I think elevators are fixed height. You go underground once. Then when you’re about to go back up again you end up going down instead. So now you’re down 2 levels. But you never go back up 2 more elevators so the ground level when you get back up way lower than the ground at the start.
To me it reads: “Did you know? This level of halo has an elevator so part of it is above another part.” Yes, that’s what elevators do.
Yeah that’s basically it, just a very video game-y thing where environments can be radically different without the player noticing. It’s just the discrepancy between where the game says ground level is.
I opened it in blender to make a better comparison, the difference between the two ground levels is about 150 meters, and close enough that it doesn’t make a lot of sense. Which is fine but it’s just kinda fun to see, like one of the VFX things where if it is a good movie you don’t notice until someone points it out.
The original Mass Effect was great, a classic, but 2 and 3 had less and less of what I’d loved about the first game. By the time I got to 3, I was playing because I felt invested in the story and characters, not because I found the gameplay enjoyable. Andromeda wasn’t quite as enjoyable as ME1 to me, mostly because I didn’t connect with the characters as much, but the story was surprising and original, fights were exciting, and the gameplay had a lot of interesting new elements that made the scenario feel immersive. It’s really too bad that so many people didn’t like it.
I really wish this had been one for me, but I’ve never been able to make it more than halfway through despite a few good faith attempts. I am really glad you had a great time with it, though!
The beginning of the game is really bleak, but it makes the scenario of trying to colonize a lifeless planet feel all the more real IMO. After you meet aliens and start terraforming planets, it starts to be more what people wanted out of it, I think.
Yeah, instead it was quarter-munching arcade machines, obtuse puzzles to sell strategy guides, and individual games that could cost up to $90 in early 90s money.
I’m very sorry to hear about your situation! I wish you a quick recovery. Your posts are my favourite part of this community, so thank you very much for taking your time to ramble with us for a bit :)
The first level literally is designed to progressively teach you everything you need to know how to play the game and it doesn’t even have a single line of text to do it.
Although I do have to say it is a bit funny that Dark Souls’ tutorial is just some messages on the ground and the first one tells you how to move. But you have to move over to it to read it in the first place.
I have it running on Linux and Windows 👍 if there are playtesters for Linux or MacOS I will provide builds for those, MacOS is untested however I’ll have to borrow a MacBook from someone :)
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