The souls games, and Bloodborne in particular, can be hard and frustrating.
But with the right mindset everyone can beat them.
You don’t need perfect reflexes, you don’t need to learn super complex combos.
You do need to realize that (at least in the beginning) you are not super strong compared to the enemies you encounter.
If you start the game for the first time and run into a big group of enemies, you WILL die.
Then you learn to not do that and try to aggro one enemy at a time.
This goes for many more situations.
At first you won’t know how to approach some of them and you will die. And sometimes you will die twice and lose your hard earned resources.
This can be frustrating. And sometimes the camera was a bit buggy or your dodge didn’t work the way you thought it would.
But most of the time you could have done something different to avoid death.
And FromSoftware is quite good in giving hints what that is.
If you die in similar situations, there is usually a way to approach them differently.
That also goes for bosses.
And then there is the big open secret, you can simply level a bit more than absolutely necessarily to make souls games significantly easier.
If you only need to hit the boss 20 times instead of 30 and you survive his 3 hit combo and can heal back up instead of dropping dead after 2 hits it becomes way more manageable.
This is not necessary, people beat those games with base level running around naked with giant clubs, but not in their first run.
Use items, upgrade your weapon, level up your character, and the game will not be so grim.
But be prepared to not be able to rush through all the content without being challenged or using your brain.
Oh and if you choose to play Bloodborne (my first souls like and still one of my favorite games of all times) just enjoy yourself.
Every weapon is 100% viable.
For the first run the Saw Cleaver (R1-L1-L1) and the Axe (long R2 in two-handed mode) are slightly easier than the pimp cane, but again, every weapon is viable.
Just have fun with it, the games are classics for a reason.
Might be better off building a new one in the US and shipping it with your other stuff. Sales tax (import tax?) is pretty bad for electronics in the EU, stuff is a lot more expensive. Everything costs pretty much ~30% more.
You can package the computer in the box of the case and maybe take out the gpu and/or the cpu cooler and pack that separately so it doesn’t break in shipping.
How much stuff are you bringing? Are you getting like a shipping container for furniture, etc. or just essentials? Are you staying in one spot for long? If not, gaming laptops might suit you better (once again, cheaper to buy in the US).
Remember that prices in the US are before taxes (VAT) since they differ for each state and are calculated during checkout. I think I’d prefer to move -> buy than to buy -> move.
Very very little to move. Just what we can carry onto planes basically. Hoping to stay in a spot for many years, but you never know. The packaging is a good idea, I should price compare properly
That makes sense then, I wouldn’t trust the plane luggage handlers with the pc. In that case you’re probably right to sell. I would still price compare for a gpu or cpu and get the rest of the build later, but also heavily factor in the hassle of carrying stuff and basically not having a warranty for parts that you bought in the US.
I did actually move with my gaming pc twice. But I had most of my stuff shipped in a truck and only the essentials on the plane. You’ll probably end up having limited space/weight in the checked luggage anyway. Gool luck with the move!
Yeah, a truck would make me feel better. It’s definitely a risk to move it myself uninsured. For comparison, looks like post tax prices delivered of ~14-18% more in Denmark than the US where we are.
That’s a fair bit, but I’m not sure we’re in the market to try this hard to save a few hundred dollars in such a massive move. I lean towards selling, especially once we packed a big suitcase and it went VERY quick with stuff we love lol
Doom 2 was already covered so I’ll go with Roboquest, indie arena roguelike shooter with randomized weapons and perks but static arenas/mobs/bosses. Once you get a handle on the movement it’s one of the comfiest shooters I’ve played in years.
It’s worth noting that the “scary” parts of the Outer Wilds DLC (are very mild, and) are not mandatory. That is to say, for the most part, if you find solving a part of the game too stressful, try approaching it differently.
I loved the base game and DLC. Should be the top of any backlog IMO.
I guess the level of scariness is subjective, at least from what I’ve read not everyone seems to agree that it’s very mild :P But I’ll definitely play it eventually, the base game is one of the best games I’ve ever played.
I'm now imagining something like a gardening game where you shoot seeds/water/fertilizer into the dirt or something... or an Animal Crossing game where you fire furniture out of a gun for the animals to collect...
I remember being stuck at one point as a kid. Eventually I gave in and ordered the official hint book. Mind you, that meant physically mailing a paper and I guess the money to the company and then waiting several weeks for the reply.
I finished the game two days before the book arrived (use physics book with horse). But it was still worth it. The book also contained a novelization of the story written by Bernard. Title: My Physics Adventure or It’s Never Too Late To Stop Polution So Let’s Start Yesterday
It’s easy to avoid the worst offenders. Also “live service” is a very broad term and covers a lot.
One aspect that I really don’t like is when games just seem to hang on too long with updates and/or DLC. Be proud to finish the game and move on to something new (looking at you The Long Dark…)
I liked that No Man’s Sky basically became an online space game with the yearly updates, and look at that, it still has an offline mode! It’s not impossible at all.
To raczej dwa różne produkty. Signal to komunikator a matrix to raczej takie odkrywanie IRC i XMPP na nowo pod nazwą która skutecznie utrudnia poszukiwanie informacji o tym cudactwie. :D Tak to raczej widzę…
@wariat czy moglbys nie odstraszac ludzi od Matrixa nazywajac go cudactwem? IMO to bardzo dobry komunikator (tzn. standard komunikacji - Element to nakladka frontowa, jedna z wielu), wygodniejszy niz Signal... :P
Wszystkie są komunikatorami wiadomości błyskawicznych (“Gadu-Gadu”) z opcjonalną historią korespondencji (+/- ustandaryzowane dla XMPP/Jabbera, Matrixa i chyba Signala, niestandardowe dla IRCa), zatem wraz z wątkowaniem to hybryda komunikatora z forum/BBSem ala #Slack, Discord, Google Chat, Mattermost. Signal bez szczególnych zabiegów wymaga do instalacji smartfona (którego zapewne nigdy nie będę miał, stąd znam jedynie z teorii), natomiast jego twórcą jest cypherpunk i anarchista informacyjny Moxie Marlinspike, dostarcza przeaudytowane szyfrowanie tzw. end-to-end; podobno jest też stabilniejszy i bardziej dojrzały od Matrixa (i protokołu, i wiodących klientów; ja siedzę na niszowym ala IRC, więc ponownie – niemiarodajnie).
It’s funny that you mention the iPhone - a device that had zero innovation compared to its competitors, and just managed to take the market because of marketing.
(And while I didn’t own a Symbian phone myself, a good friend did. Oh, but what I owned was a tablet computer. Way back in 2002. And now you will likely call me a Revisionist again, because I owned a device before Apple invented it…)
I’m aware of Symbian, it ran on over half of the world’s smartphones before 2009. It’s not some hidden knowledge.
You’re the one who said it had zero innovations, which is patently false. Here’s a short piece from AllAboutSymbian.com on the topic. I never claimed they invented the smartphone or anything like that, but it’s obvious that you think I did since you added that part about the tablet.
This conversation is not worth my time, you’re free to think whatever you want. Have a nice day!
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