As much as I have loved FF and other Square Enix franchises since I was a child, as of late, I feel like they want to continually disrespect their fan base. I should be clear that I am not anti-capitalist, by all means, they work in those games and deserve to be paid (even more so the devs to be compensated fairly), that said, there have been this trend over there in the last years, imo, that it’s ok to release unfinished games and sell you the complete version of this games either on dlcs which … not ok, but still manageable, or making you purchase a whoooole new game, sometimes not even being available on one console or the other, just to enjoy the game as originally intended. I’m looking at DQXI, and FFXV, which I love, both of them and feels like a F you to buy a whole complete 60$ game just for added content (not extra, part of the main story) or features.
So, came FFXVI, I decided I’m not a little kid anymore that can’t wait for something, also have already a monstrous backlog from years since I don’t have the time to play so much anymore and I can wait one or two years till they release of, inevitably, the finished/revised version: FFXVI “Royal” “Plus” “Definitive” or whatever “cute” name they are going to slap on that to justify the re-purchase.
Fair play to those who enjoy gaming on their phone, but it’s not for me even if they have AAA titles. I can’t deal with my fingers covering half the screen, getting alerts for apps and messages while trying to game, and burning half my battery for the day on my commute. Not to mention for the price a top whack iPhone goes for, you could get a ROG Ally or Steam Deck which are actually designed to play games on.
I really want to like playing games on my phone, but I absolutely hate it for similar reasons. I guess some people might pair Bluetooth controllers or something which might make it better for these kinds of games, but still… either way I have yet to find a touchscreen based game that I actually want to play. The closest I’ve gotten is chess and go.
There was a brief period when I first got my iPhone 3GS where I got kind of into them, but it was a novelty I think of going from naff java based games on Symbian to proper games. After a year or so, that wore off and I haven’t gone back since.
Yeah, no. I already know my main’s not coming back; and I’m not about to humor devs who hacksaw off pieces of the full release to make DLC caches again.
And yet I can’t help thinking that a lot of the extreme side character content could have been aided significantly by AI.
The main 80% of the voice acting is outstanding.
But particularly in Act 3 there’s something disconcerting about every other pedestrian you can talk to who spouts a quip using roughly the same voice with mediocre delivery.
It’s a perfect use case for the AI voice tech available today. The main parts and actual side characters should still have been bespoke acting and mocap, but the random pedestrian in the city might have been notably improved with using generated voices to broaden the variety.
BG3 has been very strong evidence to me that hybrid approaches integrating AI for filling in background content are going to be the standard by the end of the current console generation.
If you were okay with “man, after getting away from a life of crime, is immediately pulled back in by people who don’t have his best interests at heart and will use him to betray others before eventually getting betrayed themselves” for over two decades, I don’t think you need to worry. Took until RDR2 to break that mold.
Companies are terrified of AI making their work obsolete. To such a degree they are trying to do it first. Thankfully AI is so painfully bad that the companies that have tried this are failing hard.
eurogamer.net
Ważne