How are they going to structure this? Castlevania felt easier since there was so little story baked-in. But Miyazaki specifically made Dark Souls games hard to parse because he was trying to recreate the effect of reading english fantasy novels when he wasn't fully fluent in english.
The story in Fromsoft games are specifically sparse, spread out and require interpretation to grasp more than the bare surface. Most of the NPCs that give you meaningful dialogue are somewhat hidden. If they play is straight like a normal show, it might not feel like Dark Souls. If they make it obtuse, it'll be hard for viewers to parse in a 6-12 hour series compared to the dozens of hours players get to think on it.
They could make it like a prequel to one of the games so there’s a slightly more concrete story. Using non linear storytelling could make it feel confusing but that might be annoying. Season 1 of The Witcher I didn’t full understand until my second viewing.
That would be cool. There's a vast amount of time between when the Lords rose up and defeated the dragons and the decline we see in DS1. We don't even see the rise of the Dark Sign and start of undead plague, but the end of it when the world has mostly dealt with it and is slowly falling apart. The rise of the Dark Sign, fall of Artorias in Oolacile could all be really cool.
Their track record isn’t that bad, is it? Castlevania and Edgerunners were pretty good adaptations. Dragon Age was all right. And Arcane was amazing, though Netflix wasn’t involved in that one early on. So there’s reason to be at least cautiously optimistic, IMO.
Wanted to check the price on Steam and I am not sure what is going on but the New and Recommended thing below the giant banner for Silk Song had Silk Song in it but the price shown there was only $12.49 while the game’s actual store page says $19.99. 🤨
I guess they're hoping no one buying 2 has played the original or has much familiarity with the source material. Not the worst move from a marketing standpoint, but not really inspiring confidence for me since VtMB is probably one of my favourite linear/sandbox RPGs purely because of the atmosphere and dialog.
No, the combat in VtMB wasn't very good, but that doesn't mean the sequel has to be an ARPG. I really hope this is just one person's opinion and it's not that bad. Also, Phyre is a cringe name that hasn't grown on me at all, so that sucks considering she apparently fucking says it constantly.
It’s a good thing that I haven’t given Paradox money since Cities: Skylines was released (solid game, but the transportation system was lacking on release).
who is actually buying these? I thought having disposable income would preclude someone from thinking a live service grind that’s dead in a couple of months is a good use of time
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