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warm, do games w Overwatch 2 is finally bringing back 6v6 with tests to decide OW’s future

Overwatch was so fun, the devs just kept adding and changing shit that we didn't need. OW2 is a complete distaster though, they can keep their predatory macrotransactions, just revert to the OW1 patch for everything else.

rigatti,
@rigatti@lemmy.world avatar

What macrotransactions? The game is free and the only this that’s monetized is cosmetics.

warm,

$20-$60 skins are macrotransactions.

rigatti,
@rigatti@lemmy.world avatar

They’re not essential to playing the game. Just don’t buy them.

ThunderWhiskers,
@ThunderWhiskers@lemmy.world avatar

Non-essential and predatory are not mutually exclusive, especially given Blizzard’s history of player manipulation. They have perfected the science of making you want someone that you don’t need.

AFallingAnvil,
@AFallingAnvil@lemmy.ca avatar

They have perfected the science of making you want someone that you don’t need.

I should call her

ThunderWhiskers,
@ThunderWhiskers@lemmy.world avatar

Lmao I’m leaving it.

Carighan,
@Carighan@lemmy.world avatar

No you should not, you should add her as a red flag on your dating profile.

AFallingAnvil,
@AFallingAnvil@lemmy.ca avatar

I appreciate the kind words, I was just joking around. I’m a happily taken man with a great girlfriend. To those considering bad choices, I promise the unknown is scary but has much greater rewards than going back to something that already failed.

Pilferjinx,

Did you play the OG, you could get basically everything for free. All it cost was time. OW2 is just an enshittified update

rigatti,
@rigatti@lemmy.world avatar

I did. You also had to pay $40 to play the game though.

Tedrow,
@Tedrow@lemmy.world avatar

And now it’s $40 for a skin. What’s your argument? Lots of people already bought the game and were forced into the current system.

rigatti,
@rigatti@lemmy.world avatar

My argument is don’t buy them. It’s really that simple.

warm,

Nobody is arguing that, I dont buy skins in games. The point is that a lot of people are cosmetic-minded and manipulated into spending large amounts of money on skins and other customisations, the system shouldnt exist.

Tedrow,
@Tedrow@lemmy.world avatar

I agree with not buying them. I’m simply saying that Blizzard pulled the rug from the people that bought the first game.

Carighan,
@Carighan@lemmy.world avatar

I mean, cars aren’t essential to existence either, just don’t buy them <-- technically correct, but not at all a helpful statement when discussing car-price-related issues.

Sabata11792,

That’s the price of a full game, in a game that I paid full price for, that I had removed from me for not paying enough.

A_Very_Big_Fan,

You have to buy the battlepass to use the newest characters. And the cosmetics used to be free.

They monetized competitive gameplay elements and cosmetics that were supposed to come with the $60 I spent. Both of these are microtransactions.

ltxrtquq,

They actually changed that a while back, new heroes aren’t in the battlepass any more, everyone gets them for free. I don’t know how that works with the “new player experience” where you needed to win games to unlock the base heroes on a new account though.

rigatti,
@rigatti@lemmy.world avatar

I believe new players also have all the characters unlocked immediately.

ltxrtquq,

Found it

Starting Season 10, all new heroes will be immediately unlocked when they launch. All existing heroes will also be unlocked for players. This means that heroes will no longer need to be unlocked through the Battle Pass to be playable in all game modes.

New players will still need to complete the first-time user experience to unlock heroes as they learn the ropes. Once the heroes from the original Overwatch roster have been unlocked, all Overwatch 2 heroes will also become available.

So unless there was another change, new players still need to play/win games in order to unlock the full roster.

Gerudo,

There was actual game content locked behind a paywall.

rigatti,
@rigatti@lemmy.world avatar

There is not anymore. All characters are unlocked for free.

Gerudo,

There is still literal story content behind a paywall. Just load the game and see for yourself.

rigatti,
@rigatti@lemmy.world avatar

Oh true, the partially delivered PvE content that was canceled almost immediately after releasing after a year delay.

Pregnenolone,

”What microtransactions?”

proceeds to describe the microtransactions

rigatti,
@rigatti@lemmy.world avatar

Yeah I realize that looks dumb now. I was thinking of microtransactions that affect gameplay. You know, the important kind.

cheddar,
@cheddar@programming.dev avatar

If cosmetics weren’t important to players, people wouldn’t spend money to buy them. We are human, we care about looks, that’s why companies make so much money on cosmetics. So yes, it is important enough to dislike predatory microtransactions.

Carighan,
@Carighan@lemmy.world avatar

Microtransactions don’t have to affect gameplay any more. The video games industry has successfully sold this narrative (“Please ignore cosmetic microtransactions mkay?!”) while also raising a whole new generation of gamers that value ingame cosmetics to a social-interactions-affecting degree.

There’s a reason kids laugh at one another over default skins in Fortnite or lack of cash in Roblox and so on.

Plus just as importantly, they normalize mtx on an industry level, making selling of other types of monetization easier in the future.

