eurogamer.net

OsrsNeedsF2P, do games w RuneScape rolls back controversial pay-to-win Hero Pass in new update

Classic Jagex. runescape@lemmy.ml has monthly threads on open source Runescape emulations so you can play the game without their nonsense

FracturedEel,

That would be sweet, for os or rs3?

Boiglenoight, do games w Nintendo demoed Switch 2 to developers at Gamescom

Cool! Despite its age, I’m still loving the Switch. Best all around library of consistently good games, at least single/local multiplayer.

Yepthatsme, do gaming w Google starts testing instantly playable online games on YouTube

Google should kill itself in a video game. What a bunch of failed inventors.

ProfoundNinja, do games w Nintendo demoed Switch 2 to developers at Gamescom

Switch whu?

NateNate60, do games w Nintendo demoed Switch 2 to developers at Gamescom

At least they didn’t call it the “SwitchU”

ProfoundNinja,

Switch Whu?

Kecessa,

They still have the time!

Schaedelbach,

How about SwUtch?

smeg,

They haven’t called it anything yet, this is just a way of saying “new version of the switch”. Could still be Super Switch, SwitchU or even New Switch XL!

circuitfarmer, do games w Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings
@circuitfarmer@lemmy.sdf.org avatar

Yeah, it runs very nicely on ultra on a variety of hardware. It’s been optimized and has even improved since release.

I am hoping they improved the controller interface, though. I use that even though I play the PC version, and it was somewhat broken as of a couple weeks ago.

peter, do gaming w Google starts testing instantly playable online games on YouTube
@peter@feddit.uk avatar

So sorry to hear about this being shutdown in 6 months

bfg9k, do games w E3 2024 in doubt, as organiser exits and location abandoned

All the things we looked forward to in our childhood are all slowly slipping away.

I am not enjoying getting old.

Perfide, (edited ) do games w Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings

I don’t get all the performance complaints about Act 3. The worst lag I ever had in the entire game was the first time I walked into the druid grove, dropped to 1-5fps for like 20 seconds and then it was more or less fine the rest of the game. One crash in 160 hours of playing, and I’m still on patch 0.2 atm.

BruceTwarzen,

Wait did you play like 5 hours a day or is that the beta?

Perfide,

That is the full release only. It’s also less than accurate to say 5 hours a day everyday, it was more like 10-15 hours a day with some days where I didn’t play at all.

melonpunk, do games w E3 2024 in doubt, as organiser exits and location abandoned
@melonpunk@lemmy.world avatar

It’s already dead, please leave the corpse alone.

It is kinda sad given the legacy of the show, it almost made it to 30 and was the place of so many big industry moments (good and bad). Things have become more spread out now across GamesCom, PAXs, TGS, GDC, Develop and the many I’m forgetting.

I can get the argument that we really don’t need much of an in-person event given that stuff can be streamed instantly around the world now, we don’t need to rely on people setting up cameras in front of TVs to show off noisy gameplay footage, but the fact that so many others shows still exist proves that there is a want for in-person events.

E3’s death kinda came about because it got chipped away from all sides. There were better places for industry deal making to be done (GDC), Big publishers peeled off to do their own thing, and the expensive mark up that hit the other companies no longer appealed as they could get what they needed from PAX and GamesCom.

PhaseLocked, do games w E3 2024 in doubt, as organiser exits and location abandoned

With most big publishers doing direct events regularly, and smaller devs getting better reach at things like PAX, who needs E3 any more?

sp6, do games w Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings

More info from the article: quality mode is 1440p 30fps, and performance mode is 960p (upscaled to 1440p using FSR2) 60fps. Although late-game, specifically the big cities in act 3, can dip into mid-20fps range

Voyajer,
@Voyajer@lemmy.world avatar

So not exactly

Weslee, (edited ) do games w Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings

It’s runs on ultra on my 1060 gtx, I’m not surprised it runs well on consoles, the game is pretty nicely optimized

ayaya,
@ayaya@lemdro.id avatar

You probably haven’t gotten to Act 3 yet, the game is extremely CPU bound. I have a Ryzen 9 7950X and while Act 1 and 2 were basically locked to 144fps the entire time, in Act 3 I have seen dips down to the 40s.

Weslee,

Ah my CPU is pretty modern compared to the 1060, and no I’m not even into act 2 yet

PrinceHabib72,

Try turning off “Dynamic Crowds” in settings. I didn’t notice much difference in how the crowds behaved, but it supposedly simplifies their AI and pathfinding to cut down on CPU use. It helped me a lot in the city.

ShittyRedditWasBetter,

3080 + 12700k @4k. I needed to run everything in performance mode on DLSS to get even a consistent 60. Still jittery in the big areas.

holiday,

2060 super user here. I’m assuming you haven’t made it to Act 3? The game has some performance issues there. I happily turned down the graphics to continue playing smoothly but was a tad disappointed.

