forbes.com

Eheran, do games w Here Are The Six GOTY Nominees For The Game Awards 2023

One of the best years for gaming ever? Hahaha.

witheyeandclaw, do games w Here Are The Six GOTY Nominees For The Game Awards 2023

The Legend of Zelda: Tears of the Kingdom

Baldur’s Gate 3

Alan Wake 2

Marvel’s Spider-Man 2

Super Mario Wonder

Resident Evil 4

Princeali311, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Man, did any of you read the article?

“Zelnick is admitting that even though maybe this should be the case, that because of the nature of the market, there simply cannot be a pricing model like that, and the move to $70 recently is sort of the maximum they can hope for.”

Blackmist,

There absolutely can be a market like that. We’re in a digital utopia where we don’t actually own anything. You could even have a cutoff, where playing more doesn’t charge you more. Gamers might even accept that, in a weird way. You rent it per hour up to 70 hours, and then you just “own” it.

But I suspect most of his stats show that there’s a huge number of people out there who will spend $70 on a game on day one, play it for 10 hours and never touch it again. RDR2 for example has a 30% completion rate on PSN. 31% didn’t even finish the first chapter. And he certainly doesn’t want to say goodbye to that money.

I don’t want a market like that because it will lead to even more time-wasting and busywork in games than there already is. But maybe that would backfire. If you played 10 hours of a game and it was mostly trudging about doing nothing, would you pay to play more of it?

people_are_cute,
@people_are_cute@lemmy.sdf.org avatar

there simply cannot be a pricing model like that

Microtransactions? Battle passes? Episodic releases? Is the guy purposefully playing dumb?

Hobo,

Goes further back than that. In the late 90s early 2000s basically all 3 of the MMOs on the market were subscription models (Ultima, Everquest, and Warcraft are the ones that spring to my mind). Essentially a pay per time scheme where if you were playing the game you paid for it monthly.

This guy is just so far down the modern game industry rabbit hole he forgot that it wasn’t as profitable as the soul sucking microtransaction/whaling hellscape that’s become the norm.

beefcat,
@beefcat@lemmy.world avatar

This is Lemmy, nobody reads the article. They just react to the headline they know is cherry picked and find a way to work it into whatever circlejerk suits their fancy.

RaoulDook, (edited )

I’m still not going to buy games at $70. I don’t care enough about their BS to pay that much.

Plenty of great games in the $20 to $30 market all day long. I’ve put a few hundred hours into a handful of games that were that cheap over the last few months and have bought zero $50+ games. [EDIT: I did buy Zelda TOTK for $50, correction]

For example, I would like to buy Armored Core 6 but I’m not going to pay the “discounted” price of $53 that it’s available at now. I can wait until it’s further discounted, while I play lots of other games that I already have.

Wahots,
@Wahots@pawb.social avatar

I bought the new Zelda game for $70, and while fun, didn’t feel worth $70. I won’t be paying $70 anymore. Most games just can’t put out the value required unless they actually build the game from the ground up with a phenomenal story, good replayability and (optional) co-op.

You guys are competing against Deep Rock Galactic, Baldur’s Gate 3, Subnautica, Battlefield 1, Risk Of Rain 2 / Risk of Rain Returns, and many other total gems. If you aren’t beating those high standards, you can’t charge $70.

RaoulDook,

I actually did buy the new Zelda but I waited until I found it on sale for $50 a few weeks after launch. It was a temporary deal but I knew it would likely be the best price on TOTK for a long time given the trend of high prices staying high for Switch games. My kid and I are still playing it so it was worth the high price considering the market status quo.

rip_art_bell, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
@rip_art_bell@lemmy.world avatar

Factorio would cost me $370

DrDickHandler,

I bought it for my friends because I felt bad having only payed 20$ to the devs for thousands of hours of content.

Donkter,

Don’t talk to Dota 2, counterstrike, valorant or league of legends players.

Inb4 anyone mentions the hundreds of other game I didn’t mention.

Bgugi,

Hey, what about the hundreds of other games you didn’t mention?

Donkter,

Inb4

flop_leash_973, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Take 2 is playing a dangerous game betting the farm on a single property and then trying to come up with new ways to milk it. When it falls out of favor it is going to sink them.

Defaced,

It’s worked fine for blizzard and wow for the past 10+ years even though is a hollow shell of what it used to be.

SkepticalButOpenMinded, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

By that logic, imagine how much a soccer ball will cost!

madcaesar,

♾️💵‼️

Cowbee, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

I don’t actually disagree with moving from the 60/70 USD standard, but instead I think big budget blockbuster studios should die off, and focus on making optimized, shorter, and more creative games.

kamen, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Can I counteract that with “then maybe you should release finished products at the initial public release date”?

pinkdrunkenelephants, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

That’s a terrible idea. You’d pay more than an entire paycheck just to play a typical JRPG which typically have 40+ hours of gameplay. I’m not paying $600 to play one game.

This is developers incrementally conditioning you to accept an even worse state of things for games. And if they follow through, I’ll pirate their shit and never give them a dime of my money again.

MeanEYE, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
@MeanEYE@lemmy.world avatar

I agree, as should salaries of employees. Every hour you produce something measurable you get paid. See how far that idea goes.

kbal, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
@kbal@fedia.io avatar

... or perhaps pennies per second.

Burninator05,

Even a penny a second works out to $36 an hour.

Lamb, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

I wish I could get a partial money back if I played 2-3 hours because the game is crap…

itslilith, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
@itslilith@lemmy.blahaj.zone avatar

Oh God, Factorio will cost me my life savings

v81,

Oh shit… I thought the $/hr was a good idea until you mentioned Factorio.

Red_October, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

So he’s suggesting AAA games be about $5-$10 right?

echodot, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Ok so somebody should ask this CEO how he expects gamers to pay potentially $200 per game.

What an idiot, games are priced at what the market will bear and they’ve pretty much reached that limit now.

Seasoned_Greetings,

When you get paid in 6-7 digits annually, ideas start to form that the peasants aren’t paying you enough of their 2 digits.

He’s out of touch and thinking about profit, like the blizz ceo pushing games-as-a-service

samus12345,
@samus12345@lemmy.world avatar

What are you, a weenie?

https://i.redd.it/vt177e57gju81.jpg

Meowoem,

Which is what he said

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