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newthrowaway20, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

What’s healthy for the business long term isn’t healthy for the customer. Remember that.

DaseinPickle,

I really hope these developers create new independent studios and if they ever get offered a big bag of money, they will remember what happened last time. Maybe they will be smart enough to create worker owned studios and not waste huge salaries on useless CEOs.

qyron,

I won’t bet on that, neither for nor against.

Look at the guy that created Minecraft. He was passionate about his work, had a company that was doing great and with prospect of future growth.

One thousand millions later and the guy checks out a boat load of money and sell off the company: he already had his.

TachyonTele,

It was also his one game. Youd do the same if you were done with it and offered more money than you could spend in your life.

That’s a very different scenario than a studio having released multiple games over a couple decades being bought out.

qyron,

Don’t know if I would. Never had such an offer, never will.

I’m not very invested in the game/game studio culture but boiled down it gets to either a private owner or a board of directors deciding if it is the right moment to cash out.

TachyonTele,

Right. So not the same situation as the Minecraft guy at all.

It’s apples and oranges. You just took a name you heard and tried to shove into the wrong context.

qyron,

I can’t agree with you.

The major share holder of a game studio, with a major success on its portfolio, already working on other projects, decided he wanted to move away from it as the day to day work had become too demanding and made his part of the studio available for purchase, in fact cashing out on a very large sum of money.

I really can’t see where that is “apples to oranges”, concerning the current debate on studios being bought out and shut down on the turn of a dime.

Are game studios some separate entity that exist exempt of the at work business logic or human nature? Studios are companies created to generate profit for its founders, that will most likely take the opportunity to cash out when presented.

By contrast, independent authors/creators are becoming a growing force to be respected - which is very good - but will such authors be immune to selling their work for a high offer their work if such opportunity presents itself? Hopefully, they will, but I won’t bet on it, neither for nor against.

TachyonTele,

The Minecraft guy was an independent author.

intensely_human,

Yup, that’s what qyron is presupposing with his argument. Read it again if you misunderstood.

qyron,
intensely_human,

If I ever run a successful company, I am never taking it public, and I hope that I will never accept a sum of money that more than doubles our assets.

I’ve worked in the startup world and seen too many companies fail in all but name when they receive investment money. It really sucks the soul out of a company.

DaseinPickle,

I wish more people would create worker owned cooperatives. They might be more resilient and might even be more productive. Of cause the downside is that they don’t make one person very rich.

www.ncbi.nlm.nih.gov/pmc/articles/PMC8206912/

researchgate.net/…/247750384_Cooperatives_Worker-…

FordBeeblebrox,

Nor the employees, only the capitalist benefits

intensely_human,

Right, because a healthy business consists of a sort of zombie corpse leech, not a symbiosis.

The little diner down the street where everyone has a good time every day? That’s not a healthy business.

It is very important that we twist the definition of every word to ensure people understand how bad capitalism is. Language and the ability to think is secondary to the great Revolution Take 25!

Contingencyfork, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

“You know, we’re a platform where you can play Grand Theft Auto but you can also play Palworld. Where you can play Call of Duty and can also play Pentiment. That doesn’t change,” she said.’ - yeah but now I can’t play HiFi Rush 2 :(

Thcdenton,
@Thcdenton@lemmy.world avatar

You will when Micropenis puts out the sequel full of AI gen slop.

magnetosphere, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'
@magnetosphere@fedia.io avatar

You know what would be even better for the long term? A large variety of games with less bullshit. Suck it, Microsoft.

Nobody, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

You see, our stock price goes up when we buy other companies and it goes up when we fire people. We’re doing both at the same time, so our stock price will go up double. This is a sustainable business model and not at all a very dead canary in a very deadly coal mine.

Melkath, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

Yes, the modern mindset. Murder the product, preserve the manager's paygap.

applepie, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

Limp dick anti trust agencies approved this shit...

Like wtf am I paying taxes for here? So rich people get more of my surplus labour?

Maeve,

Yes

applepie,

Bias confirmed

NoneYa, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

If you didn’t buy up studios and then close them in a year, I think that would be even better for the business side of things. You know, the fact the business didn’t get arbitrarily shut down by the big corporation and all that.

But that’s just me.

TachyonTele, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

Who’s taking bets on when they’ll buy the next studio?

ampersandrew,
@ampersandrew@lemmy.world avatar

After the fight they had to put up for Activision, it will likely be a while.

TachyonTele,

We got one for not in a while.
Who’s got anything sooner in mind?

zaphod,

Activision wasn’t just a studio, it was a huge publisher with several studios, that’s why they needed approval from competition regulators. I doubt they will stop buying studios over this in the short-term.

dinckelman, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

They want to ensure their business is working well, so they shutdown the parts that were working well, and left those that are failing miserably. Logic checks out

acosmichippo,
@acosmichippo@lemmy.world avatar

they got the IP, that’s all they wanted.

Hadriscus,

Can’t you buy the rights to an IP without the attached studio ?

summerof69,

You can, but people won’t be as thrilled for TES or Fallout without Bethesda, for example.

sp3tr4l,

I would be.

Hadriscus,

I can understand that, yea. But I know I would be! It’s high time something changes in that regard

andros_rex,

FO5 is going to be a FO76 tier disaster. With the show there has to be a ton of pressure to crank something out the door. Microsoft’s folks are probably beating down Todd’s door. Bethesda has never really understood the series anyways.

