bin.pol.social

Ashtear, do games w In a bit of a pre upgrade slump, what do you recommend?

Did you ever play Divinity: Original Sin 2? Since you mentioned Baldur’s Gate 3, it plays a lot like that, just minus the license and a much greater emphasis on environmental effects. It was super well-received at the time.

SuzyQ, do games w What are your most recent games played?

Kiddos have been playing Space Engine on my account, but otherwise this is what I’ve been playing lately.

Garden of the Sea, I am Future, Havendock, Dinkum, Fallout 3 GOTY, Broken Lens, Bugsnax, Cult of the Lamb

podperson, do games w What are your most recent games played?

I’m old and just started playing Far Cry 5 (haven’t played any of the others before). Very fun.

TachyonTele,

Im old too. I played the first FarCry. It was amazing. That was a time that driving a vehicle in first person view, having moving shadows based off of light sources, being able to see far away, and being able to shoot out lights was ground breaking. (To be fair 007 GoldenEye had lights you could shoot too)

Now there aren’t any games that let you shoot or destroy light sources.

M137,
@M137@lemmy.world avatar

I highly recommend the first one, Far Cry 3 and its stand-alone expansion Far Cry 3: Blood Dragon. Also, the first Crysis game which is very similar to Far Cry.

callouscomic, (edited )

I have played every Far Cry since the first. In my opinion FC5 is the worst. Boring setting. Far more mundane and repetitive than the others. The forced kidnappings were annoying. The ending was meh. I think FC6 was a refreshing change.

Personally Far Cry Blood Dragon is the best overall. The Vietnam DLC for FC5 is also excellent, even though short. FC4 is also great, and has a truly unique setting and was a lotnof fun with the gyro copter and Yeti. FC3 is good and fun, but it’s overrated.

FC2 I think is the best FC in a spiritual sense. For all its flaws, it truly set out to implement a unique concept the other FC’s have forgotten… that is you set out to accomplish something and everything will go wrong. You were supposed to be frustrated and overthink things. The setting was cool, the story was effed up, and the buddy system was kinda neat.

All Far Cry’s suffer from underdelivering on the story. So much potential with the villains, yet barely seen. People who brag about how cool Vaas is seem to forget you only see him like 3 times, he’s gone by like mid-game, and he wasn’t even the main villain.

lorty, (edited ) do games w What are your favorite "gotta go in blind" games?
@lorty@lemmy.ml avatar

Cultist Simulator is most fun when you really know nothing about the game and you stumble into things.

pycorax, do games w What are your favorite "gotta go in blind" games?

Bokura. This is a bit hard though since the Steam store page kind of spoils it but just get it and think of it as a cool short co-op puzzle platformer.

Zortrox,
@Zortrox@lemmy.sdf.org avatar

My wife and I played it. Lots of fun! Forcing ourselves not to look at each others’ screens for the puzzles and dialogue was hard, but definitely made it more enjoyable from a communication aspect!

sag, do games w What are your favorite "gotta go in blind" games?
  • Katana ZERO
  • Undertale
  • Kitsune Tails
AlphaOmega, do games w Anyone else bounce around from game to game with no clue what to play?

I’ve been doing this for decades. I just get bored easily. But every now and then I find a game that works for me and I spend 1000s of hours playing it. At this point I probably have a 1000+ games and 70% of them I played 2 to 4 hours…

jerkface, do games w What are your favorite "gotta go in blind" games?
@jerkface@lemmy.ca avatar

Ahh, I’d love to tell you, but it would spoil the surprise.

lustyargonian, do games w What is your favorite vehicle in GTA:SA?

Shenanigans: hydra

Car: Sultan

Bike: NRG500

poszod, do games w What is your favorite vehicle in GTA:SA?

Bullet hands down. Best handling of all the sports cars, and the most pleasant motor sound.

electric,

Did it have that fiery exhaust in the middle of the trunk area or was that just in V? Only reason it remains in my brain drive, bitchin’.

poszod,
BuboScandiacus, do games w Guys, what did you buy during the Steam autumn sale?
@BuboScandiacus@mander.xyz avatar

Deus ex HR

DoucheBagMcSwag,

Great game. Hopefully it was the directors cur

Lexam, do games w Guys, what did you buy during the Steam autumn sale?

