gamedeveloper.com

SkunkWorkz, do games w It looks like someone at Activision is leaking Slack screenshots to right-wing X users

I’m surprised that people feel safe to discuss those things in a Slack of a company that creates American Imperialistic propaganda. It’s a certainty that crypto-fascists are among them, no matter how progressive the companies policies are. The stuff they make attracts right wingers.

AlecSadler, do games w It looks like someone at Activision is leaking Slack screenshots to right-wing X users

Hope they catch them and I hope those individuals lose their jobs.

swordgeek,

Not good ennough. Doxxing should carry criminal charges.

theangriestbird, (edited ) do gaming w Game developers are still feeling the pull of last-generation consoles

the theory i hear a lot is that live service games are a big source of this sales slump. If you only play Fortnite, COD, and Madden, you haven’t had a reason to upgrade yet because those games play fine on the current consoles. Even Madden 25 is coming out on PS4 still. Word is that College Football 25 is actually giving the PS5 a decent sales bump, because it is (1) the first college football game to come out in a decade, and (2) the first EA football game that is exclusive to PS5 and Xbox Series consoles.

faede, do gaming w Game developers are still feeling the pull of last-generation consoles

Maybe no one has the money for a new console every other year?

GammaGames,

Current gen released in 2020

Plus it was hard to get a ps5 for a few years

VulKendov,
@VulKendov@reddthat.com avatar

It was the same for the Series X/S. Scalpers probably killed the enthusiasm in these consoles for a lot of people.

Bitrot,
@Bitrot@lemmy.sdf.org avatar

I think they gave people time to get over the hype and they saw that what they had was good enough. Especially once inflation hit and they had less extra money.

warm,

Exactly. It's not like they were gaining much, most games could do 1080p/60fps on the old generation anyway. 4K wasn't enough of a selling point and consoles are mainly used on TVs so there's no point in higher framerate support either. Games looked good enough for couch gaming on the old generation, so as you said, there was no point upgrading.

Sneptaur,
@Sneptaur@pawb.social avatar

The PS4 and Xbox One came out a decade ago. The PS5 and Xbox Series X came out 4 years ago. What are you talking about?

faede,

Exaggeration obviously. Just noting it might be hard to keep up with cutting edge tech given the economy in recent years.

Sneptaur,
@Sneptaur@pawb.social avatar

I think it has more to do with the 117 million units the ps4 has sold, making the console more accessible

wetnoodle, do games w Embracer rolls out new AI policy to 'massively enhance game development' | Game Developer
@wetnoodle@sopuli.xyz avatar
Mad_Punda,

/thread

smaximov,

Such a gem!

JoMomma, do games w Thunderful says SteamWorld Build underperformed, reveals it's looking to sell Headup

I mean, it was just kinda boring, and when there are so many other similar games it just doesn’t do anything special

Shhalahr, do gaming w Unity introducing new fee attached to game installs

Talk about rent seeking behavior.

palarith, do gaming w The 'deprofessionalization of video games' was on full display at PAX East

So this means more indie games and less AAAA? I am ok with that

Seigest, do gaming w Game composer Nobuo Uematsu will retire after Fantasian's console launch
@Seigest@lemmy.ca avatar

How many times has this man retired now? I hope he takes good care of himself though. Man wrote the sound track to many of our lives.

CluckN, do games w 70 percent of devs unsure of live-service games sustainability

Who cares what devs think? The room full of suits says live service makes money so it shall be.

Yukito01, do games w Sabotage's retro-RPG Sea of Stars hits 4 million players

This was perhaps the most beautifully crafted jrpg I’ll never finish. While the nostalgia hit me like a truck, after just some 8 hours I just felt I had played it all. The graphics and the music may be the very best in the genre, but the gameplay left much to be desired. Time-based inputs are nice (though they do get tiresome after a while), but there’s just no substance in the gameplay. Progression is slow af, and I didn’t feel there was much to unlock other than higher numbers, which are meh.

Amazing piece of art, though.

aeronmelon, (edited ) do games w Steam dropping support for macOS Mojave and by extension 32-bit games

Those of us that already have Steam games installed on Mojave will no longer be able to update? Or will Gaben reach into my computer and forbid me access to content I paid for?

Edit: All this anger for asking a relevant question. I learned my lesson.

code,

No longer getting updates nor texh support from valve

aeronmelon,

Hope so.

The article is very unclear. It keeps waffling between “it’ll keep working.” and “it might stop working.”

I’m just wondering if it stops working because of an unforeseen problem or because Steam says “I cannot update, so I won’t run.”

