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GreenKnight23, do games w Players Have Too Many Options to Spend $80 on a Video Game

yes, because the real problem is too much choice.

fuckin finbro bullshit.

I remember paying $10 for an Atari game. I know it’s not a great comparison, but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?

It’s funny I mention Atari. They had so many games to play. the choices you had were bonkers. best part was you could take your carts to a friends house and trade or share.

can’t do that today since most games are digital downloads that need 32gb day-0 updates.

perhaps the problem isn’t the gamers, but instead it’s the greedy corporate interests that are poisoning the game industry requesting $80 single owner games.

rumba,

$10 in q-bert days is like 50-60 now :)

Can any of the leading games in the last decade do that?

Satisfactory, Dyson Sphere project, Factorio, Minecraft, Dreamlight Valley

Arcade games were great because it’s what we had. Sit a kid in front a Q-Bert now and try to get 1000 hours out of it.

Stuff is getting too big, there’s too much emphasis on making it pretty to sell it rather than making it fun, but I don’t know that we could go back to arcade games. I fear our nostalgia is a half-dose of Stockholm’s syndrome.

wellheh,

$50-60 based on what? Adjusted for inflation in 1982, it’s more like $33 and distribution costs are way lower than back then. Truth is you just need to find a compelling gameplay loop but companies don’t like taking risks- not every game needs to be a massive endeavor like skyrim. Look at games like slay the spire and see how a cheap game can be compelling without having to be a AAA behemoth. And at that note, is there even anything wrong if a game only takes your attention for a hundred hours? I don’t see the need to extend the player’s attention with poor side quest grinding. These things add unnecessary cost

rumba,

The $10 games were trash in 1982. You’re going to spend 30 on something like Q-bert polygon.com/…/atari-et-ads-commercials-videos-198…

www.usinflationcalculator.com

in 2025 Money, that’s $99, assuming you got it used I gave you 50-60

is there even anything wrong if a game only takes your attention for a hundred hours

I don’t think so, but you’re the one who mentioned it :)

but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?

wellheh,

Wow, shift goalposts much? You said “$10 in qbert days” which was the 80s and now it’s not $10 it’s $30. You can just admit you got it wrong and it was never $10 (though I do think prices right now are actually well aligned at $60 because of the far lower costs in distribution and marketing). Also I’m NOT the OP who played thousands of hours on qbert. Great job quoting someone else.

NikkiDimes,

I don’t disagree with you, but there’s no way you have thousands of hours in Qbert. Even hundreds is impressive.

MufinMcFlufin,

The other thing is that there was simply fewer games back then so you either continue to play the good games you own or you don’t play games. I loved Ocarina of Time, but I’m not going to pretend it was God’s gift to mankind just because I played it tons in my youth. I played it tons in my youth because it was one of the best games that I owned, and even then I had plenty more options than I’m sure this person had on the Atari for good games

GreenKnight23,

I was a poor farm kid and winters were long.

I was still playing our Atari 2600 when the PS2 launched.

NikkiDimes,

Daaamn haha. Fair enough.

Krudler,

That really dramatically takes the steam out of your argument though.

If the same conditions for you existed today, any modern game would blow qbert out of the water, and indeed you would put thousands of hours into it.

Also, Atari games were $20 when they were new not 10. So with inflation it’s about the same as an $80 game today.

RizzRustbolt, do games w Players Have Too Many Options to Spend $80 on a Video Game

Pugstorm’s new game is going to be just 20 bucks. (It’s being published by Chucklefish so I’ll still be pirating it, but it’s nice that they’re still keeoing it indie)

rickrolled767,

Honest question. What’s wrong with Chucklefish as a publisher?

RizzRustbolt,

They are run by some if the worst bigots and transphobes. Who also exploited their “workforce” of volunteers. Just some all around shitsacks, and they don’t deserve any of my money.

Elkot, do games w Players Have Too Many Options to Spend $80 on a Video Game

I still have so many games I’ve picked up on Steam sales that I’ll happily wait for those $80 games to go on sale while going through my back catalogue

DicJacobus, do games w Players Have Too Many Options to Spend $80 on a Video Game

Bruh it’s 2025 and I’m still on a spin cycle of mostly 10 years old or more games

Almacca, do games w Players Have Too Many Options to Spend $80 on a Video Game
@Almacca@aussie.zone avatar

I’m over the massive, over-produced games. I looked at the price of the new Indiana Jones game (AUD119), and even though I loved Machine Games’ previous work, I noped out. These days, I’m mostly reverting to simple arcade games more akin to the early era of gaming I grew up on. Shotgun Cop Man, from the people that made My Friend Pedro, just came out. It was $13. Finished it in one sitting, but I’ll probably play it multiple times. Much better investment.

omarfw,

Indie games and small publisher titles are my bread and butter. They keep the spirit and innovation that I grew up with alive.

Stern, do games w Players Have Too Many Options to Spend $80 on a Video Game
@Stern@lemmy.world avatar

I have 170 games in my backlog and the summer sale is coming. I ain’t spending 80 bucks on one video game.

psoul,

It’s funny how it’s not even quantity over quality because those 5 to 8 ~$10 to $15 games will provide high quality gameplay and storytelling.

Phegan, do games w Players Have Too Many Options to Spend $80 on a Video Game

Don’t pre order games. Don’t buy games at full price. Support indie devs.

trashboat,
@trashboat@midwest.social avatar

Honestly itch.io has plenty of free indie gems that can last me just as long as throwing $80 at a AAA game. I’d rather donate/tip after the fact for genuine well-crafted experiences

Zahille7,

I absolutely love Manic Miners (the fan remake of the old Rock Raiders game). The customization so you can make your own mining crew, all the old-school parts that are in the game, everything about it is fantastic.

lobut,

I will buy indie games at full price, thank you very much.

