bin.pol.social

SomeBoyo, do piracy w [Request] Remove ads from Duolingo?

You might try a modded apk, but those can be sketchy at times

22rw,

Talking about modded apks, this one works for me:

aHR0cHM6Ly9tb2R5b2xvLmNvbS9kb3dubG9hZC9kdW9saW5nby0yMTM3

VirusTotal scan results

can, (edited )

bot had too much to drink below

Just keep scrolling

radix, do piracy w [Request] Remove ads from Duolingo?
@radix@lemm.ee avatar

Seconding the DNS suggestion. Specifically I set my DNS to dns.adguard-dns.com and that does the trick for mobile games and such.

Lojcs,

Duolingo stull shows an ad for the premium if no external ad is available iirc

radix,
@radix@lemm.ee avatar

Ohh, got it. Yeah, I don’t know of a way to get rid of that. I’d guess Revanced, but I haven’t used it myself.

Apollo2323, do piracy w If all adblocks get deleted, would you still pirate?

Blocking ads its not piracy.

theKalash, (edited )

I think it’s a qoute from some sitcome, I don’t remember where I heard it. But it’s “Not watching the ads is like stealing TV!”. And it’s about just changing the channel during an ad break. It’s clearly a joke, too. But maybe some people actually believe that.

wolfshadowheart,
@wolfshadowheart@kbin.social avatar

It's quoting Linus Tech Tips. And he's being mostly genuine about it.

Sina, do piracy w A way to disable laugh tracks?

I don’t recommend doing this. The dialog is far worse with the awkward gaps of silence.

I remember watching a few short vids on Youtube where people were making claims that Friends is unfunny garbage with out without the laugh track, but the truth is the awkward silences kill all jokes.

LiamTheBox,

Couldn’t they just skip the silence?

ZugZug, do games w PSA: If you still have a Mojang account for Minecraft: Java Edition, you have less than a week left to migrate to a Microsoft account to avoid profile deletion

RIP all my accounts…

aesopjah, do games w PSA: If you still have a Mojang account for Minecraft: Java Edition, you have less than a week left to migrate to a Microsoft account to avoid profile deletion

So you’re saying there’s still time, cool I’ll get around to that Later. …

kaitco,

Does Lemmy.world have a remind me bot?? 😂

BrownianMotion, do piracy w What is your go to music grabbing solution?
@BrownianMotion@lemmy.dbzer0.com avatar

I use Lidarr for most music grabs. spotdl when Lidarr fails to find (which is uncommon since I use usenet). Then I use beets to manage music files <a href="">https://github.com/beetbox/beets</a> .

I have beets setup to run as a cron every 10 min, and it looks in the location that nzbget downloads to, and it automatically converts, fixes ID3s via musicbrainz db, and moves the completed files to my music section. Anything that beets doesnt see as a 95% match, I then manually run the script and choose the correct musicbrainz ID for the band/album.

Baku,

I like this approach

BrownianMotion,
@BrownianMotion@lemmy.dbzer0.com avatar

It works well, and you can trigger LMS (logitech media server) and Airsonic to update automatically. So if something goes in all automated, then your players will also ‘just’ have it available.

Baku,

That sounds like a dream. We’re there any specific tutorials you followed and could recommend or did you just try to click things into place until it all worked smoothly?

BrownianMotion,
@BrownianMotion@lemmy.dbzer0.com avatar

So Lidarr/NZBGet (or whatever you use) are pretty straight forward.

It gets complex with beets. Not that it is inherently complex, it just has an absolute shit ton of options. You want to start with a yaml config, and just get the feel of how it operates. There are lots of “howto’s” online, but unfortunately “beets” is a way to simple search. So you need to beef it with some specifics related to ahem music.

The manual and github do have it well documented. I would suggest starting with a subset of your collection, and just tinkering, (move files from /home/a to /home/b, convert to mp3 and fix ID3). It comes together pretty quickly. But the configurables of beets is crazy (in a good way).

Other things like triggering scans from LMS etc, they are documented on their respective sites.

I’ll fess up - its not immediately for the faint hearted, but its probably not that hard for most people - who actually read documents and learn.

BrownianMotion,
@BrownianMotion@lemmy.dbzer0.com avatar

Here you go, someones (slightly horrid) basic layout of how it can work.

https://lemmy.dbzer0.com/pictrs/image/8b854b98-c047-4b74-8395-8f8747578c4c.png

You do not have to run a local of Musicbrainz (I do - because I can, it removes API limits but its expensive in storage and data) just point to the public instance. Also you could do Headphones, but I moved away from that years ago and have had a much happier experience with Lidarr.

bloopernova, do pcgaming w Is there a mouse that vibrates?
@bloopernova@programming.dev avatar

I’d like a mouse with variable friction. Pair that with haptic feedback and you could make some very cool use cases, like simulating lock picking in RPGs.

