NICE, which Windows are you using bro? I’m running 10 with a stock kernel and GUI, as well as a bunch of custom modifications, including a custom desktop*.
Not the guy toy responded but I can give my experience.
The first annoyance was downgrading Fallout 4. Now I know there’s a mod that can do it for you but I’m not going to stick my Steam credentials in some random piece of code. So I did it manually which wasn’t hard but it was annoying.
The second burden was getting F4se to run because for whatever reason I couldn’t launch FO4 without downgrading to wine 8.0.x. Luckily I found out glorious eggroll version of wine works with FO4 and actually starts F4se automatically.
But by far the biggest hurdle was the actual installation of Folon. I couldn’t get the installer to install the mod. I ended up unpacking the installer and manually copying the files into the FO4 folder.
Then I got the train bug and manually installed buffout. Then I got an XDI error so I had to manually reinstall XDI as well.
Well, you can check the scripts of the tool yourself. They’re all in the zip file you download from nexus. It just sends the credentials to the Steam API and uses the auth token for the rest. That’s exactly what the Steam app on Android does. And it’s also not some tool from a random dude, it’s the official downgrader tool from the FOLON team. They even link it on their homepage. I get being paranoid with credentials, but in this case i saw no problem. Sorry for my rambling, but this “issue” is blown way out of proportion imo.
It’s deck specific, but the deck just runs arch. The only difference from the guide was that i didn’t used the gui .exe and just ran the .sh script in Konsole.
That’s actually something i still have trouble with and i’m hit withe the “No Female” bug. Gonna try your suggestion for F4SE bug. I’m currently installing the recommended mods which are suggested in the downgrader tool.
Edit// installed GE-Proton 9-11 and it runs with F4SE, so thank you :)
Well, you can check the scripts of the tool yourself. They’re all in the zip file you download from nexus. It just sends the credentials to the Steam API and uses the auth token for the rest. That’s exactly what the Steam app on Android does. And it’s also not some tool from a random dude, it’s the official downgrader tool from the FOLON team. They even link it on their homepage. I get being paranoid with credentials, but in this case i saw no problem. Sorry for my rambling, but this “issue” is blown way out of proportion imo.
Ah, I didn’t think about who made it. I just saw two options, either I go through the code to make sure it’s nothing sus or I do it manually and because I didn’t feel like going through code I did it manually. Should’ve paid more attention I guess.
As for the guide, I haven’t tried the Heroic launcher. I generally use Lutris but I will try that when the big patch comes out. Hopefully they also upgrade to a newer version of Fo4 because the ultrawidescreen mod is having some issues.
Yeah, a lot of people are missing who made the tool.
I can just speak as a deck owner because i’m not at home till october, but heroic saves a lot of headache. Combined with SteamTinkerTools is was really easy to set up everything.
Do you use the UWS-Mod they mention on the downgrader tool Nexuspage?
First issue was the downgrade failing to run because it claimed I was missing an ssh library. Then I found a work around that involved grabbing the uncompiled source and running the script from there, but that failed to connect to steam. I finally downgraded using a manual method that took forever, but it worked. Once I finally got it all running, I hit the infamous crash after the train ride bug.
I haven’t even been able to get it work using Nexus mods with my Steam version. I’m getting the intro screen/menu, but it never actually loads a new game after that. I’ll just wait a few months/years til I remember about it and try again.
Not really. Most large story DLCs for any Bethesda game require all expansions. I suspect it’s for assets, but I would also just pick the largest use case (and already owning the expansions most certainly is the largest use case) and say it’s a requirement also, so I’m not chasing down edge cases for people all day. Just the rough math of releasing something you have to support afterwards.
Especially new assets and scripting that DLCs provide. You’d be a fool to try make something as expensive as this mod without utilizing every available resource.
Not until Helldivers 2 dies too. I was tricked into thinking it was healing, and then that game exploded.
