StarCraft. I played it, I liked it but never really invested time to get better at the game. My friends were really good and they would include me by putting me on the opposite team so I can backstab later in the match 😅
That’s actually same as me. I did play Diablo 2 tons of time. But that was just to finish the game with different characters and different skills combo.
Like one time with Amazon with bow skills, then next time with Amazon with Javelin skills. Also, since I couldn’t afford many games back then, I would just re-install it every few months or year or so, and play through it once or twice.
Though, to be completely fair, I didn’t even know you could keep playing after finishing the game. Thought it was some glitch that game restarted again 😀
So, not exactly same as you. I want to play with all the characters. At least once.
Blizzard make money extraction software now, not games. The lifecycle of their products starts with a complicated system of overlapping, interrelated components like events and currencies and battlepasses and sales and shops and services and items and subscriptions, and then they dress it up to look like a game.
I'd honestly love to see them try a different take on Diablo. It won't happen since Blizzard is all about live service games these days, but I'd love to see a single-player, traditional RPG version of Diablo. Imagine if Larian got the rights to make a Diablo game.
That’s how I feel about games like Borderlands. They’re incredibly fun games with simple yet fun gameplay with decent stories and cool maps.
I can’t get into the whole min/maxing, “proper” builds, or gear loadouts. I just wanna run through a wasteland blasting dudes in the face with cool guns and abilities.
Elden ring was my first souls game and I kept away from fan sites and youtube videos as much as possible until I beat the final boss. Didn’t want to tempt finding a meta build.
If I needed help, I asked friends. It was a great experience!
Dark Age of Camelot, heard it was one of the best MMOs of its time. By the time I heard of it and had a PC I could play it on, most of the player base had moved on to other games.
Any of the halo games really, they’re so fun and younger me would’ve absolutely enjoyed himself playing it back in its prime. Thing is I owned an xbox but I mostly dismissed halo as the weird orange visor green helmet guy, not knowing what I had just slept on.
Dungeons and dragons, both the paper version and the digital stuff. I remember as a kid playing some random DnD games with no context and being upset that they were weird rpgs that only went up to level 8 or whatever. Without context, that is not common in videoganes. And not knowing how much more open the games could have been than just playing them “murder hobo” style…
I only ended up playing paper DnD at around the start of 5e, while I was tangentially aware of it since I think before third edition, I didn’t know I would actually like it back then. And it’s entirely possible I wouldn’t have. I have a processing delay, so whether or not I end up enjoying board games, or anything else involving players taking turns doing complicated thinking… largely depends on how patient the other players are.
I also wasn’t super creative back then… although maybe playing DnD would have helped. But at the very least, I wish I would have tried learning paper DnD back then even if I didn’t like it, so I had the context when I played the digital games. I would have very much appreciated those if I understood why certain limitations were in place.
I mean, could you imagine a DnD digital game trying to accurately represent the capabilities of level 20 characters… hitting level 20 in DnD basically forces your campaign into “jumping the shark”. Which omnipotent god are we one-shotting this week?
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