I use paper because the game tends to crash when I tab out to figure out where I was supposed to go. And then it won’t launch again until I restart my computer.
I play pretty much everything on my steamdeck. For price vs usability, it’s incredible. It’s also nice that you can get an idea of how games work on it before you buy them, so you don’t get stuck with a game that won’t run on your computer.
It’s also nice that you can get an idea of how games work on it before you buy them
Oh interesting, you mean like the “verified on deck” thing? Or are performance stats accessible easily? I don’t have one so I’m not exactly sure, but this does sound nice. I feel a lot of stress sometimes if I need to spend a long time playing with graphics options during the 2 hour refund window
So, you have deck verified vs playable vs unsupported and you have protondb scores to let you know how playable the game should be. Beyond that, developers try to hit steamdeck playable as a development goal. They won’t try to optimize for your computer, since they don’t know what you’re running, but they have the specs for the steamdeck, so they try to make it run on that!
That’s definitely an added bonus. Having been a console player for the majority of my life, learning and researching parts and compatibility has been a bit confusing for me. Especially since I was planning to build a Linux machine. I like that building a PC offers versatility and an opportunity to upgrade parts down the line for a better experience/ longer lifespan, but there’s something to be said for the convenience of knowing that something will just work out of the box
For the hardest dungeon you have to solve a crossword puzzle. In the game you can read a long story that contains all the answers but the puzzle is in a huge labyrinth far away from that story and it would be too tedious to change back and forth between the two.
The manuals of the games (it’s actually two games combined into one even larger game) have dedicated blank pages for notes at the end. I also had the way to the boss of the second game written down there.
Back then it was quite common for RPGs to have space for notes in the manuals.
I played that long ago (I had a MM1-5 collection on a CD-ROM).
I finished the Clouds of Xeen side without much trouble, I was even surprised when I realized I had found that part’s ending (I think, anyway). But I never could do any progress on Darkside… Not sure what I was missing.
Darkside is considerably harder. It’s easier when you finish Clouds first but you quickly reach a point where it also gets harder. I think a balanced party composition is also even more important.
When I was a child I didn’t understand that it was turn based. So whenever there was a monster I rapidly clicked the fight button without much regard to strategy. Made it even harder. Don’t think I managed to beat either game back then.
You have a narrow taste in games and that’s perfectly OK, nothing to be ashamed of at all. Enjoy what you like. You have no obligation whatsoever to play the newest, most popular thing just to keep up with the gaming Joneses. The list of popular games I haven’t tried myself is MUCH longer than the list of them I have played, either because they don’t appeal to me or I just don’t have the spare time or money, and I am 100% fine with that. I buy the games I know I’ll put time into and enjoy and don’t worry about the rest.
I ended playing Deus Ex for the 10th time last week and I realized there’s not many big budget titles that I like that shipped past 2017. The attention to detail, system complexity, and writing quality is just not there anymore. Its all slop. The last one that I can even remember with any fondness…is Arkane’s Prey. Well that’s not true, I dig Metaphor ReFantazio’s (sic) art style. But I’ve played JRPGs.
I think the AAAs are cooked, folks. But Indies? Have you heard of Mouthwashing? Empires of the Undergrowth? Satisfactory? Those are my timesinks and what sticks in my mind the longest.
I myself get bored of the games quickly, imo. I guess when I feel like devs are ‘cheating’ I lose interest.
Some examples:
Batman Arkham Asylum: Gave up I got to Killer Croc level. Didn’t like how the stealth/action game turned into precision platformer.
Batman Arkham City: Stopped at Mr. Freeze level. I looked up how to beat him and turns out I had to follow specific moves to defeat him. Ain’t got time for that tbh.
Spider-man: Stopped at Rhino + Scorpion level. Again with getting Rhino to headbutt a wall, under heavy load to drop it on him to stun him and beat him up? Bye.
Life Goes On: Gave up on a level where timing was crucial. Until that point I focused on steps to solve the puzzle but at this stage, even though I knew what to do, timing was too important and I haven’t got those reflexes or patience to replay the level again and again.
The Xbox 360 uses a processor with a different instruction set which means the executable on the disc simply isn’t compatible with the Xbox One and Series X|S. For those, Microsoft have worked with game vendors to convert the executable (from binary, not source) to the other platform: “static recompilation”. The new executable must be downloaded to play the game.
For the Xbox One, the architecture is very similar to the Series X|S so it can mostly just run it like you can run Windows 7 games on Windows 11 with compatibility tweaks applied by the operating system.
Found all the collectables and filled out the ability tree in Control! I'm a little sad to put this game away, but there's not much more I can do in it. I could try maxing out the weapon mods, but there really is no reason to do so, so I'm moving on.
I was holding off on restarting Alan Wake 2 until after the Thanksgiving holiday, so I've been back at it again with Subnautica. I've got three bases so far, and now I'm working on building out a bunch of ion batteries and power cells for my equipment and Cyclops sub. I really wish you could get the ion stuff earlier in the game, since it's fairly close to the end, but I'm going to see what more I can do before finishing this out.
If you’re into older rpgs, i would wholeheartedly recommend the Gothic trilogy. Will fit just under 5$, but they’re absolutely insane value for the money. With that you’ll also get Archolos for free, which has blown all expectations away entirely. This mod ended up being better than a lot of big-budget titles I’ve played, and they’ve done it all out of pocket
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