Only thing that is keeping me from buying a ps5 is the update times. I have a ps4pro and i once had to wait 5 fucking hours for it to update a few games (i think 10 or so)even with a ssd installed. Did that change with the ps5 or is it still horrible?
The rumour I’ve heard is that they got a massive grant to develop this game from an Asian government (thinking Singapore but not sure) and if they scrap it, they have to pay it all back possibly with fines, so they’re desperately trying to avoid cancelling it. No idea if this is true though.
Just in time for the only game Sony has put out to make owning a PS5 worthwhile! (Fingers crossed Spiderman 2 is as good as its predecessors.)
EDIT - To be clear, spoken as someone who was lucky enough to get a PS5 on day 1 and almost never uses it. I like the Xbox controller and UI much better and… there just aren’t many good exclusives. And a lot of the ones that are good end up on other systems anyways.
You’re not wrong. In a year where there are entirely too many great releases on all consoles, I’ve only played two on my PS5 (Street Fighter 6 & Final Fantasy XVI)
To be fair, FF16 is on my list of games to play… but like you said, too many great releases at once. I figure by the time I get around to it, maybe I can get a price break.
As a die-hard, I bought it Day 1 and got my $70 worth. But after I 100%'d it and looked at my recently played, I realized the only other game was Chicory which I played around Christmas time…
Demon’s Souls is the first souls game that I have ever completed, I think it is an astounding part of the ps5 catalogue. Also, currently going through Ghost of Tsushima PS5 edition and at 4k60 that game is incredible.
Those are 2 experiences that I loved that are only available on PS5.
Are you talking about the original Demon’s Souls? From what I’ve heard, there are so many QOL improvements they can’t really be treated as the same game.
Also, Ratchet and Clank made me happy to have a PS5 (at that time the PC release hadn’t been announced).
there are so many QOL improvements they can’t really be treated as the same game.
there's a few, but it definitely doesn't make it a superior version or anything. Honestly Bluepoint did what Bluepoint does best and fucked with the lightning and color palette too much and the PS5 remake of Demon's Souls loses a lot of what made the original's aesthetic so great.
Why does it feel like every remake messes with lighting? As if making things brighter means it looks better. Halo CE is another that gets blasted for ruining the anesthetic of the original.
"Graphics:" are the only thing consoles can actively advertise on since "graphics" are the easiest thing to showcase in a screenshot or video.
It's why so many gamers whine and complain about "graphics" being the most importnat thing that determines whether they buy a game or not, which I find completely asinine.
Notice I put graphics in quotes a lot. That's because I distinctly and separating graphics/fidelity and art direction/aesthetic. I would much rather take a great game with a unique art style and lower fidelity over a game that has good fidelity, but a bog standard boring art direction and a color pallete of mostly browns and grays where 90% of the budget went to visuals and not the gameplay or content.
It's why I pretty much don't play modern AAA games. Year after year it's just the same crap rehashed in a slightly differnet $60 package. Why would I buy Call of Duty 26 or Open World Collectathon But This Time There's a Spider-Man Coat of Paint On It when I can play shit like Signalis or Crow Country or any of the Yakuza games or Nier or Antichamber or Death Stranding or Monster Hunter
I played through Demon’s Souls on a ps3 emulator and then the PS5 version. The PS3 version with a 60fps+1440p mod is great but the new version is still worth getting a PS5 for imo
Hoping for fun times, but I guess I’m a little worried that the story for this expansion might lose appeal without a good conflict.
It’s very possible to make a well-written, region-localized storyline with lowered stakes than “potential end of all life”, I’m just uncertain how well they’ll do that given what the Warrior of Light has been through.
Cool, I might renew my sub to check out the FFXI content. I still play XI daily so I’d be curious to see what kind of lore they explore in the crossover.
Fyi we won’t get the first wing of the XI ally raid until 7.1 (3ish months after 7.0, so September/October/November 2024) and even then it will only be one third of the total story. Totally fine if you still sub, but you might not get much value out of it until 7.3 with the second wing some time in 2025
Man, I want to get back into this game but just don’t have enough free time anymore… Glad I finished Endwalker though. At least that’s given me a bit of closure
Yeah that’s a bit confusing, too. And sure, Endwalker brought a Healer and Shadowbringers brought a Tank, but they both also brought DPS, and now it’s a DPS only expansion making queues worse again. They need to do 1-2 expansions of only adding a tank and a healer.
If you’re looking for the real logic behind it, its because the majority of the player base is dps. Every expac has to have a dps as a new class. Otherwise the majority of the player base wont have a new class to play for an expac.
Last expac was healer/dps, one before that tank/dps, and before that dps x2. Its cyclical. So we were “due” for another double dps expac. Obviously the devs and director are free to make whatever decision they want, but this is the logic yoshi/the devs have talked about on their quarterly chats. (To my understanding)
Edit: If you’re looking for sympathy though, yeah i feel it. I always want more tanks. Warrior has always been my favorite and none of the other tanks have tickled my fancy since.
I just want classes with big two handers. All of them being tanks sucks. Sam/drg are just a skinny 2h with big muscles. Drk dps rotation lets me sort of live my fantasy though i suppose
Rather than paying devs for old or new games perhaps Epic could put that money into making their launcher/store good?
The Epic launcher is intensely slow, I've got a 13700k, 32GB RAM, RTX 4080, stupid fast nvme SSD etc. Everything on it should be instant, why does it take ages just to load my library? Why can I not select the library to display by default?
Why is the interface so slow and horrible? Where are all the features of its competitor steam?
Why after all these years has it not seen any real improvement at all?
If you’re ever stranded on a desert island, you have nothing but a computer and a bandwidth capped internet connection, download this game until your ISP comes after you and then you’ll be saved
Is this some kind of European joke I’m too American to understand? In the US the only way you’re getting internet service without a bandwidth cap is if you either pay a fortune for it or if you live so far out in the country they haven’t even invented bandwidth caps yet.
In my European country, there are no bandwidth caps for DSL or fibre connections. But if you’re not in a town (which most of us aren’t) and can only get internet via a 4g (or rarely 5g) connection, you have to live with a shitty 700GB cap, which is fucking ludicrous.
700 fucking gigabytes over 5g? That is fucking ludicrous. Around here you’re lucky to get a 7gb cap on a 5g plan but I think some people have cellular caps as high as 40gb.
I was talking about broadband at home via a 4g/5g router, not on a phone. They offer plans specifically for people who want internet at home, but who can’t get DSL/fibre.
Phones usually have a lower cap, like 50>200GB. I get 50GB with my phone provider for instance.
ign.com
Aktywne