2 was such a blast I probably rented the game from my local movie rental chain enough to actually buy the game.
Especially hot after the newest Ninja Gaiden 2 release. It’s almost a lost art having games with such a pure focus on action. It’s like a Michael Bay movie, you’re not watching/playing for the story, you’re playing for the adrenaline rush.
We had a store just around the corner, where I used to live with a friend, we could rent 2 PS1 games for a month for $30 and since we would burn thru both of the games in a week usually we could return them and get 2 more for what the tax would be. Great times and my last console
I quickly read through the article to check if anyone at Ubisoft Montreal or Quebec were being laid off... Assassin's Creed Odyssey was one of the most amazing games I've ever played. Those devs are bloody brilliant. Luckily it seems not.
I agree; the game itself is very enjoyable. But DA largely felt darker than this game does. And the animations are… Unpleasantly cartoonish. Again: it’s fun. It just doesn’t fit.
Is it a big commercial failure? I noped out of the series after seeing the direction they went with Inquisition, but I haven’t really seen any negative press about it. Kinda seems like the article’s just trying to stir up some shit
If the discourse I’m seeing on dev/gaming twitter/bluesky is anything to go off of, It hasn’t made anywhere near the hoped-for sales target. I think a lot of that has to do with the blowback to its initial appearance as a glorified hero shooter, coupled with the lack of a strong franchise identity, then further compounded by the saturation of disappointing (if not outright disastrous) big-budget drops like Redfall, Forspoken, and Concord creating a wave of fatigue
If the discourse I’m seeing on dev/gaming twitter/bluesky is anything to go off of
It’s probably not. Everyone I know that has actually played has found it to be quite fun. It’s not perfect, but highly enjoyable 7/10. Most of the negative reviews I have seen are 1 of 3 things:
It’S tOo WoKe And
It not a CRPG like Origins
The writing is not up the same standards as previous Dragon Ages
So the first one can be thrown out. 2 is true, but doesn’t make it a bad game. 3 is true for the tutorial portion for sure, but after that things open up. The story isn’t amazing, but it suits the gameplay well.
EA hasn’t released any sales numbers, so hard to say on that part, but probably not in the multiple millions. From what I can find it is probably selling fine. Not amazing, not bad, but fine. That also could be due to a variety of factors like marketing clarity or using an IP in a way that fans of the IP did not want. It does not necessarily mean the game is a bad game
Everyone I know that has actually played has found it to be quite fun.
Most people I talked to have refunded the game on steam. Nobody really had fun with it, except for one person that was completely new to dragon age. However, I don’t think she finished it either.
The best thing about the game for me personally was the music which was really good for the most part. But that’s not why I buy AAA games.
So the first one can be thrown out
I don’t think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn’t know if they were trying to mock trans-people with this representation. It felt like they were just looking at a terminally online twitter user and modeled the character after that. I don’t think I’m exaggerating when I say that taash is the worst character I’ve ever experienced in a triple A production.
It not a CRPG like Origins
Breaking with an established formula can be a big detriment to a franchise. We saw that with final fantasy, where FFXII was considered pretty bad for most FF fans, me included. The combat just seemed really weird at first. However, the combat got significantly better later on if you have access to more tools, but it takes a while to actually get to that point, so many people were very on the fence about the game.
Veilguard, on the other hand, doesn’t get better. It just stays bad and even confusing at times.
From what I can find it is probably selling fine. Not amazing, not bad, but fine
All time peak on steam is 90k - that’s horrendous. Obviously, that’s not the total sales and it’s also sold on other platforms, so we do not know the real number. However,the game went on discount not even 2 months after release, and a pretty hefty one at that, 35% I think. I don’t think it’s exaggerated to claim that the game didn’t hit 2 million sales yet which would be really bad. We don’t know the budget, but a figure that’s thrown around is 250 million dollar which is not unrealistic for a AAA production.
I don’t think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn’t know if they were trying to mock trans-people with this representation
I disagree. The writing of Taash, while basic, has a lot in common with folks early in discovering their trans identity. Yeah, it is awkward and uncomfortable. Guess what, self introspection often is. I would say with Taash we see a lot of what would be internal struggles being vocalized. The good news is that Taash isn’t the only character you can interact with.
Breaking with an established formula can be a big detriment to a franchise.
Of course it can, but it doesn’t solely make it a bad game.
Veilguard, on the other hand, doesn’t get better. It just stays bad and even confusing at times.
I disagree. I really like the gameplay. It gets better almost immediately after the tutorial, though the tutorial is a little long for my taste.
All time peak on steam is 90k - that’s horrendous. Obviously, that’s not the total sales and it’s also sold on other platforms, so we do not know the real number. However,the game went on discount not even 2 months after release, and a pretty hefty one at that, 35% I think.
