I recently played through all three Thief games. Start with Thief: The Dark Project, then Thief 2: The Metal Age. Finally, Thief: Deadly Shadows is a bit controversial but i still think its worth a playthrough. Don’t bother with Thief (2014). They are old but IMHO some of the best stealth games made to this day. If you check them out, highly recommend looking up some mods. Tfix for the first game I think, and there are even some HD mods if old graphics bother you.
Also, I’ve never played them but heard the Splinter Cell games are fantastic stealth games. Might be worth a look.
To follow up on what was said above, Thief: Gold/The Dark Project and Thief 2: The Metal Age are easily two of the best stealth games out there, especially with all the work fans have done to keep the games playable and fantastic on modern hardware. Between the phenomenal level design, a unique and pretty engaging story, and all around fun game play offering tons of ways to approach situations, they're always worth a recommend from me for at least a single playthrough, easily netting 15-30 hours of game time per game. The wide variance in time spent with each is partially due to the freedom you have, but also since each difficulty step up changes your objectives for each mission, giving you further reasons to explore and have fun with the world.
Thief: Deadly Shadows is harder to recommend due to it being built with consoles in mind, but once again, with some fan patches it becomes a much better experience and can definitely be worth the time, particularly when they're all on sale for so cheap. Each of them is currently just under $1 on steam, one of the best deals you can get.
Coming from someone who bought Thief 2014 at launch (and enjoyed it), I'd recommend a skip on that one. It's not a bad game by any means, but it doesn't feel like it's nearly as good as the original 3 for a variety of reasons.
Splinter Cell also are fantastic games in the stealth genre, but I'm not familiar enough with them to speak at length on them like the Thief series.
You can usually pick up Terraria when it’s on sale for about $5. I haven’t played it in forever but I enjoyed it at the time and apparently it’s only improved since.
God damn I miss Ogame back when it was decent. Even getting fleet crashed because you forget to send them on a mission was exciting. I'll keep an eye on this thread, that sounds fun.
I don’t have too many good suggestions but mid-to-late game Satisfactory has some of the vibe you might be looking for, especially if you are able to have it run on a dedicated server while you are away.
It’s hella addictive and it might take 8 hours of playing to get to a point the factory can run completely on its own. It can be a bit complicated to get everything run at a good efficiency but it’s pretty much not required unless you a raging perfectionist.
Satisfactory is so good. One of my all-time favorites. I use a dedicated server when I play it, because I’ll play from a few different computers when I do. But resources stop pumping out if nobody is connected to it. Maybe there’s an option or a setting to keep things rolling, but that’s the default behavior – nobody connected the game effectively pauses.
Yes exactly. However, until you get coal power going, the factory runs on biofuel which you have to keep getting yourself or else it shuts down after a couple hours. Which is why I say mid to late game fits this best.
Once you do, then you can produce an unlimited amount of stuff as long as you have somewhere to store it (unlike Factorio that has limited resources) and use it to build whatever you think you need. The milestones get progressively more complex :/ but you have the leisure to complete it at whatever pace you like :)
Creeper World. It’s technically a tower defense, but the enemy is fluid, constantly pouring out of spawn area. And the game has a pretty good story line.
If you like Katamari Damacy you should try ps1 game called “Incredible Crisis”.
It is an extreme wacky minigame… game, one of those games that is simultaneously addictive and punishingly difficult. You play as four members of a japanese family trying to get home for grandma’s birthday, and insanity ensues. (Aliens, bank robbers, etc).
It got an english release back in 1999 but I dont think it made a huge mark. In any case, its very fun and ridiculous. Especially good to play with friends. It also has an amazing ska soundtrack by Tokyo Ska Paradise Orchestra if you enjoy ska, haha
You like cool space stuff? Science fiction? Exploration? Games that don’t hold your hand? Wonderfully crafted experiences? Mysteries to solve? Existential crisis? “A-ha!” moments?
Outer Wilds is the game. If you answered “yes” to at least three questions, give it a try - you will probably love it.
Thing is, you can’t really explain much about Outer Wilds without getting into spoilers, as the whole point of the game is to explore the game’s solar system, figure out environmental puzzles and read ancient texts of a long-gone civilization to solve a mystery that you find yourself tangled in.
It is simply the most fascinating game I have ever played - it’s amazingly well-thought as an experience, every little thing neatly fits together. And there is no right or wrong way to play - after the ‘tutorial’, the game never tells you what to do or where to go next. It is all up to your curiosity and interests. Stuck on exploring one planet? Go investigate something else. You’ll probably find answers to help your exploration on the original planet! Any way you go about exploration, you will find revelations and eventually reach the game’s amazing finale.
Furthermore, if you know what to do, you can complete the game in around 10 minutes. Outer Wilds is a 15-30 hour game. There are no powerups or tools to unlock - knowledge is what gates you from answers and is what allows you to progress.
I just wish people weren’t so adamant about the whole “no spoilers” thing with it. It sort of soured my time with it when I finished the intro and was kinda just like… oh, it’s the Majora’s Mask thing. That’s the big mind-blowing twist people are talking about.
I guess what I’m saying is thanks for just talking about what actually makes it so unique / impressive.
To expand on what pipariturbiini said, the game is about discovery and knowledge, so any spoiler you look up is directly removing a part of the game experience for you. I’m sorry your experience was tainted by the advice to not seek out spoilers, but overall I think it does help ensure most people have the optimal experience.
RUINER: Isometric twin-stick shooter with a 10/10 soundtrack. Basically zero advertisement, i only ever found out about it because I listen to similar music and got the soundtrack reccomended to me by the YT algorithm.
The Ascent is a longer game and leans harder into RPG elements than Ruiner ever does. For me, Ruiner ran better and like @Catastrophic235 says, the music is incredible. Blows The Ascent’s soundtrack out of the water. Ruiner might have slightly tighter controls too, but I’d have to replay to confirm since I played it with a mouse/keyboard while I played The Ascent with a controller.
Never played the ascent but heard it was meh. Controls for Ruiner were pretty tight, my only complaint is that I’d sometimes get caught on an object/wall that wasn’t very easy to see, but it was never more than a minor inconvenience.
I’ve seen Tametsi, Hexcells, and Bombe continually recommended online as hidden gems but I’ve put off buying any because I’m not much of a Minesweeper fan. I should really give them a try sometime though, since I think the luck aspect is my least favorite part of Minesweeper. Thanks for sharing!
I bought Tametsi recently based at another recommendation thread. It’s really good - it eliminates the big issue with minesweeper which is that sometimes you have to guess. In Tametsi you always have enough information for your next move which completely changes how it feels. It almost ends up feeling more like Sudoku with the “ok so if that’s true then that can’t be true” type steps in logic.
bin.pol.social
Ważne