I’m on my second playthrough though and they have patched it since my first experience so hopefully the evil campaign runs (visually) smoother.

zanariyo,

Act 3’s issues aren’t GPU bound, it’s entirely CPU bottlenecked. It’s likely someone with a slower GPU won’t see as big a drop in performance in act 3 as you, and it’s likely you don’t see any performance gain from using DLSS in act 3. My 2080 Super was sleeping through it even at 3440x1440 on ultra while my Ryzen 7 3700x was getting thrashed.

catshit_dogfart, do games w Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings

I think this game could run on PS4 just fine. Turn off raytracing and a few other things and it would probably work.

But then, I guess they can’t keep releasing for the old console forever.

sadreality, (edited )

If there is money in it... Why not?

We got millions of gamers on old hardware. If they can do it, let all gamers have at it imho

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

PS5 gamers are more likely to put down $70 for a new game than PS4 players are to put down $60 on a new game. It’s probably just not a worthwhile investment.

FoundTheVegan,
@FoundTheVegan@kbin.social avatar

Consoles are expensive. Cutting off support to older equipment is rough. Keeping your entertainment "current" is a big ask for a lot of people who are already struggling. As long as people are using the old stuff, devs should do what they can inside the technical limits to extend their lifespan.

exscape,
@exscape@kbin.social avatar

There's no RT in BG3. At least not yet.

Kbin_space_program,

Given that the issue with the Xbox S is the split screen, I'd suspect that the PS4 would have the same issue.

conciselyverbose,

It seems pretty CPU limited and the CPU on last gen was dogshit from day one.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I ran it on an i7 4790k initially and definitely felt it. I think you’re right that whatever APU is in the PS4 would scream and run.

LoafyLemon, (edited )

There's no Ray Tracing in Baldur's Gate 3.

\edit Someone already said that. Ignore.

SkullHex2, (edited ) do games w Nintendo demoed Switch 2 to developers at Gamescom
@SkullHex2@lemmy.ml avatar

deleted_by_author

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  • coltorl,

    I love it when my connected and likely not security hardened devices needlessly include components that would be valuable to compromise.

    NiftyBeaks,

    On the bright side, in a few years it will be fun to attempt photography on like how people use the DSi camera. It’s not much, but it’s something 🤷

    pivot_root,

    If the Switch 2’s OS is anything like the Switch’s current revision of Horizon, it’s an extremely hardened OS. They’ve done a surprisingly good job plugging software holes.

    Clown_Tempura,

    The ‘Switch 2’ having a camera for literally no reason is extremely on-brand for Nintendo, so I kind of believe it.

    Sludgehammer,
    @Sludgehammer@lemmy.world avatar

    Eh, a camera can be useful, on the 3DS it’s great for scanning a QR code rather then manually entering a url.

    And really at this point why not throw a camera on the Switch 2? The parts for a cellphone camera is like what… a couple bucks?

    Mikekm, (edited )
    Rouxibeau,

    *than

    CoughingwithCoffee,

    It’s gonna be for AR dude.

    Signtist,

    3DS advertised AR from the get-go, even coming with a set of cards and built-in games to show it off. Never ended up being anything more than a neat tech demo that people forgot about almost immediately. Haven’t really seen anything to make me think people are more interested in it now, over a decade later.

    Tarquinn2049, (edited )

    VR headsets and the research behind them have made it possible to accurately track the position of the device with very little processing cost from a single camera. Additional cameras are simply for occlusion and field of view at this point. A coupled depth sensor handles any needed resolution of positional conflicts between real world objects and digital objects.

    That tech wasn’t there for 3DS, even with 2 cameras it wasn’t stable or accurate, and it was pretty low res and low angle, and it couldn’t tell if the digital content should be occluded by real world objects at it’s perceived depth. Plus there are actual AR games now already established, and the framework and proof of concept to easily on-board new ones. Also, by the time the Switch 2 is released, the mainstream AR headsets and content will be even more established. Currently the best AR content is either on expensive headsets or in limited form on iPhones. But in less than a month the Quest 3 is out, an accessible mixed reality headset. It will have been out for a while by the time the switch 2 would come out.

    This is very much one of the directions gaming is going. It doesn’t have to replace all gaming, and never will. But it will be a pretty big part of gaming. Especially once there is enough public trust behind it for people to play augmented reality games outdoors. Us nerds already do so, we know we won’t walk out into traffic even if the headset malfunctions. But the hypothetical “everyman” is apparently worried that they might? That’s just not how anything would work… but whatever. It’s safer than playing a phone game and wearing headphones, since letting the real world in and paying attention to both is the whole point, sight and sound.

    Tranus,

    You’re absolutely right about VR. But I don’t think AR is ever going to be that big. There just isn’t as much of a point in mixing the real world with artificial elements. The only reason to do so is to get information that can’t be emulated as well for VR. As VR gets better, AR gets more redundant. AR of the style we see on phones (like pokemon go) is even more pointless. AR will stick around for virtual desktops and smart glasses and the like, but for gaming it will always be a gimmick.

    caseyweederman,

    The fact that I had to open an app on my phone for voice chat meant that I never ever used voice chat.
    I don’t really care if the next Nintendo console has a camera. But I extremely do not want to be forced to use some app on my phone to play the game on my Switch.

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