In a whimsical twist, I just popped my ps4 copy into my PS5 this last week to see how it had changed. I can tell you, it has VASTLY improved. The game on PS4 was constantly on limp mode, crashing somewhat often. Looked like junk, not much to redeem it. Managed to get through the whole game, but never really explored or adventured much past the story - was just too painful to try to do much more than that.
The PS5 version is actually so much better, and even visually reaching the point of impressive. The gameplay feels like I imagine they meant it to, including some fun gun- and knife-play. I’m also enjoying the story more now that I’m not constantly worrying about a crash. Do recommend a revisit if you’ve played and were disappointed (don’t worry, I recognize my PS5 may be what made the difference haha).
No DLC, but I'll bet there's a Tears of the Kingdom Deluxe for the Switch's successor that has some extra content in it to justify charging you full price again.
Well, TotK is a DLC of BotK sold as a full prized game they can repeat it again, they have to recycle the map again add a couple of mechanics and done, a brand new game for the switch 2
Have you even played the game dude? I've 100% BotW and the ground level TotK map is most definitely NOT the same, add in the underground and sky components and it's most definitely NOT DLC. Saying it's BotW DLC is a huge red flag you haven't given the game a fair shake.
That’s pretty cool. I grew up with an Atari 2600 at home and still think about some of the games today. I remember distinctly playing Parachute (I actually remade this for a personal project) and Pitfall, as well as a handful of others. I also had an NES, and those were pretty much my only consoles until much later when we got a Sega Genesis and later I bought an OG Xbox.
However, I won’t be buying this. They should instead just sell an actual emulator for PC and sell a bundle of games to go with it. Maybe sell each game for $1-2, maximum $5, and maybe offer a Switch port as well.
But I don’t want to pay $130 for single use hardware, that’s just dumb.
Be also ready for the realization of how barebones those games are. Played a couple of 2600 games with a friend and there is just a tiny amount of genuine fun to be had. And I am definitely not hating on simple old games! But most of the games we tried boiled down to “follow ball” with terrible controls. His collection might just have been bad, though.
Game quality is what crashed the home video game industry between Atari’s decline and Nintendo’s rise. Not that all of the games were bad, there were just so many bad games out there that buying games became a gamble that disappointed more often than not.
Nintendo improved on this by requiring games meet certain standards before they’d let someone release them for their system.
bungie hasnt been affiliated with microsoft for almost 2 decades now.
the whole point of destiny was microsoft wanted them to keep working on Halo, but they wanted to work on something else, so they bought their independence
The question for me is how much less I'm willing to pay for a game that made me wait past GOTY/spoiler season to play it, because I'm not paying $70 for it anymore.
I'm pleased that this was just a nice article to read. A sweet sentiment to share. Maybe a bit obvious, but it's good to ruminate on the positive and light hearted sometimes.
Have they made a patch to let you require the worthless sword if you sold it before realizing it’s needed to craft a better one? Because I lost all desire to play at that point.
Are you mad that you sold a sword? That’s probably one of the worst reasons I’ve seen for “losing all desire” for something I assume you spent money on
I beat the game. It killed any desire to finish the rest of the side quests/hunts. And I’m mad that everything that you get from the hunts requires a sword that got surpassed ages ago in the game, with no way to get it back or any hint that you might want to hold on to outdated gear that was worse than what you had.
Basically, in order to craft the best gear, you have to do hunts for material. But you also need that sword. No hint not to sell it. And no way to buy it back. So no reason to do the rest of the game as you can no longer craft the reward for doing so.
I have quit playing games over way less than that, lol. I have so many games I own but haven’t finished, and just as many that I’ve finished but would play again, there is no reason to stick with any particular one if I’m not feeling it.
I get how it sounds, but I had the exact same situation in it freaking pissed me off to the point where I didn’t bother with any of the other side quests.
When the final upgrade requires you to keep a sword that was weaker than the sword you just got, and you’ve never kept another sword prior to this, it kind of makes sense that you think it’s okay to sell that old sword. Till it turns out you get another quest immediately after saying hey, if you have this old sword you can upgrade it. They could have avoided that whole situation if they just allowed me to buy it back. Or create it again, oh but it uses item quests that are exclusive to prior quests you can’t redo, so you really only get that one chance.
Honestly, there should be weight classes for awards like this. Best game under $20 full price or over $50 for each category. Sure, BG3 is a masterpiece, but it also had $100 million investor cash up front. Comparing the score from BG3 to whatever Danny B is working on right now isn’t a fair comparison, and my dude deserves more awards
I don't know anything about the market, but I was really in to Overwatch for a while. It went downhill when they basically abandoned the first game and then came out with a second to flip the business model to battle pass bs.
I'd be down for something new to fill its spot and this looks like it could be it
gameinformer.com
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