forbes.com

BleatingZombie, do games w ‘Fallout: London’ Sets GOG Record, Gets Hotfixes In Big Update

I’m still having trouble with long loading times

Kyrgizion,

There’s mods to fix that. I went from 3-4 minutes loading to ~30 sec.

www.nexusmods.com/fallout4/mods/73469

catloaf,

Ah, they really captured the full Bethesda experience!

doingthestuff,

A little buggy too, just like the FO4 experience on release. I’m still enjoying it though.

BleatingZombie,

I keep reading that mod will ruin your textures over several hours

UnfortunateShort, do games w ‘Baldur’s Gate 3’ Studio CEO Refutes Ubisoft’s Subscription Model Comments

The industry chases whatever makes the most money. It’s the artists who are fortunate and/or hardworking enough to not do that who I aspire - and who’s games I want to play.

Joltey, do gaming w ‘The Walking Dead’ Just Released A Shocking, Hilariously Bad Game

Not exactly surprising. The previous TWD games that based themselves on the TV show has been pretty bad.

GhostMatter,

Exactly this. The comics property has Skybound, but HBO seems to just be doling out the TV show licence left and right.

flop_leash_973, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Take 2 is playing a dangerous game betting the farm on a single property and then trying to come up with new ways to milk it. When it falls out of favor it is going to sink them.

Defaced,

It’s worked fine for blizzard and wow for the past 10+ years even though is a hollow shell of what it used to be.

Snapz, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

You want us to subsidize all of the microtransactions and equivalent online bullshit to turn on your money machine. Strip all that horseshit away, give us good single player ONLY and you’ll be doing just fine.

“CROSSING GUARD, WEARING SOLID GOLD HEAD-TO-TOE ARMOR, SAYS CROSSING GUARDS AGENT BEING PAID ENOUGH TO DO THEIR CRITICAL WORK!”

ono, do gaming w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Dear CEO,

Games that don’t respect my time are not worth more to me.

WindyRebel, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Interesting. I wonder how they’d feel if the hardware and software they all used to make these games were charged the same way? Or how about the cars/public transit and roads they take to get to work?

Good idea Strauss.

typhonaut, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Coming from a franchise who rakes in mountains of cash from GTA Online… The problem with pricing per hour is that there’s no measure of quality. You can create a junk game that took 200 million to develop and has hundreds of hours of gameplay. I also thought the point about movies was a good one. An excellent movie with big actors and a gigantic budget is usually priced the same

Pechente, do gaming w ‘Starfield’ Announces Nvidia DLSS Support, Food-Eating Button, Future City Maps

Finally DLSS. I‘m using the mod for it right now and it just looks so much better than the default upscaler.

fistac0rpse, do gaming w A Sliding Score Means ‘Starfield’ Is Now Xbox Series X’s 47th Highest Rated Game

84/100 reviewer score means it's tied with New Vegas, for whatever that's worth

ag_roberston_author,
!deleted4201 avatar

It really doesn’t deserve to be on par with New Vegas.

snowbell,
@snowbell@beehaw.org avatar

Blasphemy

awwsom, do gaming w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date
@awwsom@beehaw.org avatar

say no more time to buckle up

potato, do gaming w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins

Lazy devs don’t understand what scaling is. They advertised this game as Steam Deck compatible which has a way weaker CPU, GPU, storage (most people are playing on an SD card), and most importantly memory bandwidth. This game runs perfectly fine on PCs with slower CPU/GPU combos than the Series S. It’s literally just laziness and knowing people will just accept their shitty excuses.

HellAwaits,

I always love when the ignorant calls other lazy for not understanding basic things about game development. They understand perfectly well what scaling is and they’re not lazy. Have you played a single second of BG3? They’re literally the opposite of lazy. You sound like a salty xbox fanboy.

Faydaikin,
@Faydaikin@beehaw.org avatar

Get a proper machine then. Having a cheap Console device is a sign of laziness.

NuPNuA,

Isn’t it the split screen causing the issue, I don’t think the PC version has that. To be fair, the game does play on steam deck, but you have to knock some graphics down and lock it to 30 for a stable experience. Personally I don’t think all the panic about the series s is justified, some Devs like CDPR have done amazing optimisation for it and like you say, games will be designed for less powerful PCs for a while yet based on stream surveys.

