I’ve been to a few conferences that did things like this (that predates “AI”) and it is actually a REALLY good idea that encourages people who are just there to give a talk or who are socially awkward to actually network.
The key is that it needs to only make suggestions and not actually send calendar invites. And it needs to be opt-in until at least one human says “Yeah, that is a good idea. See if Fred wants to meet some time tomorrow” and only then do the other parties get a push/email asking if they are free.
The RTS genre is sorely lacking. Even if they don’t make a successor to the competitive multiplayer success of SC2, I would be happy with a good campaign.
It’s worth it! I am still chipping away at Expedition 33 as well. I’m in the endgame portion now but just don’t have a lot of time to game at the moment. I’d like to eventually do NG+ and 100% everything.
Thank you for enlightening me with this masterpiece. I will forever repeat this every time i replay the game while struggling to kill those crabs for food in that godforsaken cave
In no particular order, and without adjusting for recency bias:
Single player
Hollow Knight
Undertale
Outer Wilds
Multiplayer
The Finals
Awesomenauts*
YOMI Hustle
Right now the game is in a weird state where the original company who owned it went backrupt, and the game is in the process of being revived by a different company. In the meantime, the already low player count got lower. On top of that, there’s two versions of the game: an old version that used Steam matchmaking (as the matchmaking server went down when the game original closed); and what had been the current patch, being accessible on a beta branch, which currently has issues making it hard to actaully play a match.
Disco Elysium sits completely unchallenged at the top spot as the most meaningful experience I’ve had playing a video game. I resonated deeply with its themes and its main character as someone who has struggled with depression, addiction, obsession and trouble moving on. It’s an astonishing achievement in both writing and in the use of a game as a storytelling medium, an one of the best ever examples of “video games as art”.
The rest of the list is almost impossible to order, because there are so many different ways to rank them. Games I’ve played that I think are the objectively best? Games I would like to just sit down and play right now the most? Games that made the biggest impression on me as a person, especially growing up?
Regardless, it’s probably any two out of:
Dark Souls 1
Baldur’s Gate 2
Civilization 5
Final Fantasy VI
Need For Speed: Most Wanted (2005)
Bioshock 1
STALKER SoC/CoP/Anomaly
Alan Wake 2
Fallout: New Vegas
Vampire the Masquerade: Bloodlines
EVE Online (up until 2015-16 or so)
Will probably add Expedition 33 to it in the future, but need the dust to settle on it first. EDIT: Hell, Blue Prince has a good shot at making the list too.
EDIT 2: Somehow forgot Dishonored 1&2 and Splinter Cell: Chaos Theory. It really is impossible to list just three!
I love Wind Waker so much. The Triforce quest toward the end gets some heat, but I think it’s great. Sailing around the open ocean and exploring the islands is the best part of the game. Wish they would have kept some of the cut content and had another dungeon or two, but still overall one of my favorite Zelda games.
The Triforce quest was somewhat nerfed in the remake. You get some fragments immediately instead of finding a map to them.
And the new sail kinda makes wind control useless for sailing which I’m honestly not sure I like. This is just a part of the game’s theme they cut, there is such a thing as too convenient IMO.
I don’t think I hate the triforce quest as much as I see others, as I do have some fond memories of it. Just it drags on a little too long. I disagree with the people who want it cut entirely, but I can respect their opinion. The cut content is so fascinating too. I remember hearing the Iron Boots were cut, and it’s always triggered this sort of morbid curiosity where I can’t help but wonder what it would have been like to keep them.
Counterpoint, like, I can draw things, but I can't draw people, but I have used AI to generate pictures of people that I can then trace to learn how to draw people, and because it's a new person, and it's something I'm in control of, I feel more encouraged to fire up Krita and work on my drawing.
I still suck, don't get me wrong, but I have done more artwork since having access to AI art tools than I did for several years prior to that.
There's just something about having an idea of knowing what the finished output is supposed to look like that helps me figure out how to draw what I'm supposed to draw.
And eventually I will be fully drawing my own stuff from scratch, thanks to using AI as a self-learning tool.
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