bin.pol.social

RizzRustbolt, do games w What game surprised you with their length?

Dragon’s Dogma 2. IYKYK

bruhsoulz,
@bruhsoulz@lemmy.ml avatar

Yo been Waiting to get to try this, how big of an upgrade is it over the first one? I only got like 10-20 hrs in that but I’ve to admit its a very unique game and its been on my list

RizzRustbolt,

It’s… complicated.

bruhsoulz,
@bruhsoulz@lemmy.ml avatar

I see xD

JokeDeity, do gaming w Is there any (single player playable) game with $10 which has made you point any go "haha" or given you an equivalent feeling because it was that enjoyable for every moment you played it?

I’ve never pointed and laughed. I thought that only happened in cartoons.

wacpan, (edited ) do cyberbezpieczenstwo w Sprzyjające prywatności platformy do tworzenia stron internetowych
@wacpan@szmer.info avatar
Passerby6497, do games w Is it time to start a campaign against kernel-level anticheat?

And while Microsoft fucks up plenty, at least they’re a corporation with a reputation to uphold, and I believe they even have a QA team or 2.

Lol. Lmao even

lnxtx, do cyberbezpieczenstwo w Sprzyjające prywatności platformy do tworzenia stron internetowych
@lnxtx@feddit.nl avatar

Masz na myśli SaaS czy opcję self-hosted?

ModernRisk, do gaming w Is there any (single player playable) game with $10 which has made you point any go "haha" or given you an equivalent feeling because it was that enjoyable for every moment you played it?

I bought Hollow Knight for €7,50 long while ago and it was such an amazing game. Loved every second of it. The characters, story, world-building, it’s all immensely well done and you can notice it’s done with their hearts-content.

Another game that I bought on sale, that was below the €10 were the Ori games. The story was incredibly good (especially of the first game), got me teared up at the end lol. and liked the platforming too. Preferred the combat of the second game though.

Quantum Break is another one I bought on sale below €10; The story was decent but got me thinking ‘‘imagine people found an actual way to do this’’.

rtc,

Sounds interesting. Hollow knight I have already.

frank,

The second Ori game’s story is so good and absolutely had me and my wife bawling during it

Deadrek, do games w What game surprised you with their length?

Astlibra: Revision

I’d put a conservative minimum first playtime at 60 hours… For slower, completionist, players? 80-100 hours.

If that first playthrough is on the impossible setting?.. I don’t wanna think about it. Lmao

iamtrashman1312,

Well thanks, you just promoted one of my steam wishlist items higher lol

ampersandrew, do games w What game surprised you with their length?
@ampersandrew@lemmy.world avatar

Developers are demonstrably not getting more efficient with their content. More content means more assets, and that’s why development timelines have only gotten longer over the years.

electric,

Yeah, games take time to make. It’s good that they have more content now. Do you not remember how short campaigns used to be?

ampersandrew,
@ampersandrew@lemmy.world avatar

I do, and I miss it. I’m far more likely to feel these days like they made too much game to its own detriment than to make it a length that felt better for the game’s pacing. Baldur’s Gate 3 was phenomenal from start to finish, but games frequently come in at a third of its length and feel like they were longer than they should have been. Lots of games transitioned to open world that used to be linear, and the open world is little more than a menu that makes it take longer to select your mission, because you have to travel there. They create checklists of busy work to keep you playing worse content between the moments that you actually want to do, like the side missions that litter modern Assassin’s Creed games with progression gates. I didn’t know how good we had it when we got FPS campaigns between 8 and 12 hours in the years following Half-Life 1, because they’ve been so rare since Titanfall 2 came out 8 years ago. Games being longer now is not solving a problem that I had, and I’d argue it’s often creating problems.

Maybe you prefer your games longer, and good on you if you do, but it’s most definitely not due to developers getting more efficient with their content. For one reason or another, because you’re demanding it as the customer or because modern asset pipelines make it make the most fiscal sense, they’re just spending more time making the content.

electric,

You can still get short games, you just won’t find them from AAA developers anymore because publishers want big games with bigger profits. Titanfall 2 was a great campaign even if short, but Halo 5 was the last short game we had and people threw a shit storm (rightly, it wasn’t near the quality of TF2 and had other issues).

If you want short games, the indie space has you covered. Always small games out there releasing.

And game devs have certainly not become inefficient, it’s just the standards of quality are higher. People still want more complex, better looking games. And I don’t mean just graphics; unique art styles are all the rage. Games like Balatro and Cruelty Squad prove graphics aren’t everything as long as you keep a cohesive style and have good gameplay to back it up.

Personally though I avoid small games. I’ve had my fill of them growing up, I’d rather play big games with open worlds and all that jazz. I want to be invested in these worlds not play and forget.

ampersandrew,
@ampersandrew@lemmy.world avatar

I agree that AAA developers are the ones typically not making short games, and I agree that I am well-covered by indies. I didn’t mean to imply otherwise. FPS games are about the only genre I feel like I used to be well-served in that indies haven’t quite picked up yet, so I can’t really just “go elsewhere” these days to scratch that itch (but games like Mouse: P.I. for Hire may be the start). But I was really just arguing against the efficiency part. I don’t think they’ve become less efficient at making content, but they’ve seemingly stayed exactly as efficient and just spent much longer doing it. I don’t find that a big open world makes a game any more memorable, especially when it exhibits the negative trends of filler and bloat I mentioned already.

_NetNomad,
@_NetNomad@fedia.io avatar
eddanja, do gaming w Inspired by another post

As long as she’s not Mary Skywalker Sue then I’m all for it.

RedWeasel, do gaming w The Cyberpunk sequel should stay in Night City

I wouldn’t mind a different city, or multiple cities.

waterproof, do games w Do you have any recommendations for casual games?

I think Burnout Paradise can be good for this, you can just start the game, drive around, have fun and leave whenever you want.

wonderfulvoltaire, do games w Do you have any recommendations for casual games?
@wonderfulvoltaire@lemmy.world avatar

One Finger Death Punch 2. You get two buttons & a solid upgrade path for endless kung fu.

PerogiBoi, do games w Do you have any recommendations for casual games?
@PerogiBoi@lemmy.ca avatar

Snowrunner! Take everything at your own pace, drive around in some beautiful and horrible to drive in sceneries, get paid and upgrade and buy more trucks

Rhynoplaz, do games w Do you have any recommendations for casual games?

Here’s a slightly different spin on “computer games”

I have Boardgamearena.com in the background of my browser. I often have a few board games going at once. You take your turn, and it alerts you when it’s your turn again. There are also games you can play solo if you don’t wait to wait around for others.

FrostyCaveman, do gaming w *Got away safely*

Do you have a single fact to back that up?

otp,

That they got away safely? Maybe the fact that they’re on Lemmy

samus12345,

Hope they didn’t drop too much money when they ran away.

Nasan,

It’s all in the numbers. Number one, that’s terror.

FrostyCaveman,

Terror built into the system.

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