Obviously there’s a bottleneck in BG3s design and the S hardware somewhere they’re trying to solve with MS to get the game out. It’s unfortunate that it means MS miss out on a surprise hit of the year at launch, but it’s not like their players are short of an RPG to play very soon.

Templa,

Why don’t you work harder and get a better device?

Blackmist,

Not sure you can accuse Larian of being lazy. When was the last time you saw a PC game work this flawlessly from launch?

It’s the lack of RAM causing the issues apparently, rather than power. If they could cut the split screen mode from the S it would be fine, but they can’t.

ReadyUser30,

Larian have disabled split screen on the Steam Deck to account for that lower power. They can’t do the same thing for the XBox S release because Microsoft demand feature parity with the X.

potato,

So drop the rendering resolution/texture quality/render distance until it runs well enough on the Series S. Aka scaling. This is basic shit that has existed forever on PC. Like I said this game runs perfectly fine on PCs with less power than the Series S.

LetMeEatCake,

The problem is almost certainly RAM, not computational horsepower. XSS has nearly identical CPU capability to the XSX, so that won’t be the issue. It has a much weaker GPU, but resolutions and effects can be lowered. Where the XSS cannot linearly scale from the XSX is with RAM requirements: it has much less RAM, for anything that is not predominantly using that RAM for VRAM purposes, that cannot be scaled down trivially.

That the issue is showing up with split screen is a strong auger towards the issue being RAM. For split screen the game needs to keep two world-states in memory to handle the characters not being in the exact same place. With enough work they can probably optimize the RAM usage enough to make that work, which is why they still intend to release on XSS/XSX. But they also don’t know when, because that’s a lot of work and not certain.

potato,

They can almost certainly fix that with a combination of a lower rendering distance (less stuff to load in the first place) combined with lower quality assets in split screen (every individual asset uses less memory). Again. This stuff is basic. Really you’re supposed to build for your minimum spec first and scale up from there. I guess they were more concerned with bear sex than getting their game to run on all platforms.

LetMeEatCake,

I’m sure the professional game developers with decades of experience will be so thankful to hear that. You should inform them right away of how “basic” the fix to their problem really is. I’m sure it’ll be news to them and work right away.

hypelightfly,

It doesn't support split screen on the Steam Deck either. If they could release without split screen support it would be out on Xbox now.

savvywolf, do gaming w The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’
@savvywolf@pawb.social avatar

It always felt like it wasn’t that they didn’t know this, its just that they don’t care. I’m sure they’ve done extensive research on exactly how many people they can discourage from the game without harming the income from their whales.

Exploiting vulnerable people with predatory practices in an underregulated market is almost always going to be a gold mine.

The modern model of buying AAA games is that of hostility between buyer and seller. You always feel like you’re either being scammed or complicit in something immoral.

gamer, do gaming w The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’

Nah, the lesson AAA devs will take from this is “gamers want more boobies”, and we’ll start seeing nudity DLC, romance season pass, plastic surgery loot boxes, etc. I bet even Link will show some ass cheeks in the next game.

Captain_Ender,

The Hero of Twinks

Neato,
@Neato@kbin.social avatar

I don't really get this argument. Titillation occasionally is nice. Similar to prestige shows. But if it was soft-core all the time or too much, people would lose interest in the plot.
That and there's quite a few decent porn games now. Ones that look better in the...dongles than BG3 does. Ones with decent stories. If people want interactive porn, it's there already. And oftentimes cheap or free.

captain_aggravated, do gaming w Steam Deck Won’t Survive 2025 Without A Significant Upgrade. - (Original clickbait headline and not my opinion!)
@captain_aggravated@sh.itjust.works avatar

I don’t own a Steam Deck. I am a Linux gamer, and I appreciate that it exists.

Internally it’s basically a laptop using its AMD integrated graphics, yeah? No discrete GPU? Which makes it actually pretty impressive at what it does.

verdigris,

It has an APU but the graphics component is quite a bit more powerful than your average laptop.

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