I try to get everyone to try playing on Death March, no fast travel.
I did my first playthrough like this. There’s so much to see in the world and so many paths to take. Fast travel is neat and all but you may miss out on so much. I took it a step further and also didn’t leave regions/nations until I completed the map. I found more incidental quests by taking a wrong turn or a shortcut over a hill than I did by following the main quests.
On Death March: It’s actually not hard at all and feels like how the gake should be played. What it actually does is forces you to look at the bestiary, learn or guess weaknesses and attack patterns then use potions, spells and pils to fight enemies. It actually feels like playing the witcher as lore accurately as possible. Going to the local herbalist, buying supplies, meditating then hunting down the enemies.
I disagree, it made the enemies become tedious damage sponges and currently making the game less enjoyable.
This isn’t a Souls game. Whatever difficulty setting is one/two below the hardest is an acceptable balance between completely wasting my time or challenging fun.
Interesting! I never really found the combat to be all that tedious or enemies too difficult so long as you kept up with alchemy, oils and gear upgrades.
Obviously, different strokes for different folks. There’s a reason one of the difficulties is story only.
If you wish to keep your sanity through the entire game, I suggest only doing the really big side quests and ignoring the majority of the others. The game is fucking huge, and it can easily become repetitive doing everything.
There are significantly more quests than you need to advance levels and eventually you get level 30+ having done all the side quests and there will be several unfinished missions for recommend level 7-20 that become worthless unless the story/character behind it interests you.
Definitely grind early missions as they are basically tutorials and also give you lore on all the factions, don’t worry too much about gold as you will rarely be able to buy weapons better than what you find.
By mid game you’ll have tons of access to loot for selling and will probably be more interested in spending money on refining/upgrading items than buying mediocre armor and weapons.
The bombs and oils are great if you keep them upgraded
Never sell ingredients you don’t have a billion of, you can buy a potion to redistribute your levels and switching from magic/physical build to late game Alchemist is really strong and fun and changes up play style.
The sidequests are fucking great though. Didn’t play all, but those I did could be main quests in a different game. I had to skip some because there is just stupid amount of them and I was overleveling fast.
Don’t do map completition though - trying to do all is truly insanity
As a general rule of thumb, if it has dialogue, it’s going to be pretty good, and surprisingly so a lot of the time. The Witcher 3 is still unmatched for quality and quantity of side quests.
This wasn’t a particularly good open world game even for its time, so I’d say ignoring the map markers completely is often smart.
I would say do every actual sidequest but don’t bother clearing the map of all question marks. Hunting for Witcher school gear is also just mostly cosmetic and optional, but they’re the coolest armors and swords.
Also, if you’re not playing on the lowest difficulty, read the infos in your journal regarding the creatures and prepare accordingly.
I spent like 4 years playing with my best friend. We were having a beer in the evening he watched me play Witcher on death March, i tried to do everything. It was the best way to play the game i think. Took us 4 years though.
As other folk said, definitely do get the DLCs. There’s a whole other game in there.
It’s been a while since I last played, and this game IS a masterpiece, no doubt about that, but the one of the first sections can be rough. Iirc it’s gloomy af, there’s some hard monsters in some quests that can be demotivating and the combat/mechanics takes some getting used to which makes the previous point worse. Just know that the game opens up and there’s a whole world out there.
There are tons of side quests which are great, so you should do those but also don’t feel like you need to do all of them. It can be easy to get side tracked and then lose steam and quit on the main story.
Especially because like I said the DLCs are amazing. They are also quite self contained so it’s like a breath of fresh air
Although this isn’t quite relevant before finishing the main game, be sure to pick up both the DLC once you’re finished.
Both DLCs are fantastic standalone stories, super rich in content they could even beat some full priced games. You could play the DLCs before finishing the main game (and there is an additional game mechanic introduced in Blood and Wine), but on a first run I would still recommend playing it after to not get distracted and take away the impact of the main story.
Oh I saw a video of this game and it looks really fun! It's basically Gmod Prop Hunt with added modes and mechanics, this genre is a little saturated which is probably why it's not got a lot of players for how cool it is. Hopefully that changes
I honestly haven’t played any other games like this; I didn’t realize this was a common genre. I caught Witch It! in beta several years ago and it’s the only game of its type I’ve seen.
It's not super common, but it's been around in an essentially free form through Garry's Mod for a very very long time, so most people have had their fill of it there or in modes within other games. Roblox also has one, even Call of Duty Cold War had a prop hunt mode, so it's a lot harder for paid standalone games to make a dent, but this one does a lot more than just strict prop hunt, I think it deserves more population
No advice really, just wanted to say I absolutely love the game and have played through provably 6-7 times now. Very addicting and is especially comforting to play in the winter, with all the beautiful scenery and sounds.
The story was difficult to follow, for me, and plays a significant role in the game and is likely to influence your decisions. What I wish I did and what I recommend you, is make sure you pay close attention to it in the beginning, knowing who’s who, who’s battling who and why. Consider taking notes haha
Edit: the story and the game are fantastic, I hope you enjoy it like I did. I recently finished the game and started with the extensions.
But also, don't be afraid to just read this stuff online. The game is so big it gets tedious if you don't have a huge amount of time to devote to it. That can really kill motivation to keep going.
The combat is way too easy on normal difficulty - this is fine if you only want to experience the story but very understimulating otherwise. I honestly suggest trying to play the game on Death March (but turn it up after the first time you fight a pack of Ghouls, they’ll fuck you up). On Death March you’ll be incentivized to interact with the game systems: Alchemy, Signs, specific monster weaknesses in the bestiary. All this really makes you feel more like a witcher, which in my opinion enriches the gameplay.
Experiment with builds - respec potions are fairly plentiful so don’t be scared to put points into stuff. Don’t underestimate Alchemy, but make sure you visit all the herbalists you can find to purchase recipes, the difference between basic alchemy and the upgraded recipes is massive.
Play Gwent, and check every single store you come across for cards and instantly buy them all. W3 Gwent is fantastic and half the fun of the game.
With the story calling back to both the two previous games and the books it’s not a bad idea to try to find some story recaps on YouTube of what has happened earlier in the story.
EDIT: Completely put 100%-ing the game out of your mind. There are a million ?'s on the map and they are almost all completely meaningless filler content. Trying to collect all the sunken treasure in Skellige will completely burn you out and make you hate the game.
I played all the side quests and by like the halfway point, I took off all my armour and just beat every single enemy to death with my bare hands. I would definitely recommend a higher difficulty if you’ve played any rpgish games before.
This is honestly the biggest disappointment in the third game and is due to the console focus. The second game has much deeper combat because kb&m really opens up ability to get creative with complex magic, potion and swordplay combos.
Mod the living shit out of it, if you are on PC. The vanilla gameplay is very outdated and boring at this point. There are mods that make crafting and gameplay much more challenging and interesting. The vanilla crafting system is absolute dogshit.
The story is incredible though. Characters are awesome.
One of my favorite modes of this game is “Mobification.” Basically, every time a witch is defeated, they turn into a hunter. So as you lose witches, you also gain more hunters and it gets harder to stay hidden. A very challenging game mode, but also very entertaining. And fun if you have witches that are really good at hiding. The more hunters, the easier it gets to find those sneaky witches!
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Aktywne