If it came across as talking bad about the game/franchise thats not the intent. It’s just rarely mentioned in the crpg mainstream articles I’ve seen over time. Usually Divinity and others are brought up more often.
No no, I just see “Underrated” used a lot about things that really aren’t underrated. It’s become a bit of a pet peeve for me. (Like when someone calls REM an underrated band. Like, they are world renowned. They’re just old and broken up.)
And I’m also pointing out a likely reason for them not being talked about as much as other titles in the same genre. Aside from going through the game with different roles, the first game just doesn’t have a lot of replay value. Not a lot of ‘Choice & Consequence’ or things to discover. There’s your Char and what God you choose to side with in the end. That’s kinda it.
Somewhat off topic, but the names of both the publisher and the developer are also used by unrelated tabletop game companies. Hero Games makes the Hero System tabletop RPG, and GameScience (no space, so there’s a difference) make dice. It threw me for a loop.
I was wondering what “feminist propaganda” was and apparently it’s talking about misogyny.
Another forbidden topic seemed to be targeted at criticism of misogyny at Game Science. The company has come under fire for lewd and sexist comments attributed in media reports to its founders as well as recruiting materials from 2015 replete with sexual innuendos. Those original job postings and comments were deleted, and the company has not commented.nytimes.com/…/chinese-videogame-wukong-censorship…
But this anti feminism attitude is not limited to this 1 gaming company, but government policy under Xi Jinping’s authoritarian rule: www.abc.net.au/news/2021-06-08/…/100165360
IGN’s hitpiece was very iffy in the first place, with mistranslated “tweets” from one of the devs weibo and all, but by doing these guidelines they gave ammunition to these people, I’m glad the game is doing well at least so hopefully china keeps making good, AAA games that aren’t also gacha for once.
Edit: downvoted for not wanting to pay attention to stupid controversy about video games? Weird…
It’s one thing to live peacefully in ignorance. I get it. it is exhausting keeping track of every shitty thing a company does when it’s so much easier at the end of an exhausting 9-5 shift to avoid news and play your games guilt free without thinking about who it’s hurting.
It’s a completely separate thing to brag that your ignorance somehow makes your way of life superior.
People caring about these issues, and sometimes leading to actions being taken because of that, all makes the gaming industry, or to be hyberbolic; the world a better place.
It’s fine to avoid news on controversy and just blindly enjoy games, but don’t lie to yourself (and others) by pretending that it is a good thing.
Do NOT include politics, violence, nudity, feminist propaganda, fetishisation, and other content that instigates negative discourse.
Do NOT use trigger words such as ‘quarantine’ or ‘isolation’ or ‘Covid-19’.
Do NOT discuss content related to China’s game industry policies, opinions, news, etc.
I see this as them wanting influencers to focus on their game, instead of using the game as a platform to wade into these other topics that focus on the country they happen to live in. And this being an election year in the US ,and the Right having spread wild conspiracy theories about China for years now, them not wanting any of that stuff to overshadow their art doesn’t seem all that crazy of a take. Basically they are saying they want influencers to talk about the game and to leave politics to /c/politics.
Oh and this is of course only sent to influencers, so just people they are giving the game to for free. The rest of the world (including influencers that buy their own copy) are of course free to do whatever they are legally allowed to in their jurisdiction.
Edit - I just want to add an edit after reading the IGN article someone linked above, that I am not siding with or defending any of the gross things coming from people working at this studio. And I guess this would come down to if people can separate the art from the artist, which I personally struggle with in many instances.
eurogamer.net
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