaign. That’s not what it is.
I wouldn’t say there’s more of the campaign. Maybe in the story for the Online but there’s like 6 or so missions and that’s it.
The Legendary Bounties id say are maybe a bit closer to the story mode with getting a story of who you’re hunting and then they’ll have unique characters to them. Like there’s one where you fight this Cult Leader and he has a boss fight where he’s wearing Plate armor so you have to tire him out first. But the bounties are so far into the online mode I can’t say they’re worth investing the time.
It’s kind of disappointing to me too. I love doing the online activities but the lack of a full story makes me sad. Especially considering how they abandoned the game so we probably won’t ever get one
Hmm, looks like you have part of the HUD disabled. I can’t see health, ammo, special meter, toolbar, hunger meter, status effects bar, on-screen buttons guide, video tutorials that pause the game, adaptive crosshair, radio communication popup with the character’s face and subtitles, enemy health bars, damage numbers, or blood splatter across the screen indicating damage. Try turning on some of these necessary features.
You probably forgot to pick that key up on level 1. Try backtracking 2 hours to look for it. In case you can’t find it, it’s clear and shaped like water.
Definitely entertaining! They re-released the original trilogy when they put out the most recent installment, and there are several communities with walkthroughs and tips/ tricks. About as close to tabletop D&D as you can get, on a linear path of course.
2016 was perfect, and a worthy successor to the original. I think the scene in the beginning sums it up: there's a story, but doomguy doesn't care and smashes the screen. Rip and tear.
Aside from the stylistic change to ugly, cartoony visuals, and the more restrictive, rigid gun mechanics, Eternal's story was all over the place. I only got a few hours in, but it was just random characters that had nothing to do with anything.
too focused on figuring out the gun/enemy type mechanics.
I haven’t finished Eternal and would probably need to drop the difficulty to the lowest setting to try. I just can’t keep up with combat that fast, especially when it feels like I have less freedom to choose my weapon than in 2016. 2016 wanted me to rip and tear, but Eternal wants me to play 3D chess while skateboarding.
This was one of my favorite games. It has 2 layers to keep you interested. The survival is fun, but it’s not primarily a base builder but a plotline game. You utilize your base to maintain supplies before you venture underground into caves to further the story line. Depending on how you play, half of the game or more will be in the caves progressing the story.
Found the crafting systems (one for building I guess, one for weapons and food and “handheld” stuff) to be incredibly non-intuitive. For what we all paid, my family had a great evening each accidentally walking into the fire and then running around in a panic onfire while everyone else barely looked up from their craft books.
Lol, yeah. I’ve done a few playthrough with some friends and one regularly walked into the fire. Always a good laugh!
There are some storyline things above ground, namely the Crater and sailboat. Those all come along via exploration, but most is underground.
What I really liked is that there’s no character exposition or beating you over the head with the story. It feeds you information slowly, sometimes disjointed. Not until the end does it make it clear what’s going on, so there’s a lot of incentive to find the next piece of story line to see if you were right in what you thought was going on.
i can see how it can be repetitive. I felt like the cannibal difficulty ramped up fast. From what i understand the game has story elements too, but me and my friend didn’t really touch them yet so it could change
lemmy.world
Aktywne