JokeDeity, (edited ) do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

Not exactly the same but sort of related: the first time I played the New Vegas DLC Honest Hearts, I accidentally shot a character that is meant to be a companion, turned him and essentially all quest characters hostile and basically forced the game to direct me from the opening of the DLC to the final mission because I couldn’t do anything to side with anyone. I thought it was the shortest most bullshit DLC with not nearly enough to do for at least a few years before I played it again and realized how much I missed.

Mr_Buscemi,

Dog/God?

JokeDeity,

No that’s Dead Money, this was Follows-Chalk.

Mr_Buscemi,

Ohhhh lol I got the names confused.

I’ll have to try that in a playthrough one day to see how it goes.

JokeDeity,

But that is one of my favorite characters in the whole game.

Solaris1789, (edited ) do piracy w OST For Games
@Solaris1789@jlai.lu avatar

A lot of them are on youtube and can be ytdled (thanks to the random heroes who upload them full)

LoamImprovement, do gaming w What are some games that "spin" failure states?

Disco Elysium is probably the best implementation of the ‘Fail Forward’ ideology I’ve seen in a game - not ‘Game Over’ per se, because running out of Health or Morale will give you a game over, along with some nonstandard endings, but failing important story-related checks doesn’t lock you out of the story, you’re just encouraged to go explore other parts of the world - raising the skill associated with the check you failed opens it up again, and certain objects, thoughts, or interactions can also open them up again. In the same vein, failing noncritical checks can often lead to more interesting and/or advantageous outcomes than succeeding. As an example:

spoilerOne red check (noncritical, can’t be retried) you make early on is to try to remember your name via Conceptualization. Succeed, and you’ll just admit to yourself that you can’t remember. Fail, and you immediately land on ‘Raphael Ambrosious Cousteau.’ You can then spend the rest of the game referring to yourself as RAC, with humorous reactions from pretty much everyone who hears it, and if you do it enough, you unlock a thought that raises your Savoir Faire and Espirit de Corps skills.

Great game, by the way, highly recommend.

lloram239, (edited ) do gaming w What are some games that "spin" failure states?

Prince of Persia (2008) is a game where you can’t die. You get a companion, Elika, early on and whenever you are on the verge of dying, she jumps in and rescues you. They even use that mechanic for a little puzzle later in the game where you have to find the real Elika out of a bunch of illusions and the solution is to

spoilerjump of the nearest ledge towards your death, real Elika jumps in and saves you.

All the Wing Commander games featured branching story lines, where things would take different paths depending on if you lost or won a mission. Even if you got yourself killed you still got a funeral cutscene ending your story instead of just a Game Over screen.

Eurofighter Typhoon had an interesting concept where you took controller over multiple pilots at once across a lengthy war campaign. You could switch between them freely at any time, the remaining ones switch to AI when not controlled by you. If one got killed, injured or ended up as POW, you could just switch to another one and continue as usual. The missions you would have to fly were dynamically generated based on how the war progressed and your success and failures. Basically a flightsim with an RTS running underneath, along with story cutscenes for some important moments. The game had some rough spots and arguably EF2000 or Falcon 4 did the dynamic war campaign better, but at least on paper what Typhoon was trying to do was really interesting. Rather sad that 20 years later we still hardly ever see games that do the small scale and large scale simulation at the same time.

Ganbat, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

Hitchiker’s Guide to the Galaxy. If you don’t grab the newspaper at the beginning of the game, you get totally softlocked near the end.

bob_lemon, do gaming w Are there still any solid, updated minecraft modpacks around?

www.curseforge.com/minecraft/search?class=modpack…

Here’s a whole bunch of modpack on Curseforge. There’s some more on FeedTheBeast, Modrinth and ATLauncher (I think). The scene is alive and well, although many of the old mods (like buildcraft and industrial craft) have long been replaced by newer mods.

Your best bet on jumping back in is a quest-based pack on a fairly recent version of the game. The last one I played was FTBSkies, which was pretty cool and included questlines for all major mods to guide you.

DrQuint, do games w What are some good funny games/mods out there?

Game with comedy at its core?

Jazzpunk. It’s an absurdist spy thriller. VERY absurdist. Every stage is basically a bit.

bionicjoey,

Jazzpunk is like the Naked Gun of games

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