I’m not in an affected country, but from what I can gather from what happened most recently:
Steam changed their pricing policy in relatively poor countries from localized affordable prices to strictly usd equivalent because people in other countries were using vpns to make accounts in those poor countries to get games for what would be pennies for them.
I don’t remember which countries were involved in the first place, but in those countries now where they don’t make as much money on average, but everything is much cheaper, some steam games can cost the equivalent of a month’s salary.
That’s why the store isn’t viable in those countries anymore.
Once enough people do it, it like playing whack-a-mole on a grand scale. Must have been a big enough problem if they decided that locking whole countries out of the market was a solution.
I’m 100 hours in and just about to wrap up the story (I think). And I’m gonna go back and replay because I skipped a TON in acts 1 and 2. It’s such a good game
I didn’t skip the stuff in previous acts, and getting close to the end of my first play through on tactician. I’m currently thinking I’m going to land around 250hrs
Not to be a contrarian, the game is good, but I seriously don’t understand how it’s one of the best games ever made. Just my opinion no one asked for, but I know I can’t be alone. Only other game I can think that’s more overhyped is breath of the wild.
BG3 is annoying as fuck. There’s far too much sequential quest nesting that blocks you out of content for no reason. Not to mention the bugs. Save scumming shouldn’t be part of normal gameplay.
Rescuing hostages from the Moonrise Towers. It warns you against entering before you find the bad guy’s immortality, which sends you to save the Nightsong. If you do that, all the hostages die/disappear and you fail the rescue missions for no reason. The Iron Hand dwarves then won’t show up in Act 3, locking you out of that content.
That doesn’t sound right to me. My first playthrough was blind. Me and a buddy ran straight to Nightsong in chapter 2 and got a flag that warned us to check the rest. We managed to save the prisoners and then go do the nightsong.
same here, did entire playthrough with no guides and never ran into something like this. Was just very thorough on each map, like any rpg I play.
Only complaint I have is the underwater prison in act 3, that one I save scummed. The game makes it seem like Gortash is gonna blow it up in a instant, but you have enough time to dock and do your thing. That is not clear at all, and if you try to go back a second time, then it is instant.
There’s far too much sequential quest nesting that blocks you out of content for no reason.
The reason is for replayability and having a fresh experience each time. You get blocked out of content because there are about 60 unique paths you can take through the game with different content for each.
Not to mention the bugs
The few I experienced personally were fixed within a couple months of release. I haven’t seen a bug of any sort, actually, since January.
Save scumming shouldn’t be a part of normal gameplay
Then… Don’t do that. Save scumming also isn’t a part of tabletop gameplay. You fail a roll or fuck up your plan, you deal with the outcome. Saves are only for emergencies if some bug does come up.
You’re allowed to not enjoy the game, and that’s fine, it’s not for everyone. But your reasons why are poor reasons.
I do think BG3 is a very impressive game and deserves a lot of the praise it gets.
That said, it sucks how finicky it is to run away from a fight. There’s way too many fights that just sort of happen with very little explanation as to why they’re attacking you. It’s also waaay too easy to accidentally steal things and trigger fights, especially on controller.
You basically do have to save scum a little, because one accident can lead to an entire town being pissed at you. If the game had better ways to de escalate combat and some better signposting of consequences, it’d be a 10/10 game
It helps, but you can’t do that to talk to people. Some of the shop keepers are surrounded by so much stuff you can pick up, and even being very careful I accidentally triggered at least 4 fights. My wife missed out at talking to Rafael at last light because she accidentally picked up the chess board that he’s playing (he literally just disappears).
I absolutely love the game. Single player runs great, but multiplayer is bug city. Dialogue lines cut abruptly in the middle, characters listening in to dialogue turn invisible when it stops, actions in combat are sometimes inexplicably unavailable unless you can switch to someone else and switch back, etc. Nothing game breaking so far, but my husband and I experience a few bugs every time we game together.
I completely agree, I really enjoyed D:OS II but I just haven’t been able to get into BG3 so far. I can’t say anything was bad or poorly accomplished but it’s just not clicking for me yet.
Sounds like those just weren’t your type of game. Chances are I could toss a rock at work and hit someone who thinks COD is the best franchise on the planet. Not saying you’re wrong, your opinion is valid, just that to people who lean even a little more towards that kind of experience, to them these games are gold.
You’re not necessarily wrong but maybe you kind of are. I’ll explain, I played the other baldur gate games in the 90s (I still have the old school big box BG2 collectors edition), im not young or new to this style game. It’s not my favorite genre but I DO enjoy it. I played DOS2 in 2019 and loved it, baldurs gate was just over hyped after hearing everyones praise and llaying those other games i expected more. Its obviously keaps ahead of BG2 but thats an OLD game at this point… and man too many people love cod even tho it’s what I’d consider objectively not good, unlike BG3 which is an objectively good game (but over rated).
Another game I’ve played a bit of but can’t understand why it’s so successful is helldivers 2. I Def need to try it some more and see if it clicks, but it’s kind of… empty and repetitive, like cod.
It’s really hard to get a gauge on what you consider an excellent game without knowing some of your favorites. Might inform us on why you don’t consider two highly praised games as overhyped.
It’s honestly the only modern game worth $70 imo. One campaign run is like 126+ hours. Additional playthroughs are possible from other characters, which tells the story from different perspectives. Can go to areas you missed in the first playthrough, too :)
No, it is $60, I just feel like other studios don’t work half as hard as Larian does per title and still charge more money.
The sheer amount of script and voice acting in the game is insane. All the balanced fights, scripted scenes, level designs, characters, mo-cap, and rigging…I don’t even want to think how many hours that all mist have taken. Not to mention developing and writing a script, each with multiple choices and logic branches.