Baldurs Gate 3

germtm_, do games w Guys, what did you buy during the Steam autumn sale?

i picked up 3 games.

Serious Sam Siberian Mayhem. i liked SS4 a lot and have heard good things about Siberian Mayhem.

Alan Wake American Nightmare. i enjoyed the first Alan Wake game so i’m interested in what AN has to offer.

and Push the Cat with WASD. i played the demo during the summer Next Fest and i was intrigued by it. a nice little brain teaser.

Regrettable_incident, do games w Guys, what did you buy during the Steam autumn sale?
@Regrettable_incident@lemmy.world avatar

I got a steam deck last spring, before that I’ve not done any gaming since I had a PS2 so I’ve got a good twenty years of games to catch up on. It’s a bit frustrating how crap I am at gaming, particularly with shooters. I’m trying some different things to try and figure out what I’m into. I recently finished bioshock, so I just bought bioshock infinite. Also alien isolation, Alan wake, resident evil, and Uncharted legacy of thieves collection. I don’t get a lot of screen time but I’ll find time to try em out and see what grabs me.

domi,
@domi@lemmy.secnd.me avatar

It’s a bit frustrating how crap I am at gaming, particularly with shooters.

Since you have a Steam Deck, did you experiment with gyro and trackpad aim? I suck at controller aiming as well but that makes it so much easier.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

Hmm no I haven’t. Thanks, maybe I should give it a try. I guess trackpad aim is just using the pads instead of the joystick? I’ve not used gyros at all, does that require tilting the device? Yeah I seem to be enjoying FPS games but I’m frustrated by how shit I am even on easy mode! I used to be good at unreal tournament way back but seems like games have come a long way since then and I’ve lost the knack.

domi,
@domi@lemmy.secnd.me avatar

I guess trackpad aim is just using the pads instead of the joystick?

You can combine as well. I usually use the stick on the left hand and the trackpad on the right one. You can also go back and forth while playing.

does that require tilting the device?

Yep, you can set it to activate only if your finger is resting on the right joystick. Very useful for precise movement, just bring the camera in an approximate direction with the stick and do the rest with the gyro control.

For the more popular games there’s usually a few community profiles you can download and try before messing with Steam Input yourself.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

Hmm I’m not sure I like the idea of tilting the device - with the steam deck you’re tilting the screen too. Doesn’t that impact your view of the screen?

But I’m definitely gonna try your trackpad suggestion. Thanks, I’ll see how it goes. Do you use it in hectic situations - like doom etc? Or is it better for sniping and stuff where you have time to aim?

domi,
@domi@lemmy.secnd.me avatar

Doesn’t that impact your view of the screen?

Depends on the sensitivity you configure, usually you only tilt a few degress. I do prefer it on a Dualsense controller though with no display attached to the controller.

Do you use it in hectic situations - like doom etc? Or is it better for sniping and stuff where you have time to aim?

Usually for instances where I have time to aim. I have seen quite a few people who are really good with the trackpad but I’m more of a mouse or gyro control guy.

Trackpad rules in strategy games though.

metaStatic, do gaming w 7/7 of Required Countries Have Met the #StopKillingGames EU Petition Threshold.
@metaStatic@kbin.earth avatar
ProdigalFrog,

May I ask why?

DmMacniel,
@DmMacniel@feddit.org avatar

Ah yes the guy who refuses to talk to Ross, who has no idea how citizen petitions in the EU work and who has a vested interest in this failing. Surely a voice to listen to regarding this petition.

