lemmy.world

GeneralEmergency, do games w Random Screenshots of my Games #19 - The Exit 8

I would like to know what “patient zero” is for these types of anomaly detection games.

They’ve just seemed to come out of nowhere.

AnExerciseInFalling,

I could be completely wrong, but I think one of the first anomaly detection games was called “I’m on observation duty” which came out in 2018, but didn’t really get popular until late 2021 (when the fourth game in the series same out), about the same time “The exit 8” released funny enough.

That game is a little different where the player flips around security cameras and reports anomalies as they come up, but I think exit 8 was the first anomaly detection games that is “looping” and you have to decide whether to go forward or back depending on if there’s an anomaly

celeste,
@celeste@kbin.earth avatar

I watched someone play a bunch of these and her theory is they were inspired by that pt silent hills demo

GeneralEmergency, do gaming w Unrelated, but we ran out of time and the campaign is only 7hrs

Gamers went wild for RDR2 realistic horse bollocks and shit physics,

So i kinda blame them.

accideath,

I also don’t care wir RDR2. The game ran well in my experience and it wasn’t getting on your nerves. You didn’t even notice, if you didn’t look for it.

MonkeyDatabase,

You mean you didn’t twist the camera up underneath the horse and check to make sure the balls behave realistically? And you call yourself a gamer…

accideath,

No, I don’t think I did.

T00l_shed,

Your loss lol.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

How did you know they’re realistic without lifting the tail on a real horse for comparison?

T00l_shed,

Who’s to say I haven’t seen a horses bollocks before?

Couldbealeotard,
@Couldbealeotard@lemmy.world avatar

Maybe the machines don’t know what real horse bollocks look like. That’s why everything tastes like horse bollocks.

…wait, that’s not right

Blackmist, do games w Currently downloading The Witcher 3 for the first time. Got any advice for me?

Keep Quen up, roll about, hit stuff.

There’s a couple of enemies where this doesn’t work, but it should get you through the trickier combat sections.

Don’t forget the DLC, and for all the praise Blood and Wine got because of it’s size, don’t sleep on Hearts of Stone - it’s the most memorable part of the game for me.

orvorn, do gaming w Unrelated, but we ran out of time and the campaign is only 7hrs

This perfectly describes Star Citizen.

ChillPenguin,

Getting loaded up on water bottles in my inventory. To then have a game crash after finally getting to my ship and leaving the planet. Trying to login again and spawning in prison.

Fuck Star Citizen.

Maggoty,

Yup. We’ve gone beyond realism and any sane level of graphical fidelity. In a game about fighting, exploring, and trading in space. I still think when they release the game they’re going to be in for a surprise when reviewers rake them over the coals for having survival game mechanics. That’s fine on a multiplayer survival game, but if the new extraction shooter is anything to go by, reviewers are done with that stuff getting added to other games. (It has a mechanic where if you run out of water you lose everything. You can only realistically have a couple days of water. So F to that Disney vacation, Daddy has to login to farm water.)

Thehalfjew, do games w Currently downloading The Witcher 3 for the first time. Got any advice for me?

Good thing to remember about builds. Geralt is a sword fighter first and a magic user 18th. Be good at slicey.

ShinkanTrain, do gaming w Unrelated, but we ran out of time and the campaign is only 7hrs

You know that’s fake cause they wouldn’t add physically interactible objects to modern games

lemmyng,
@lemmyng@lemmy.ca avatar

Unless it’s for a quest or achievement. 40 years later you log onto steam, and unlock the hidden achievement “degrade a bag full of nail clippings”

wizardbeard,

Pretty sure The Stanley Parable has some achievements like that. Like don’t play the game for 5 years then open it again or something.

usrtrv,

Yep that one exists. I’m currently working on the 10 year achievement in Stanley Parable Deluxe. It’s good to have long-term concrete goals.

stardust, do games w Currently downloading The Witcher 3 for the first time. Got any advice for me?

