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silverchase, do games w Big Rigs, the infamous truck racing game, is coming to Steam this year
@silverchase@sh.itjust.works avatar

You’re buyer!

FelixCress, do games w Big Rigs, the infamous truck racing game, is coming to Steam this year

No pricing info or firm release date is available as of this writing,

I will give them 20 pence and a pocket of crisps I found yesterday under a cupboard

PeteWheeler, do games w All 12 new Baldur’s Gate 3 subclasses explained

GIVE ME PATCH 8 ALREADY I HAVE BEEN WAITING SINCE THE BEGINNING OF THE YEAR!!!

makeshiftreaper, do games w All 12 new Baldur’s Gate 3 subclasses explained

They finally added Hexblade! Now I’m tempted to do a Hexadin cheese run

chuckleslord, do games w All 12 new Baldur’s Gate 3 subclasses explained

Biggest boo is the change to Path of the Giants doesn’t make you size large, it just does a single enlarge. Cowards! They can’t handle the full might of my halfling giant!

Lemmist, do games w All 12 new Baldur’s Gate 3 subclasses explained

There are 3-4 classes: armored dude with big sword, sneaky dude with dagger, whoo-pshpshp wisard-shmisard and maybe something else nobody cares about.

That’s it. Enough. Stop!

Taco2112,

Let people enjoy things, just ignore it if you don’t like it. Who cares, as long as it isn’t hurting anyone.

celeste,
@celeste@kbin.earth avatar

This sure isn't true lol

Gerudo,

You’re fun

Nastybutler,
Chodi_MacCunt,
@Chodi_MacCunt@lemmy.laitinlok.com avatar

i agreg

Dariusmiles2123, do games w Assassin's Creed Shadows should run on the Steam Deck, proving a curious point

I’m happy if the Steam Deck remains relevant for a while as I plan on buying an used LCD one alongside my ps5.

MarcomachtKuchen, do games w Legendary dev behind Devil May Cry and Dragon’s Dogma is leaving Capcom after 30 years

That’s really sad. I was hoping for Dragons Dogma 2 to receive a Dark arisen update. Guess it won’t be happening without him. I’ve only played DD1 but I love the game so much. Wish him the very best with whatever he decides to do

Zahille7, do gaming w CD Projekt passes the 'Best DLC' crown to FromSoftware with Witcher-themed Elden Ring art

Damn I never finished Blood & Wine, but Hearts of Stone was fantastic imo

boerbiet, do gaming w CD Projekt passes the 'Best DLC' crown to FromSoftware with Witcher-themed Elden Ring art

To me, they are both winners. I loved Phantom Liberty and just started playing it again last week, only for it to be interrupted by Shadow of the Erdtree. Both DLC’s reminded me how much I loved the base game and both are proper and large content additions. And they both run perfectly on Linux on day 1 <3.

Both these games and their DLC’s are in my opinion what other game studios should aim for.

curiousaur,

Um, it’s Blood and Wine, the Wicher 3 DLC that held the crown, not phantom liberty.

Prox,

This was a surprise to me, too. I naturally assumed the author was referencing Phantom Liberty because, y’know… it’s fucking excellent.

curiousaur,

Did you play blood and wine?

Instigate,

Blood and Wine was honestly amazing. I haven’t enjoyed a DLC or xpac that much since Diablo II: Lord of Destruction. I think maybe the Elder Scrolls 3: Morrowind’s expansion Bloodmoon was a great contender as well, but Blood and Wine just took Witcher 3 to a new level. It truly deserved its spot at the top of the heap.

halcyoncmdr,
@halcyoncmdr@lemmy.world avatar

Blood and Wine was exceptional. Much like Shadow of the Erdtree, there was enough content added that they could have almost justified releasing it as a full game. There are full games released today with less content than Blood and Wine brought to TW3.

Graphy, do gaming w CD Projekt passes the 'Best DLC' crown to FromSoftware with Witcher-themed Elden Ring art

Blood and wine is probably the only expansion I’ve found myself going back and replaying by itself.

I’m trying out Erdtree this weekend and hope it’s good~

cellardoor,

Very hard, but good.

Baggie,

It is, but by god don’t grind your face against bosses that are too hard. I was having a bad time when I did three major bosses in a row, now I’m fucking around and exploring it’s much more enjoyable.

nul9o9, do gaming w CD Projekt passes the 'Best DLC' crown to FromSoftware with Witcher-themed Elden Ring art

That’s pretty cool.

Badeendje, do games w Arrowhead CEO admits: Helldivers 2's balancing isn't what it should be
@Badeendje@lemmy.world avatar

If the strategy is looking at “what most people use” and “what is overrepresented in the win stats” you will always end up nerfing what is fun and popular.

So I’d suggest smaller changes… off course fix bugs and stuff that does not work as intended… but balance a weapon … and go on to the next. Also decide what a weapon is supposed to do… sniper shotguns should not exist… neither CQB dmr’s.

mb_,

Nerfing things on a PVE game that’s supposed to be fun shows a lack of creativity.

You can buff the other things while finding better ways to increase the difficulty, instead of just boosting health and throwing more enemies, but that’s the “easy” button.

Renacles,

That’s just false, you’ll end up with Payday 2 where everything is so broken that enemies need to nearly insta kill you from any range to have an actual challenge.

bigboig,

That’s exactly why I super disagree with the idea, “If everything’s overpowered, then nothing is.” All it seems to lead to is a game that’s only dead easy or impossible.

Renacles,

Yeah, you end up with a game where everything dies in one hit, including yourself.

Katana314,

I play DBD, and one of the playerbase’ biggest annoyance is balance by win rate and usage rate. Sometimes an option is just fun and well designed, without being too strong.

It’s especially important to look at what’s fun for multiple players. A good example might be Helldivers 2’s jet pack. Yes, it’s so fun to cover a lot of ground at once, but if the way that’s used is to abandon a cornered teammate to go do objectives while they die surrounded, then it suddenly makes teammates feel slow and useless.

Meanwhile there’s dopamine-driven team synergy potential with the assisted reload weapons. But, there’s not a lot of mechanical information encouraging their use, and it’s pretty simple for people to just use them alone.

I remember TF2’s simple idea where all weapons did more damage the closer you were to enemies, and it demonstrates what I think can be really good balancing design.

Badeendje,
@Badeendje@lemmy.world avatar

The team reloads should not require the teammate to wear the backpack. I’ll bet it would be used more then.

FalseMyrmidon, do games w Obsidian's Alpha Protocol is available again thanks to GOG

They should do No One Lives Forever next.

yamanii, do games w Obsidian's Alpha Protocol is available again thanks to GOG
@yamanii@lemmy.world avatar

I’ve had this on steam for ages but forgot about it, doesn’t look like a remaster so I’ll try it there first.

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