TommySoda, do games w Overwatch 2 is finally bringing back 6v6 with tests to decide OW’s future

Well, they also sell weapon skins that cost as much as the entire game used to cost. So I’m sure they are just trying to do damage control while also not changing their monetization.

miau,

I don’t personally mind microtransactions as long as they are cosmetic only. What I do mind is how matchmaking got terribly bad.

TommySoda,

I don’t mind it if the game was always free to play. They gotta make their money somehow if that’s the case. The problem I have with Overwatch and the microtransactions is that they went free to play after they already made a fuck ton of money off of loot boxes and the fact that you used to actually have to buy the game. It’s just a cash cow and gameplay (including matchmaking, like you said) has suffered considerably. Not only that but they charge as much money as entire games for skins. Games like Overwatch when it first came out.

I don’t mind microtransactions in free to play games, I really don’t. It’s just the method they are using is just blatantly greedy and targeted for whales that will pay anything for fear of missing out.

ArmokGoB,

I would love to see a class action lawsuit against Blizzard for this bait and switch scheme.

miau,

I am with you on that one. I was speaking from the point of view of someone who didnt buy ow1 because I only got into the game after ow2 so I completely forgot it wasnt free before. Its sad how nowadays you cannot ever have “complete” games. Most games just few unpolished and unfinished and they just throw things at it trying to make money. Which for me is so ironic because I think ow has a solid gameplay mechanic - it just gets completely shadowed by all the financial decisions.

magoosh, do games w Overwatch 2 is finally bringing back 6v6 with tests to decide OW’s future

All it took was a MS buyout…

CosmoNova, do games w Overwatch 2 is finally bringing back 6v6 with tests to decide OW’s future

Next they’ll drop the “2” in the name and went full circle.

FartsWithAnAccent,
@FartsWithAnAccent@fedia.io avatar

Adding the 2 was the worst choice they ever made IMO

warm,

It was to disguise their excuse to add macrotransactions.
"It's a new game! Not a shit patch!"

TonyTonyChopper,
@TonyTonyChopper@mander.xyz avatar

macrotransactions

€10000 per loot box

Carighan,
@Carighan@lemmy.world avatar

Overwatch 1.2, which would be more accurate?

krippix,

Why not 1.6 to attract the Counter-Strike crowd

ms_lane,

*1.3, 1.5 is also acceptable.

Vipsu, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions
@Vipsu@lemmy.world avatar

I wish more players would just ignore these cosmetic microtransactions and go with the default skin or at least limit themselves to ones that can be obtained by actually achieving something in the game. Using default skin while outplaying people in competitive games could probably induce some people to make quite salty comments.

intensely_human, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions

I mean let’s be real here. Tekken was originally based on 50¢ microtransactions

Peffse, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions

So, is this game DOA?

inclementimmigrant,

No, we’re taking about Tekken. DOA has shitty mtx problems of its own.

Badum tis.

KuroiKaze,

10/10

pgetsos,
@pgetsos@kbin.social avatar

DOA

Badum tits*

yamanii, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions
@yamanii@lemmy.world avatar

It already was, activision and capcom both did that, and no, cheat DLCs aren’t accessibility, cheats should be free like they were back in the ps2 days and earlier.

DoucheBagMcSwag, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions

Fuckers waited until the high praise reviews were in

SomethingBurger,

Gaming publications should automatically retroactively set their score to 0 in this case.

Stovetop,

On the one hand I agree, it was obviously a calculated move to bait sales before microtransactions were added, which is incredibly scummy. But on the other hand, if a game reviewer gave it a certain score before microtransactions were added and nothing was altered/removed from the experience that was originally reviewed, I guess I don’t see the problem with the score they assigned at the time (assuming it was reviewed in good faith).

You can install it out of the box and disable game updates and not see any microtransactions, which will let you play it exactly as it was when it was first reviewed. You won’t get to do any online play, but I guess the bigger takeaway in that case is that any game which relies on online/live service elements for continued engagement needs to have a big fucking “CAVEAT EMPTOR” on every review.

DacoTaco,
@DacoTaco@lemmy.world avatar

To be fair, most games these days have build in update checking, and more and more multiplayer games are always-online-or-piss-off type of games which shoot down your idea. I wish it was still possible in all games, but alas…

Stovetop,

Right, but what I was getting at with how prone to change online experiences inherently are, it seems odd to rely on reviews to begin with. Sure I suppose it is irresponsible for a publication to make claims about the quality of an online experience, knowing that there is no guarantee of consistency over time, but the customer also shouldn’t approach any online/live service experience with an expectation of consistency, because change is inherent to the model. Enjoy it while it lasts if it is fun, but again, caveat emptor.

The feeling of betrayal people have about online experiences is thankfully leading to pushback against live service models in general. Too many companies out there doing bait and switch bullshit.