If TES6 comes out, it’ll have 3 skills and ignore all established lore to turn an interesting and nuanced character into Bad Guy who wants to destroy the world for no reason. Admittedly normies really like this version of the series, so maybe it’ll still be wildly successful.

owenfromcanada,
@owenfromcanada@lemmy.world avatar

Don’t forget removing competitors! Gotta remove those competitors. That’s what healthy businesses do. /s

TachyonTele,

/s

SnotFlickerman, do games w Building game worlds with creative lifehacks from the field of writing

You know what they call bad writers?

Hacks.

So… this tracks.

Seriously, good writing doesn’t happen with “lifehacks,” that’s how you get worthless shit like Max Landis writing Bright. (Don’t you love white people trying to write about racism… without writing about racism? Just plop in any old fantasy race and it works, right? Right!?)

I recall almost two decades ago I got into it with a woman who was going to school at Digipen, and she told me what Digipen taught students about writing a game.

She said the point was to create the most everyman main character, so you could have the most customers identify with them, and be able to sell more units.

Which I basically said “They’re teaching you the worst writing techniques possible. Literature students would faint at this idea.”

She didn’t care, she claimed this was “good writing.”

No wonder so many games have such dogshit writing if this is how we’re teaching game writers to write for fucks sake. Pick up a god damned book and get thoughtful, people.

Like seriously, let’s get game adaptations of weird, interesting books like Steppenwolf or Naked Lunch.

Dippy, do gaming w ESA says members won’t support any plan for libraries to preserve games online

Well this is disappointing. I wonder what % of games will be lost media in 15 years

millie,

Only the ones that don’t get cracked.

Thankfully there’s a small army of anti-capitalist heroes preserving media through the era of corporate destruction of literally everything.

Kissaki, do gaming w ESA says members won’t support any plan for libraries to preserve games online

ESA - European Speedrunner Assembly

/me gets confused by comments and content.

Electronic Software Association

Ah…

dev_null,

I was also confused what the European Space Agency has to do with this

Droechai,

Datacenters… in SPACE!

tal, do gaming w ESA says members won’t support any plan for libraries to preserve games online
@tal@lemmy.today avatar

I mean, okay. But it’s not really the ESA’s responsibility to archive art and cultural works for posterity. They’re going to care about whether it’s going to affect their bottom line and if the answer is “yes”, then they probably aren’t going to support it. Why ask them?

There was a point in time in the US when a work was only protected by copyright if one deposited such a work with the Library of Congress. That might be excessive, but it could theoretically be done with video games. Maybe only ones that sell more than N copies.

en.wikipedia.org/wiki/Legal_deposit

Legal deposit is a legal requirement that a person or group submit copies of their publications to a repository, usually a library. The number of copies required varies from country to country. Typically, the national library is the primary repository of these copies. In some countries there is also a legal deposit requirement placed on the government, and it is required to send copies of documents to publicly accessible libraries.

chloyster,

I agree it shouldn’t be the ESA’s responsibility. However as it says in the article:

In 2023, the Video Game History Foundation revealed 87 percent of games released pre-2010 were currently not preserved in any capacity. Attempts previously made by the Library of Congress were halted by the ESA, which said it’d rely on publishers to take care of those efforts themselves.

So the ESA have made themselves the problem by halting such attempts

tal,
@tal@lemmy.today avatar

It’s still circular. The ESA doesn’t run the Library of Congress. They can argue that the LoC shouldn’t do that, but they don’t have decision-making authority in that.

Uranium3006,
@Uranium3006@kbin.social avatar

mandate it with full source code to participate in copyright related lawsuits of the work, and mandate all materials get posted online after the work enters public domain

adespoton, do gaming w ESA says members won’t support any plan for libraries to preserve games online

The big one for me is: how do we preserve online games? The ones with a server-side component?

Even bnetd had issues, although I think that time is over; but what about when we the public never had access to the game core in the first place?

Hathaway,

We need devs, like the maker of the Falcon 4 game to “leak” source code. Its the only reason the worlds premier combat flight sim run on a game released in the 90’s.

Should I be talking about a game that released the same year I was born? No. I’m so glad someone kept it all.

FlashMobOfOne, do gaming w ESA says members won’t support any plan for libraries to preserve games online
!deleted7243 avatar

That’s shitty, but thankfully, we have the emulation community.

lud,

Sadly emulation is seemingly non-existent for newer consoles like PS4 and Xbox one (PS3 is pretty emulatable but fairly demanding, Xbox 360 emulation is last I checked still pretty poor) Luckily most of the games on newer consoles are released on PC.

steal_your_face,
@steal_your_face@lemmy.ml avatar

They’re working on it, don’t worry.

lud,

Of course but I doubt it will become as good as the much older consoles anytime soon. Maybe in a decade or two or something.

overload,

I remember ps3 emulation a few years ago was determined too hardware intensive, nowadays it can be done on mid level hardware. PS4 and Xbox One is going to happen, just depends on when.

lud,

Maybe eventually but if ever it’s going to take a long ass time.

They are getting better and better at implementing ways to complicate it

overload,

Yeah I will say I was expecting PS4 emulation to be more developed. Still it will be the fastest way to get Bloodborne 60fps for the masses.

LinyosT,

There are already PS4 emulators. Though they’re extremely early and work a lot closer to how Wine/Proton do rather than traditional emulation IIRC.

overload,

Aren’t we at the stage where getting the game to boot to the start menu is a big deal? I would imagine getting games running is a bit further off.

millie,

If they’re bring ripped and preserved, it doesn’t really matter if they work yet, in an archival sense.

senseamidmadness,

Yep. The PS4 and Xbone are both very close to off-the-shelf AMD APU’s as far as I remember; you could buy very similar processors for desktop use. Emulation would require a ton more power than the original chips, and the original chips are so close to desktop processors that it’s more efficient and feasible to reverse-engineer the proprietary API’s those console chips use.

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