…meanwhile COD and 2K Sport game are reskinning their games every year and charging $70 and putting Nicki Minaj as an operator, haha. More power to them. It just feels like one studio is putting in the effort to justify a higher price and still charging the normal price.
My Deck is for playing single player games when I can’t use my desktop, such as when I’m on the train heading to work. I’ve finished more games since I’ve had the Deck than the few years before that. Love that thing.
I’m VERY tempted to buy Fallout 4: Game of the Year edition due to my hype for Fallout: London (which releases in April of this year), but I’m worried of getting burned if it turns out to be a bad/disappointing mod. :/
As someone who couldn’t tolerate F3/NV because they paled in comparison to 1/2, I actually really enjoyed 4. It lost a lot of the engine jank and felt like a decent FPS with light RPG mechanics, wearing the aesthetics of Fallout.
Imo, FO4 did everything better than FO3, except the plot. But FO3’s plot was already kinda bland to begin with. I mean, back then… It was incredible. But not by today’s standards.
It’s a lot stronger mechanically than 3 or NV - shooting is a lot less janky and the gun customization adds some great emergent quests.
The Boston of FO4 has its moments - a certain duck pond stands out to me in particular - but aside from Nick Valentine the questlines are largely forgettable.
Still, the core game loop is a lot of fun - go here, blow stuff up, scavenge bits to upgrade your stuff.
As a longtime Fallout fan (came for the isometric apocalypse, stayed for the 3D googie architecture) I still put 80 hours into FO4.
It’s a good fuckin’ game. It’s just competing with the legacy of a lot of other great games in the series.
I just bought Brotato for like $3.74, because I just finished 100%ing Vampire Survivors on my Steam Deck.
Mandatory you should own Stardew Valley by now, and his big v1.6 update finally comes out next week.
Hades is on sale for like $12.50. It’s on sale for $12.50 more than it’s not on sale, really.
Red Dead redemption 2 and two spider man games are also on sale.
Really, it’s a steam sale. Just buy everything that’s at least 40% off till you’re broke. My backlog is probably already bigger than I have years left.
It’s effectively non-functional. “Absolute shit” is overselling it.
I know I could just use the proton version and get decent performance, but the fact that it has a native client that just doesn’t work kind of killed my expectations for the future. It’s one thing if the issues were new, but the map bug was reported over 4 years ago…
The way I see it, there could be three things going on: 1) Vanillaware was so done with this game after ten years of development and didn’t want to spend a minute more contributing to their first PC port, 2) they are still ignorant/disbelieving of the recent ascendancy of the PC market despite Sega and Atlus surely pushing otherwise, or 3) someone high up at Vanillaware doesn’t want mods.
We’ve seen the aversion to modding for whatever reason with Japanese developers for a while now. Sometimes they get fiercely protective.
I would have really loved playing this game on my Steamdeck but looks like the only way that’s happening is with some sprinkles of what Nintendo calls piracy
Before getting all mad about bad articles, this is probably more a case of vanillaware not being able to afford to port right now and wanting to focus on what they know. It’ll likely come later
Tell me you didn’t read the article without telling me you didn’t read the article.
As a publisher, we would like to deliver it to PC users as well, but per our agreement with Vanillaware, we are only releasing on console. In other words, there are no plans to port it to PC currently.
That’s from the game’s producer at Atlus. If the publisher wanted to get a PC port, they would have found the money to do it (or found a third-party to manage the port if Vanillaware wasn’t willing/able). Per the quote, Vanillaware themselves do not want it on PC - nothing about not being able to afford to port it or anything like that. This tracks with how they’ve never released a single game on Windows aside from an MMO they made for Square Enix almost 20 years ago, before they were even known as Vanillaware.
Vanillaware just doesn’t have any interest in PC, and while that’s quite frustrating, it’s their prerogative.
In Japan PCs always had this weird association with porn, and Japan wouldn’t be Japan without all the antiquated traditionalism, so PCs fell out of favor for a while. Now that they’ve noticed PC as a gaming platform prints money in ludicrous amounts they’ve started changing their minds… So it’s a matter of time until the boomer execs get a stroke or something and younger people take their jobs, really.
Weird, considering how low quality Japanese porn games usually are, and how big the porn industry in Japan generally is. But hey, even Sony saw the light, and overall actually does a half decent job with most of their ports.
Though, we've heard the whole mantra of the death of the gaming PC for decades in the West too. And if anything, consoles got closer and closer to PCs, so arguably it seems kinda the other way around.
virtually anyone can watch an adult video without context. not everyone can play a japanese game with no context. the latter also takes more time to develop.
thr console pc paragdim imo started to switch around when consoles are no longer bleeding edge tech. although price/performamce optimized, they are no longer considered visually the best experience, and everything outside of switch carts needs a digital connection to update. on the PS3/360 launch, their performance was considered high end. Nowadays consoles release with middle of the pack performance to minimize cost. Consoles are slowly losing their plug and play status and resorting to other methods of monetization.
Weird, considering how low quality Japanese porn games usually are, and how big the porn industry in Japan generally is.
This is precisely the reason why though, in Japan porn games have existed since the introduction of the home computer and they flourished because of the lack product standards in the platform. With the release of the Famicon, consoles started getting really popular to the point where many devs and consumers stopped buying PCs for gaming, and since Nintendo (among others) enforced strict standards porn games obviously weren’t allowed on their platforms. After a while, because of this shift most games available on PC were Visual Novels, many of them having porn in it in some form or another, so the platform got increasingly associated with pornography and a stigma was created.
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