Just have a game clock where each sidequest costs a certain amount of time units to complete, and then plot things happen when the clock hits the next threshold. Players would then have to figure out which quests they actually want to work on in the time they have. It’d keep the story moving and add replay value (by forcing shorter completion times, but you can’t do everything in one pass).
It could even be as basic as completing a quest moves you to the next day, and some of the quest markers and npcs have simply gone.
I got excited and then I saw the new art style. I'm afraid I prefer the original art style - glorious isometric loveliness. The new one would be fine if the old one wasn't so gorgeous.
Neat! I would love to find something similar but for more obscure games. Having Errant Signal dropping some great suggestions in their videos is great, but other than that I can’t find any outlets covering these sort of games very frequently.
The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it.
Except you don’t find out the devs/publishers released a broken game until after you buy it. Which is like, way too common. You can direct your frustrations to the publishers who insist on pushing out broken games and fixing them later.
Yeah although, within reasonable boundaries this is now on the side of the consumer:
Reviews exist and we can wait for them.
Even in cases where they intentionally tricked journalists and reviewers by giving them special copies, we got a 2h refund window on Steam and similar services on say GOG nowadays.
Can still be circumvented by shady publishers, sure, but it’s getting more difficult to trick customers slowly.
To be fair he didn’t know Samus was a woman, Kid Icarus’ name was actually Pit, or that Metroid was the name of the alien not the planet, so yes… he was definitely a joke to me.
can they just please make a lower budget game for the sake of branching out instead of pushing millions into a game expecting it to explode in sales? no? too much to ask? ok…
Joltzdude thought the movie was pretty bad, with few good moments. He’s one of the most wholesome people I’ve ever run across, and a massive Borderlands nerd. So while I normally try to make my own decisions on these things, I am willing to bet it was pretty bad.
I’m a Mac guy so I’m a bit out of touch with the state of PCs. I know PCs usually are a few years behind technology wise, but I’m kind of surprised they still don’t have bluetooth as standard. The technology is decades old.
That usually depends on if the PC has an inbuilt Wi-Fi chip. The Bluetooth controller is usually coupled in the same chip. So PCs that lack Wi-Fi usually doesn’t have Bluetooth.
I know PCs usually are a few years behind technology wise.
I am an IT technician, and it takes a lot of confidence and ignorance to be this wrong.
I’m kind of surprised they still don’t have bluetooth as standard.
This explains so much about your earlier statement, you seem to think that there is a a standard PC, there isn’t.
There are hundreds of manufacturers making PCs and PC parts.
I have never seen a laptop in decades that lack Bluetooth, however there are still desktop motherboards you can buy without wifi or bluetooth, but this is not my reason for making this post…
I am pissed because I don’t get why you wouldn’t just put the required Bluetooth into the PSVR2 PC adapter unit.
I would argue that buying a $10-20 usb Bluetooth adapter is much preferred to giving my info and data and privacy away to Meta. Not to mention the other things you can use it for.
Personally I’m really glad Sony went with Bluetooth over some sort of proprietary tech.
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