I’m cautious about this game. It’s been redeveloped like 3 times into completely different genres, pretty much nothing has been shown about it, and Bioware is nothing like it was years back.
I appreciate the frank opinions here. This game got overhyped by ffxiv fans. You couldn’t get an honest impression on this game, it was just “ffxiv is the best game ever, and ffxvi is being made by the same team therefore this will be the best game ever”
Under normal circumstances, I’d never recommend a remake/remaster of a game, but the Reignited Trilogy is the only acception so far.
I love how in the 3rd game, it fixes the issue I have where the game will stop the music when you get close to the black portals that take you to the minigames like sections in levels. When the music would stop in the original, I never liked it as a kid because it made me feel uncomfortable. It still does.
Hell, there was one section that wasn’t even scary but still used to absolutely scare me as a kid that I didn’t even realize I already passed on the Trilogy. But when playing on an emulator before getting the trilogy, I got absolute dread at the same part. Absolutely made me feel a similar terror to when I would play as a kid. Don’t remember the level, but it’s the portal thing leading to the circular water arena area.
I don’t have the Crash remaster, so I don’t know. I also haven’t played the original Crash games before Revenge of Cortex, so I wouldn’t have any reference as to how good they are compared to the original.
Hell, I only have reference to how good the Reignited Trilogy is to Year of the Dragon since that’s the first Spyro game I ever played.
I also have never played Age of Empires, so I’ll take your word on that one.
Gateway to Glimmer was the one I owned as a kid, playing a bunch of 1 at a friend’s house and renting 3 a few times from the video rental store. I had really fond memories of the unique mechanics in 3 and was very excited to see the game remastered so I could finally sit down and play through the whole thing in one relatively short amount of time.
The Crash remake is definitely an improvement for the first game as it lacked analogue support. The others, at least as a lifelong fan, bit of a mixed bag. Good and well done, but I prefer the PS1 version of the second two games. The physics are less precise in the remakes and the graphical and musical changes give it a worse atmosphere for me. But for a newbie, they're still great.
I felt this in my soul. lol This has basically been my state of mind for the least couple of years. I used to game on mobile a fair amount, but these days, I just can't handle mobile gaming anymore. I can't deal with F2P games on PC, either, despite having loved some of them in the past (Apex Legends, Warframe, etc.).
Between F2P games, paid games with egregious F2P-style monetization, and soooo many AAA games coming out broken or just bad, I have been playing a lot of retro games, older JRPGs, and indies the last couple of years. I'm just so burnt out on the modern game industry.
There are some great paid mobile games too though.
I’ve played nothing on my phone but bloons td6 for a year or so now, cost £6 and I’m nowhere close to maximising the content available.
Then you have shorter (but brilliant) games like the room series, monument valley, machinarium.
Not all are F2P microtransaction excuses with an ad every 30seconds. But I totally sympathise with the frustration and don’t play F2P mobile any more either.
You are right, I'm a pretty big fan of Bloons TD 6 myself. I've also played a lot of Osu!Lazer and some of the Netflix indies. It just kind of feels like the overwhelming majority of mobile games are predatory and obnoxious, but there are definitely some really well-done games between the premium options, console ports, and a handful of open source games.
If you’re not familiar with the “gold” term, it means the game is complete and ready to be submitted to Sony’s online services and be printed to discs
Am I the only one who has never heard this term before? I always thought going Gold referenced a sales threshold, similar to the music industry. The term as the article defines it is pretty dumb and useless.
Going gold for a video game means the game is finished and ready and can be printed into its Gold Master Copy.
The games industry, while note sales thresholds, do not reward sales thresholds.
Xbox at a time would re-release titles that were large sellers on the original Xbox and Xbox 360 as “Platinum Hits.” Which may have helped your confusion on the topic.
This term has been used for a long time but it’s largely irrelevant these days since games are patched continuously, sometimes with extremely large day one patches. It used to make more sense in the old days because it meant the game was complete and ready to ship.
In a whimsical twist, I just popped my ps4 copy into my PS5 this last week to see how it had changed. I can tell you, it has VASTLY improved. The game on PS4 was constantly on limp mode, crashing somewhat often. Looked like junk, not much to redeem it. Managed to get through the whole game, but never really explored or adventured much past the story - was just too painful to try to do much more than that.
The PS5 version is actually so much better, and even visually reaching the point of impressive. The gameplay feels like I imagine they meant it to, including some fun gun- and knife-play. I’m also enjoying the story more now that I’m not constantly worrying about a crash. Do recommend a revisit if you’ve played and were disappointed (don’t worry, I recognize my PS5 may be what made the difference haha).
No DLC, but I'll bet there's a Tears of the Kingdom Deluxe for the Switch's successor that has some extra content in it to justify charging you full price again.
Well, TotK is a DLC of BotK sold as a full prized game they can repeat it again, they have to recycle the map again add a couple of mechanics and done, a brand new game for the switch 2
Have you even played the game dude? I've 100% BotW and the ground level TotK map is most definitely NOT the same, add in the underground and sky components and it's most definitely NOT DLC. Saying it's BotW DLC is a huge red flag you haven't given the game a fair shake.
That’s pretty cool. I grew up with an Atari 2600 at home and still think about some of the games today. I remember distinctly playing Parachute (I actually remade this for a personal project) and Pitfall, as well as a handful of others. I also had an NES, and those were pretty much my only consoles until much later when we got a Sega Genesis and later I bought an OG Xbox.
However, I won’t be buying this. They should instead just sell an actual emulator for PC and sell a bundle of games to go with it. Maybe sell each game for $1-2, maximum $5, and maybe offer a Switch port as well.
But I don’t want to pay $130 for single use hardware, that’s just dumb.
Be also ready for the realization of how barebones those games are. Played a couple of 2600 games with a friend and there is just a tiny amount of genuine fun to be had. And I am definitely not hating on simple old games! But most of the games we tried boiled down to “follow ball” with terrible controls. His collection might just have been bad, though.
Game quality is what crashed the home video game industry between Atari’s decline and Nintendo’s rise. Not that all of the games were bad, there were just so many bad games out there that buying games became a gamble that disappointed more often than not.
Nintendo improved on this by requiring games meet certain standards before they’d let someone release them for their system.
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