It’s not Steam’s fault, but I have to hang on to this old battleship for a few more years before I can replace it with hardware current enough to run current software.

dpkonofa,

That’s not waffling… both of those things can be true. It currently works and will continue to but it may stop working in the future depending on what updates happen.

brenticus,

Sounds like the client will keep working until something breaks compatibility, which could happen whenever. Backend updates, chrome functionality, lots of things could happen. Or nothing. They’re not supporting it, they can’t guarantee anything.

32 bit game support is a bit more unclear; I’d probably recommend downloading games you like to play a lot, I’m not sure they’ll be distributing 32 bit macos versions long-term.

IHeartBadCode,
@IHeartBadCode@kbin.social avatar

Yeah, this article is fucking shit. The support page at Steam literally clears the air on this.

Yes. You will still have access to your 32-bit Mac games in your Steam Library. We are not removing these games from your library and they will continue to work on macOS 10.14 Mojave and earlier, Windows and in many cases Linux as well.

I fucking hate people who write articles to stoke fear for clicks.

aeronmelon,

Thank you for that. That support page is way more useful.

The article only links to the Steam blog. And the Steam blog doesn’t link to the support page either.

atocci,

The blog doesn't link to that support page because that support page isn't related to this. It's out of date and was written when MacOS originally dropped support for 32-bit apps starting with Catalina. Valve was letting people know that even though they wouldn't be able to play their 32-bit games if they update to Catalina, they would still be in their library and available to install on Mojave and earlier. Valve was still supporting the 32-bit Steam client back then.

atocci, (edited )

That's an old support page from back when Apple originally dropped support for 32-bit apps, it wasn't written with the discontinuation of the 32-bit Mojave Steam Client in mind because at that point they were still supporting it. They won't be removing 32-bit games from your libraries, but the 32-bit Mojave Steam client will eventually stop working, and without any warning, when a future update inevitably breaks compatibility. They may still be in your library, but you wont have any way to install those 32-bit games anymore.

This article isn't stoking fear imo, it's very straightforward about what's happening here. At some indeterminate point in the future, there will be no more installing 32-bit MacOS games from Steam and anything you already have installed will presumably need to be run in offline mode because the client will stop working.

Goronmon,

I fucking hate people who write articles to stoke fear for clicks.

What about people who are confidently wrong in their ignorance and post old articles that don’t prove what they think it does?

atocci,

The move means existing Steam Client installations on those operating systems will no longer receive updates of any kind, including security updates.

We expect the Steam client and games on these older operating systems to continue running for some time.

The company is encouraging all High Sierra and Mojave users to update "sooner rather than later" and noted that Apple ended security updates and technical support for both operating systems in December 2020 and October 2021, respectively.

aeronmelon,

I read that.

The article, and Steam’s quotes, don’t say either or with any certainty, so I’ll have to wait and find out.

atocci,

From what I can gather, it sounds like things will keep working until something changes on the back-end that leaves the old Steam client unable to connect anymore. I don't think they can't say when that will be exactly though because it depends on future updates.

aeronmelon,

Figures.

Most software I use that dropped support for Mojave already at least let me use older builds in peace.

I appreciate your trying to help clear it up.

Goronmon,

The problem is when those “older builds” rely on a connection to a back-end. If this was just a standalone piece of software that is one thing, but you can’t just let out-of-date clients that connect over the internet to run indefinitely.

aeronmelon,

The games I bought are stand-alone pieces of software. The gatekeeper needed to run those games is another story.

reisono_,

You could likely set it up to work “offline” so you can still play your steam games. If you were to set the steam client to offline (Assumedly through the Mac top bar ‘Steam > Offline Mode’) it should never need an update or contact with servers to keep working. That said, I don’t know if there is a limit on how long you can have a computer connected to a specific account while never connecting to Valve’s servers.

aeronmelon,

I searched around last night and found out about “offline” mode. And that’s probably what I will do come February. Thank you.

reisono_,

Good luck!

Carighan, do games w Tim Sweeney says Epic Games Store is open to devs using generative AI
@Carighan@lemmy.world avatar

At this point it feels like Tim Sweeney is a generative AI which has been exclusively trained on taking a data set from Steam’s and Gabe’s decisions and inverting them. And that’s it.

LandedGentry, (edited ) do games w Studio Camelia shuts down a year after raising €300,000 on Kickstarter to fund JRPG (Alzara Radiant Echoes)

deleted_by_author

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  • Dindonmasker,
    @Dindonmasker@sh.itjust.works avatar

    The goal with crowdfunding is usually to show publishers that the game has interest and that they should help bring it to life.

    stardust, do games w Epic Games is officially cool with the Internet Archive preserving early Unreal games

    Winning move from Epic. Showing what should be done for abandoned games. Give it back to the people so it can continued to be enjoyed by the community that will continue to care for it.

    echodot,

    There’s literally no reason not to do that. The game has long since made money and keeping it out of public ownership is now not doing anyone any favors.

    Some studios are just intransigent.

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