Zahille7,

I bought Schedule 1 for the full $20 last week.

I can’t stop playing. It’s too fun.

lobut,

it seems I’ve bought it too. Not gonna lie, after reading the description… I have no idea what I’m getting into.

RightHandOfIkaros, (edited )

I’ll still buy FromSoft games at full price. But only because I know they won’t disappoint. And Yoko Taro’s games.

But in general, it would be beneficial for more people to spend less on games.

caseofthematts,

So what’s the difference for Nintendo fans that love any Mario or Zelda game, for example? I’m not trying to be an ass here, but what makes your specific “I only buy this full price” a better decision than someone else’s “I only buy this at full price”?

RightHandOfIkaros,

FromSoftware is not a multi-billion dollar company that has major influence on games peicing in the gaming industry, and when game prices jumped to $70 USD, Armored Core 6 released at $60 and Elden Ring Nightreign will release at $40.

Nintendo is not even close.

piyuv,

Do buy great indie games at full price to support indie devs even more (stardew, Balatro, dead cells, hollow knight, terraria, rimworld….)

psoul,

It’s ok to but indie games even if still a public beta, to support the devs. Had a great time with Factorio, Rimworld, Valheim before 1.0 release.

Ledericas, do games w Players Have Too Many Options to Spend $80 on a Video Game

certainly wont purchase a 80$ game with mid-tier playability.

Shardikprime, do games w Players Have Too Many Options to Spend $80 on a Video Game

I live in LATAM. I bought civ v once and never stopped playing it since

I don’t know who’s all this people who can buy games every launch, but they must be so incredibly privileged

IronKrill, do games w Players Have Too Many Options to Spend $80 on a Video Game
@IronKrill@lemmy.ca avatar

y’all keep saying this but playing 1 round of Valorant will make you realise pretty quick how easily people drop $80+ on a game.

sheogorath,

I know a guy who only buys games as last resort but bought all the gooner skins in Rivals.

commander, do games w Players Have Too Many Options to Spend $80 on a Video Game

Not buying it. GTAV was the least played for me in the series besides the first 2 games. I thought it’s story was a major downgrade compared to Vice City through GTAIV. I feel like GTAV was a pullback from any bit of endearing human spirit to leaning heavily into wacky self-aware sarcasm. Not that the series wasn’t that. Just that 5 to me was an edgy non-clever series parody. It’s not that different than Far Cry. Empty commentary. Just mocking everything. Felt more affection in the 3 series and 4

Regardless since GTAIV, we’ve had a gluttony of open world games. Even the battle royale games I think fill in a niche for social multiplayer that’s wacky and real world pop culture referential. GTAVI and it’s RP community support I think will be what sends it past or below GTAV success. High unit sales expectations but I’m more tepid than most. Maybe it’ll be even more effective at whale hunting

LandedGentry, (edited ) do games w Players Have Too Many Options to Spend $80 on a Video Game

deleted_by_author

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  • madjo,

    And Microsoft and the other “tRiPlE A” and “QuAdRuPlE A” publishers think they can ride on daddy Ninty’s coattails.

    LandedGentry, (edited )

    deleted_by_author

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  • octobob,

    I’m sure “fanboys” is true to some extent but their target audience is children and casual gamers.

    There are so many people that don’t play games beyond Mario kart, animal crossing, party games, etc

    LandedGentry, (edited )

    deleted_by_author

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  • dustyData,

    I’m not surprised over 80% were men. That aligns squarely with video gaming as a whole, as a mostly male dominated marked. But at the same time, I couldn’t help but notice that Nintendo forgot to ask this men between 20 and 40 years old whether they had children or were married. Just to put an anecdote out there, me and my cousins are all video game fans. We account as the ones who buy the most games in our family, but the entire family plays. I buy games for nieces and nephews. My cousins buy games and consoles for their own kids and for his wife. This is a big oversight to confound who buys the games with who is playing said games.

    Gorusnor, do games w Players Have Too Many Options to Spend $80 on a Video Game

    You guys pay for games, i feel sorry for you. That is a massive debuff to gamers

    flop_leash_973, (edited ) do games w Players Have Too Many Options to Spend $80 on a Video Game

    For the GTA delay, if it is so they can release a less bug filled finished product instead of the usual AAA strategy as of late of throwing whatever out and maybe kinda patching it later on, then good on them for doing it how it should be done. I probably won’t buy it either way since I haven’t cared for the tone of any of the GTA games since San Andreas personally, but for the people that will it is a good thing.

    As for the price of games in general. I’m not opposed to theoretically paying $80, or even more, for a game I deem worth that kind of money. Never have been. The issue is 99% of the time the games in question aren’t worth that kind of money. As an example, I am a Hitman fan. Over the course of the varies releases since 2016 to what is now just called Hitman: World of Assassination, I have spent well over $100 for maps and content. And I don’t regret it because the end result is a huge game that I have gotten untold hours of enjoyment out of over the last ~9 years.

    The AAA players have simply started to price themselves out of their own market, and smaller players have started to fill the void they left behind.

    InfiniteHench, do games w Players Have Too Many Options to Spend $80 on a Video Game
    @InfiniteHench@lemmy.world avatar

    Just like other aspects of commerce, we’ll see what the market does. I hate to say it that way, but that’s simply how it works. Look at what’s happening to McDonalds right now. They’ve been raising prices for years, now tariffs have made things even worse, and people have responded accordingly and go to McDonalds less. Ball is in their court.

    Another good example is the recent news about Beyoncé no longer filling major concert venues. I know there’s a lot of factors going on in these situations, but the truth at the core of it is that prices finally went up to a point where a not insignificant portion of her audience noped out of the transaction. Simple commerce.

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