Joelio,

I think the guy is smart, and I used to hold his opinion in very high regard. But after he shat his opinion out and just doubled down and refusing to talk with Ross after calling him and his movement “scummy” I lost alot of respect for him. The dude can make 2 whole videos shitting on Ross and the movement but won’t talk to him about it? fuck off. Every time I watch a video of his he just sounds so pretentious to me now. And for someone that shines his “20 years of gamedev” purple heart badge every 15 mins, he acts willfully ignorant to the years of people self hosting reverse engineered WOW servers acting like its impossible for the community to keep these games preserved.

mormund, (edited )

Weird as hell take. His first example is League of Legends. Yes it is client server based, so give people the server binaries. Despite me not liking the game itself, LoL is huge and it would be shame to lose that history whenever it inevitably dies out.

And he mentioned that if this law would go through, no one would build live service games anymore. Oh no what a shame that would be… And it is absolutely wrong. Because guess what, the OGs of live service games, Valve, would need to do nothing at all if this went in to action. You can play TF2, CS2 (and yes even CSGO) and DotA 2 today by just running your own server. It’s not that hard.

Edit: Somehow I brain-farted live service as live action, woops

Joelio,

I’ve even heard that during big league tornaments, like LCS, Worlds, and other major events, the matches use LAN to minimize lag.

Devorlon,

Imma break down their points and provide my own counter-arguments:

Client-Server model games can’t be client only because people could cheat

The publisher can provide the executable for the server portion of the client-server game at no cost to them.

The Crew was online only and had been running for 10 years, for it to continue running would cost Ubisoft more money and squeals provide the same experience with continued support

The publisher can provide the executable for the server portion of the client-server game at no cost to them.

Excessive red-tape / Government overreach

I like my government regulating massive corporations who exist in one of the largest industries, the move fast and break things mentality is detrimental to our society.

You bought a licence to the game not the game itself

That’s fucked up and shouldn’t happen. Why you ‘buy’ something, be it a game, movie, software, car, house. You should have the freedom to do whatever you want with it.

The initiative would damage live service games which provide value outside of just the game (online friendships).

Live service games can still do this under the initiative. Publishers might make less live service games but that’s their problem, not the consumers.

In the comments he adds counter-arguments to why publishers shouldn’t provide the server executable. Focusing on how monetisation would work:

If we don’t allow monetization - Who would be the party that enforces non-monetization of that server? If it’s the government I feel like we’re making an insane amount of red tape. If it’s the original company then this doesn’t work if they shut down.

If the company shuts down then it’s no longer an issue because no-one is losing money from the game servers now being monetised.

If we don’t allow monetization - Who is going to pay for the hosting if the servers cannot be monetized? If they cannot be monetized then these servers will also eventually shut down due to cost. We don’t up preserving games like this we just shift their death down the road.

The community, there are entire operating systems that are provided by volunteers for free with no advertisements. Providing the server executable does not shift their death down the road as anyone can run it going forward.

If we do allow monetization - This leads to a really weird attack potential if people can monetize the servers. You make an awesome game that has a small community. I want to monetize that game and run my own servers. I create a shitload of bots and constant exploits to erode the game and your business. Your business closes and you now have to give out server binaries to keep the game in a playable state. I can now profit off your work via private servers. This isn’t unlikely as we’ve seen mass attacks such as with TF2 We actually see echoes of this in the mobile market already as well. The only defense right now is DMCA or other takedown measures. Devs legitimately have very little protections as-is and this would erode that further. This creates an incentive for abuse where the abuser is protected as they are within their legal right to operate said “abandoned” games servers.

An odd straw-man, as for a small studio to develop a free to play, live service game to then have their game targeted by nefarious actors using a denial of service attack will only happed if the game is popular / good, in which case the developers should be making enough money to invest in protections against said actors, e.g. the IPs can be tracked and forwarded to the relevant authorities as orchestrating a denial of service attack is a crime.

That scenario isn’t anything like the TF2 situation, whose bots are ran by frustrated community members in an effort to have Valve continue updating TF2. Private servers can also be ran for TF2 as I write this, and the game is still being ran by Valve.

The only defence isn’t takedown measures, since the developer is running the game, as Thor said in the video, the developer can ban the bots.

rtc,

Details. I like it. Verifiable details.

And I dare say, accurate too.

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