First few hours can seem slow with the early map not being the most exciting, but if you make it through the huge world opens up and things start getting much more exciting.

When I played I printed out a side quest list to try to experience as much of the game a possible and checked off ones I completed. Side quests are amazing and better than the main quest as opposed to being the usual fetch quest with a weak or no story.

rainerloeten,
@rainerloeten@lemmy.world avatar

Good advice. It took me two or three attempts to finally get hooked by the game. But it was totally worth it.

stardust,

Yeah, the first map area is small and kind of lifeless and I think like 3 hours long? Some don’t give a game longer than that, but the entire game took like 300 hours for me to finish so it was very small portion of a very long dense game.

PM_Your_Nudes_Please,

Yeah, the intro is honestly awful. The game suffers from some major Kingdom Hearts 2 Syndrome. The goal is to teach you how larger Witcher contracts work, but it just slogs and there’s very little plot development for the first few hours of the game. The plot picks up once you get out of the starting area and to the Bloody Baron, so withhold judgement until you get to that point.

Also, the combat can be rough in the early game, but the difficulty quickly tapers off as you begin leveling up. By the end of the game, you’ll be mowing through enemies even on the Death March difficulty.

RealM__, do games w Currently downloading The Witcher 3 for the first time. Got any advice for me?

Take your time with the combat tutorial - Understand the difference between a dodge roll, a sidestep, a parry and blocking.

Other than that, have fun!

PM_Your_Nudes_Please,

And in general: Dodge monsters, parry humanoids. Many of the monsters have attacks that are too large or erratic to reliably parry, but you can abuse the hell out of the I-frames from dodging. But soldiers go down much faster when you parry them.

rustydrd, do gaming w Unrelated, but we ran out of time and the campaign is only 7hrs
@rustydrd@sh.itjust.works avatar

Also 90% of the development time went into making this feature, so a few cuts had to be made in less important areas like gameplay and story.

Moah,
@Moah@lemmy.blahaj.zone avatar

Sure, programmers that make systemic features like these also write the story

kmartburrito, do games w Random Screenshots of my Games #19 - The Exit 8

This game is pretty awesome in VR. It’s a relatively new release if memory serves, even though the exit 8 non-VR has been out for a while.

HawlSera, do gaming w Unrelated, but we ran out of time and the campaign is only 7hrs

I feel like this happened with Sparking Zero, they actually had to skip parts of the story because

“Whoops, we didn’t have stages ready for the Universe 6/7 Tournament, King Kai Training, or Inside Buu segments, gotta skip it!”

The lack of stages in general pisses me off

ininewcrow, do gaming w Unrelated, but we ran out of time and the campaign is only 7hrs
@ininewcrow@lemmy.ca avatar

I like playing minecraft to relax a lot of the time.

One game mod I was always interested in was a game character with a life span.

Normally, you can play a game like minecraft in hard core mode … basically one life and when you die the game is lost completely. I see many hard core mode players who can make their game last months or years and in some instances, they’ve carefully crafted everything to the point where they are more or less protected from everything. They could play it indefinitely, at least within an actual human lifetime.

One Mod I’d like to see is to have a hardcore mode … but with a built in lifespan and an aging character. Give the character a lifespan of about 80 human years … a day in minecraft is 10 minutes I think … so here is my calculation …

Roughly 82 years can be broken down to 300,000 days … so if a minecraft day cycle is ten minutes of day and ten minutes of night - we multiply 20 with 300,000 and you get 6 million minutes, which adds up to a maximum of about 11.4 years of real human years of active game playing.

So an entire hard core mode game cycle would be programmed for a maximum lifespan of 6 million minutes or 11.4 years of playing time … but there is a catch.

Of course you could die by the usual ways of accidental death. But your player is spawned as a weak child character for the first 750,000 minutes (37,500 minecraft day/night cycles) - (which corresponds to the first ten years of human life) … don’t worry, you are born into a village that protects you, or at least tries to and you have to figure out how to survive by not being able to hold tools, weapons or use basically anything other than to eat whatever you can find and shelter in place.