If a game like Tekken happens to have a solid campaign and fun local multiplayer, I would be okay with leaving a good review up, because that is pretty much all that would have been reviewed ahead of time before there were other players to do online modes with. If a publication has a specific “no microtransactions” criteria, though, then I suppose they can do whatever they like afterwards. But anyone should be able to still obtain the day 1 version of the game and play it offline if you don’t like the direction they went with its updates. You might just need to be more creative on PC to find them.

Cossty, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions

What do you mean “new shitty norm”? Companies have been doing that for years already. First time I saw it around 2017 I think. I not sure about the game, but I think it was Call of Duty.

frunch,

From what i gather, they waited until after the reviews were in. They got a good score, which i guess would have been impacted by the inclusion of microtransactions, and released them after the reviews were in. Sounds like they were trying to avoid the bad press they would have gotten for including them (or perhaps purchases even, from people starkly against the practice)

Wrench, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions

Same argument every time. I don’t give a shit, nor will I ever give a shit, if the only micro transactions are skins. It does not affect gameplay, it only adds a little way to customize for the enthusiasts. That’s fine, and has been a regular Tekken feature since PS3. Why people care so much is beyond me.

Juigi,

Full priced game adding microtransactions cosmetic or not will always be total bullshit.

caseofthematts,

“As long as it’s only cosmetics” has moved the goalposts from where we used to be on the matter. I completely agree it’s bullshit.

The Tales Of series has been bullshit. Used to be fun collecting new costumes from hidden events and side quests. Now half of the interesting costumes are either DLC or different edition bonuses which you can later purchase as DLC.

woelkchen,
@woelkchen@lemmy.world avatar

I don’t give a shit, nor will I ever give a shit

Yes, you do. If you truly didn’t care, you would have no incentive to even comment at all.

Why people care so much is beyond me.

Namco cares. That’s why they had hidden the feature from the launch version.

verysoft, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions

Just another lesson to wait months after a games release before even considering it.

Vampiric_Luma,
@Vampiric_Luma@lemmy.ca avatar

Early access paranoia can finally be shared by all~ Yippeeeeeeee

SomethingBurger,

I don’t buy games until the publisher announces it will be delisted.

Shade, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions
@Shade@lemmy.world avatar

Sickening.

littlebluespark, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions
@littlebluespark@lemmy.world avatar

Called it.

Chozo, do games w Tekken 8 players divided as devs add “Tekken Shop” with microtransactions

I don't get it, it's just gonna be skins, right? Pretty much every fighting game has paid skins these days, that's what funds continued development for balancing and new content.

Unless there's something really egregious being offered for sale, I don't see the issue. Cosmetics are one of the few MTX I'm okay with, for the most part.

Minotaur,

Yes but don’t you get it, the nerds want constant influxes of free new content - they’re being “literally robbed” by paying $70 for 200+ hours of entertainment as it is!!

harry_balzac,

It’s that they added it after release without previous notice.

Chozo,

I'm not seeing why that's a problem, if it's still just cosmetics.

Also, anybody who expected a AAA fighting game to not have cosmetic MTX in 2024 probably isn't that keen on the fighting game scene to begin with. That's just how the genre works these days; the players want continuous balance patches as new tech and exploits are discovered, and that comes at a cost. If you think $70 is enough for potentially years of continued support and updates, then you haven't been keeping up with the economy's effects on the gaming industry.

Juigi,

Fuck me publishers love consumers like you.

Chozo,

I'm not sure why any of this is a hot take. I get the feeling that most of the people in this thread aren't even Tekken players, or fighting game players at all.

These games only work with continued funding. If that's not for you, then that's totally fine and understandable. But these games require labor, and labor requires payment. And the community is willing and eager to pay.

You wouldn't work for free would you? Why should anybody expect software developers to?

Dewded,

You’re totally on point. Lemmy has a lot of people stuck in the past. It’s a significant bias.

The store will garner good sales and the Tekken devs will eat well. This will be enabled by people who see value in their work and happily pay for it.

It really doesn’t matter what a vocal minority thinks, when the valuable non-vocal minority is out there paying big bucks for Kazuya in a fundoshi.

In order to reach new heights as a game service, Tekken needs all the money it can get.

People also seem to forget that Tekken started off in arcades. These arcade releases were far more aggressive in their monetization, especially in Korea and Japan. You would have people paying 5-10$ for a couple of hours. Players would also have to pay for their online player IDs.

Tekken 7 still had this business model. The game released for arcade in 2015. 2017 for all platforms.

The game was thoroughly milked before it was more accessible.

yamanii,
@yamanii@lemmy.world avatar

Because the game isn’t free but the microtransactions are exceptionally high still are new characters going to be free since they are selling cosmetics? No, they aren’t so really, who’s winning here? I’m glad Project L is going to dethrone every single one of these games.

Chozo,

I’m glad Project L is going to dethrone every single one of these games.

Yeah, Riot would never add MTX to their games, right?

yamanii,
@yamanii@lemmy.world avatar

The game is free, they can do that.

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