Yeah, again, I don’t think the numbers are great, but 90k on 1 of 4 or 5 big platforms isn’t dismal. And the discount could be telling, but (I just looked it up) it was around 29%, which is still $50. Part of that could be backlash to the $70 AAA price tag. All that being said, all of this is speculation without numbers being released from EA
The writing of Taash, while basic, has a lot in common with folks early in discovering their trans identity. Yeah, it is awkward and uncomfortable.
Maybe it is, idk. Doesn’t really change the fact that the character is absolutely unlikeable. There’s also no real explanation on the “why” - it’s just a disrespectful, rude and arrogant character, and that’s how most people saw that character.
This topic would be great fot a dontnod game in the style of life is strange where the background of the character is represented appropriately so you actually have a chance to understand the character and why these negative character traits exist in the first place.
Veilguard was just the completely wrong platform for this kind of character development.
And the discount could be telling, but (I just looked it up) it was around 29%, which is still $50.
Dunno where you saw that, steamdb (steamdb.info/app/1845910/) has it listed on 38.99€ at a 35% discount, which is horrendous for a not even 2 month old release.
It might just be that Taash isn’t the companion for you. I did not find them unlikable, just incredibly direct.
Dunno where you saw that, steamdb (steamdb.info/app/1845910/) has it listed on 38.99€ at a 35% discount, which is horrendous for a not even 2 month old release.
I found an article from about 3 or 4 weeks after release, so clearly the price dripped a couple times. And agreed, it is a bad sign for sales
Most people I talked to have refunded the game on steam. Nobody really had fun with it, except for one person that was completely new to dragon age. However, I don’t think she finished it either.
Meanwhile, the 3 people I know who played it all enjoyed it. Anecdotes!
I don’t think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn’t know if they were trying to mock trans-people with this representation. It felt like they were just looking at a terminally online twitter user and modeled the character after that. I don’t think I’m exaggerating when I say that taash is the worst character I’ve ever experienced in a triple A production.
Taash’s scenes seemed okay to me. The storyline with their mother is pretty close to what a friend of mine is going through now.
I don’t know how to solve this problem, but I kind of don’t believe what people say. I mean, I think sometimes they dislike a thing for reason A, but the words that come out are reason B. They say a character is badly written (B), but really they find the queer subject matter uncomfortable (A). This may or may not be the case, but fundamentally I do not believe the average internet video game fan has the introspection and honesty to say “A” here. There’s no way to know.
Veilguard, on the other hand, doesn’t get better. It just stays bad and even confusing at times.
My problem with Veilguard is the difficulty fell off a cliff and never climbed back up. Other than that it was fine.
They say a character is badly written (B), but really they find the queer subject matter uncomfortable (A)
I think both is true. I said it in another comment, but veilguard is just not the correct environment for this type of character arc. It doesn’t have anything to do with being queer, a pubescent teenager who acts like a dick all the time would be equally annoying. People just don’t want to play with annoying characters.
This topic would be great for a dontnod game that could appropriatly handle that topic - not an RPG.
Was Morrigan popular when da:o was new? She’s an extremely edgy teenager.
Morrigan has a great character arc where she really opens up, gives witty responses to many things especially if you have alistair in the party and just becomes very likeable later on.
I really don’t think queer stuff needs to be banished from the realm of RPGs.
Never said that it should be. Nobody cares if there are trans people or other queer stuff in games. That kind of stuff already exists and the only people that are mad about it are some rightoids. But I feel like bioware wanted to make a game where one of the “main focusses” lies on trans people issues but just chose the wrong platform for it.
but I haven’t really seen any negative press about it
Are you saying you haven’t heard anything negative about inquisition or veilguard? Because if you heard nothing negative about veilguard, I wonder how offline you’ve been for the past month.
It’s true that I’m not on any other social media, but I’m here every day. There really hasn’t been much talk about Veilguard at all. Nothing like, say, all the Starfield criticism.
The stuff I got from youtube was full of the veilguard situation which I don’t really consider as “social media”. Starfield was something I noticed far less of, ironically.
It could have gone anywhere, the rumour was modern day third to close out the story.
It could have gone to settlements in space, templar industry types creating advanced cities to escape a doomed earth allowing for a cryogenically frozen Desmond to believeably do some of the stunt in space conditions.
Instead they picked random times and shoehorned in a rethread story barely expanding on the lore by walking all over it.
I haven’t played It Takes Two, but my sister and I really enjoyed playing through A Way Out together a few years ago. Fares and his studio really know what they are doing.
I hated the story, but the game play and world building was amazing.
spoilerI was so disappointed that the ending could have had a more intricate, nuanced arc instead of “maybe we could move back together,” parent trap shit
I played both of these with my sister - I high recommend you do It Takes Two as well because it is way better. You can see the dev getting better as you go through their games, I’m very excited for their next one.
Huh? I didn’t read the article, but your comment makes no sense? Only if you misunderstood “the world is ending” as the realworld, I guess…scratches head
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