I usually jump between Guild Wars 2 and the Elder Scrolls Online myself. But Warframe has been on the side of them as well since forever, but its more of MMO lite.
GW2 is very nice when it comes to combat and such, even if the large world events aren’t really my cup of tea as the FX gets pretty bad. The story is decent enough and there is no subscription option at all. You do however need to buy the expansions and the living world story to get the entire game, i think there is a “complete pack” on steam. But its free to play the base game even though free accounts are very limited and should be seen more as an endless trial.
ESO has a far better world and deeper lore than GW2 does but i find its combat to be especially awful. A subscription is practically mandatory if you want to do crafting as there are a /lot/ of crafting materials and not a lot of inventory space. With the subscription you get access to the crafting bag which is just unlimited storage for crafting materials. The subscription also gives you access to all the episodes and expansions apart from the latest one. The story is often good, but nothing too exceptional.
Warframe is completely different as its a third person shooter. Its got some of the best movement in the business imo. Its entirely free to play as well with ways to earns everything in game, including the premium currency as its tradable between players. Its got some of the wildest lore of any game ive played and as such is quite unique in its take on sci fi. The story is great, but relatively short. If you do give this one a shot and hate the gameplay its not going to be for you as there is a lot of grind. But if you want to play a space ninja/walking WMD bouncing off of the walls while murdering hordes of enemies its definitely worth a try.
I’d been starting to get into it when the Android release dropped and then I was cooked. Now between Steam/Android I’ve always got a run going somewhere.
Moje konto na Twitterze zostało zawieszone za nic. Nic nawet nie lajkowałem. Założyłem konto tylko po to, by przejrzeć czyjeś konto na Twitterze i po paru miesiącach mi je zawiesili.
Consider me a psycho with a hot take, but I have always preferred games that mix the enemy difficulties around in a zone. Something like Ark where, sure, level 3 Dodos spawn on the starting beaches, but a level 70 Spino can spawn not far away and you have to be sure to skirt it lest you become a healthy snack. The steady progression of “zone difficulty” has always bugged me a bit because it is just so far off from realistic. Sure, close to a settlement there would be culling of particularly dangerous creatures, but some of them would still exist (if the settlement is being responsible). And yeah, as you get farther into the wilds those sorts of cullings would fall off rapidly, but to say that there would be areas where there are no easy monsters or no hard monsters, even in the wilds, is just not accurate.
Also, you get the same feeling of accomplishment, sometimes more, when you have died to hard monsters in starting areas a bunch of times then learned to skirt aggro properly, but then suddenly you come back after being out for a while and utterly decimate them. Just feels so good.
Wut? Pan European Game Information (PEGI) is the European equivalent of ESRB. Their ratings matter because they have an obvious bias against indies, which hurts their sales.
If you haven’t, you should try Split Second. Racing game but with wild destructive world traps (you can trigger stuff like a commercial aircraft crashing into the track and stiff like that.
Considering how simple its premise is, Another Crab’s Treasure seems pretty basic, like its story doesn’t have much left, at several points. People online gave some takes that four boss fights from the end, they thought each one would be the final boss.
Far Cry 3 also did this well. You finish the skill tree, do the last few missions where the increased power slides the difficulty down…and then it turns out you unlock a whole other island to make use of your full ability tree in every encounter.
I do not want games which “nearly do this” in your opinion
Do not want replies like “there’s no such thing” because there are. I know of one game which nearly does this completely
🤭
But seriously, here’s my recommendations.
Doom Eternal, commonly on sale for under $10. I only play the single player campaign. I’ve played through this game well over a dozen times and I love every minute of it. I can’t get enough of it.
Cave Noire, for Game Boy, only released in Japan. It’s a turn based, randomly generated roguelite, played in bite sized dungeon challenges. I never knew a turn based game could get my heart pumping so hard! Every time I finish a stage it feels so good and is so fun I need to stop and tell someone about it. 🙂
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