EDIT: The truth hurts, but that’s still a live service game that’s actively working against the interests of consumers and preservationists. The more money and playtime people give it, the worse this situation gets.
I still don’t think the enemy is “all live service games” exactly. A lot of us have a style of gameplay we enjoy that makes us go “That was fun! I want some more of it.”
Just that Rocksteady made singleplayer games well, and their poor shift just informs us that not all games need to be live service, especially when the gameplay shifts to something no one likes in order to achieve Number Go Up (similar situation with Gotham Knights)
Number can go up without being tied to a server you don’t and can’t control. Those games still get made, from Titan Quest to Borderlands. Nothing about the gameplay loop of Helldivers offends me; the totally unnecessary forced obsolescence does. The thing that makes it a live service game is the thing that makes it incompatible with surviving for more than a few years without an Act of God, like Knockout City. I also hate that people have been trained into differentiating “single player” and “live service”, as though multiplayer must inherently be this way when it doesn’t have to be. A live service game is just an inferior version of a game they could have made that would survive offline, because it’s tied to their servers. Do you think Sony could have mandated a PSN account after the point of sale if it was available DRM-free and allowed you to run your own servers?
There is some hope for these games. For example Shadow of War works perfectly fine now and doesn’t have any of it’s “battle pass” stuff in it anymore. It can happen.
Rarely.
Counterpoint, people love Overwatch, they hate what Blizzard did to it. There’s an audience out there hungry for this exact product if someone can do it right (or, at least, about 20% less wrong than Blizzard).
And yet they won’t do it right because everyone wants to make a game as a service these days and sell loot boxes and collectibles with season passes, special editions, early adopter bonuses, login bonuses and in-game currency. If it lacks even two the things I mentioned, I’d be surprised.
Oh, sure, there’s basically zero chance that this will actually be good. But that wasn’t my point. All I’m saying is that the idea of releasing an Overwatch style hero shooter right now isn’t inherently stupid.
This is going to be straight garbage. Not only will it be overstuffed with every microtransaction possible, there’s no way to balance the characters while still keeping them true to the comics. Thor vs. Mantis? Dr. Strange vs. Punisher? Maybe you can help it a bit by having some of the classes be dps/healer/tank, and constrain them somehow, but I don’t see how this would ever work.
Outside of a mobile game. If they are making it a mobile game, it will make $2 billion and be a completely unbalanced piece of shit, and everyone will love it anyways and play it for the next two years.
Just Hawkeye and Black Widow. They don’t have powers, they’re just good at their jobs. It’s already silly in they other games they appear but at least there they don’t fight each other.
I’m so tired that this kind of opinion has infested lemmy discourse. Reddit wasn’t this bad.
Wait for shit to come out before getting mad at it. You don’t have to write fan fiction on how mad you are about something just so you can get your anger based serotonin fix early.
Please. I’m pointing out how all you want to do is get mad about things and are in such a fervour to do so that you won’t even wait for the thing to exist to get mad about it.
You want to get mad? Fine, but don’t write fan fiction then get mad about that.
I’m not the original commenter with the “rage fan fiction”. I’ll answer my own question though. Naraka: Bladepoint. You ever play Naraka: Bladepoint? What about Last Light? I’ve played both, both are hot garbage and microtransaction filled. If a company has a history of putting out shoddy work, why the heck should any of us expect this new game to be any different?
What’s the best dopamine rush you’ve ever gotten from hating on something? How long did it last? When you looked back on it the next day, was it a fond memory for those two minutes?
Well, I really hated it when someone’s intensely human matriarch from a parallel universe wouldn’t give me a snowball after. Although, the dopamine could have come from the climax and not the hating…not too sure. 😂😂
Reddit was definitely worse than one person’s opinion on a obvious cash grab mobile game. I’m not mad. I’m likely not the target audience for this game. If you are excited about it, be excited. Go play it. Give them your money. They will be excited too. Have fun. Spend. Enjoy.
forbes.com
Aktywne