A teenaged period could be programmed in for the next ten year cycle but we’ll just skip to full adult for now.

So starting at 37,500 minecraft day/night cycles … you automatically become an adult and now the game can start as usual. However a clock starts working in the background. For the next 3,000,000 minutes (150,000 minecraft day / night cycles) - this corresponds to the human ages from 10 to 50 - you are more or less a healthy normal adult.

After this point, your character requires more food and food doesn’t last as long in your system. You are also 30% slower, 30% weaker and you incur 30% more damage when hit (regardless of what equipment you carry)

The next stage is started after this period ends (this corresponds to human ages 50 to 70) … now for the next 1,500,000 minutes (75,000 minecraft day / night cycles) … your character ages again … you are now 30% more slower, 30% more weaker and you incur 30% more damage with every hit (regardless of what equipment you carry) … at this point your character is moving around 60% slower and can’t do much any more.

The last segment is the last ten years of life (from age 70 to 80) … 750,000 minutes (37,500 minecraft day/night cycles) … if you survived this long, you can now barely move and everything is dangerous to you again … like the first ten years of life. At this point, no matter what you do, if you achieve everything and stay safe to the end of the clock, your player just dies and the game is over without any choice.

I don’t know if anyone would enjoy that game or not … I’m not sure if I would either … but I would probably by excited about it at the same time.

jjjalljs,

I played a MUD once that had characters age. When you got older, it affected some of your stats. You wanted your cleric to be older because that benefitted wisdom and mana, but fighter types wanted to be young for the health bonuses.

There were equipment that modified effective age, and you could remort at max level to reset it. It was kind of cool, aside from the first time I was like “why is my HP Regen so low? Ooh my cleric is like 120 years old”

IMongoose,

Sid Myers Pirates! Has the character age which affects stats too. I can’t remember if you can die of old age but I think at some point it forces retirement.

Zexks,

Hey let me show you my 11ish year long hardcore world. Isn’t that cool check this out and this….

Times up. You Died. World Deleted.

11 years of your real like literally wiped away with no choice in the matter. I can’t say there’d be none that try. But I can’t imagine that sitting well with many.

ininewcrow,
@ininewcrow@lemmy.ca avatar

Same here … but I was imagining a gamer youtuber building an entire community around the life of a minecraft character … documenting everything they’re doing … near misses, near deaths, mine adventures … but mostly watching the character grow old … and the holding a funeral of sorts for the life and death of a minecraft character that a bunch of people would have followed for 11 years.

It would be like watching your favourite TV character or actor and the following their work over a few years and then realizing that they have to die and life moves on.

It’s not the typical idea of an ever lasting game with no end … it’s more an admission that these things come and go and we all have a finite lifespan.

TacoEvent, do games w Day 83 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

I love these slice of life type games that offer a variety of quests, trades, and places to explore. I know there are plenty of those as single player games but they’re infinitely more fun as MMOs where friends can hop in and join you.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Slice of Life MMOs just have this feeling where you’re living a second fantasy life. I know a lot of people get that vibe from Games Like Stardew, but it took RuneScape and FFXIV for me to understand what they what they were talking about. The community just makes it feel far more alive

TacoEvent,

Absolutely. NPCs are just wallpaper to me. They might as well not exist. It’s way more interesting to me to see real people.

Nuke_the_whales, do games w Currently downloading The Witcher 3 for the first time. Got any advice for me?

Don’t let the upgrade, potion, etc system overwhelm you. My brother gave up cause it seemed too complicated for him. If you mostly ignore it and just play for a bit, it comes naturally

Knitwear,

This is what made me quit too

Nuke_the_whales,

Like I told my brother. Just explore, do minor quests, gather ingredients and items. Once you have enough ingredients to make a potion or oil, the menu literally tells you and you can do it in one button click.

blarbles, do games w Day 85 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

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