Because you want to avoid Diablo because Diablo, maybe you could get Diablo used on console, you don’t need a Blizzard account or an internet connection and since it’s used the money wouldn’t go to Blizzard. It might be an option, depending on why you want to avoid Diablo.
I love the title of this post. The only arpgs that I don’t see mentioned already are Victor Vran, which I think is a lot of fun, and the Warhammer arpgs, I haven’t played yet, Chaosbane and Inquisitor Martyr. Inquisitor Martyr is supposed to get a fully offline mode soon and they’ve patched it to have all the seasons available to play through.
Victor Vran was surprisingly good. I bought Inquisitor Martyr and have never made it more than an hour or two. I think you need to be a diehard fan of the IP because the gameplay is generic af.
Spent a good chunk of my childhood playing Sacred 1. It’s aged very poorly, and I wouldn’t recommend it to anyone nowadays, but I still think that the world design and environmental storytelling were some of the best I’ve found in a videogame.
For example, at the beginning of the game, orcs are migrating from the desert and attacking human settlements. When you progress, you discover that they aren’t doing it because they want to, but because the undead army is forcing them out of their land. And when you progress in the northern part of the world, there’s a completely optional region inside the forest, where you can find a few hastily made orcish settlements - but you only find women and shamans, because the men are fighting at the front. There are no dialogues, quests, books or anything telling you that, it’s just something that you infer from the environment.
It made exploring the world and finding its secrets fun, even if there wasn’t always a reward.
(There were also a metric ton of easter eggs, from tombstones mentioning LotR characters to receiving sunglasses as a reward for chasing rude orc visitors from a tourist island… it was a wild game)
I got into it back when SC-II was the only game in the arcade I could beat on a single quarter.
I have played every game in the series - even the awful ones.
I love the stupid, overwrought storyline.
I love the wild assortment of weapons the characters bring to bear.
Though… I’d be okay if Ivy calmed her tits. Just a bit. Lady is one good sneeze away from a traction bed.
I’m hoping Bamco makes enough $$$ from Tekken to throw a few dollars to their other fighting game franchise… but I kinda doubt it.
I’m not sure if you are looking for anything on a specific system/console but I have a few suggestions. The first one being Baldur’s Gate: Dark Alliance and it’s sequel. Eternium also looks pretty good, especially for a game that was originally exclusive to mobile. I unfortunately can’t say much about these games because I have yet to play them for an extended period of time but I have played them enough to know that they are at least similar to the Diablo games.
I am also aware of some other games that might be worth checking out but I’m not sure how close to the Diablo games you are looking for and they are quite different from the Diablo games.
Torchlight 2 spoiled me for basically the whole genre. It is a classic Roguelike ARPG dungeon crawler but has so many thoughtful player centric quality of life features. Inventory is full but don’t want to stop kicking butt? You have a pet that can run back to town for you, sell your stuff, and even buy a “shopping list” of potions and scrolls for you. It’ll even run and pick up loot for you. I have trouble playing other games in the genre because I keep running into problems Torchlight 2 solved that I didn’t even think about. It also has mods available to add even more or keep things fresh. It’s getting old but because of that you can run it on anything. It’s a damn good game.
I haven’t played it. My impression is that it was trying very hard to cater to the mobile market. I heard it suffered from a lot of design changes and ended up being sold and then patched up and released by a new team to cut their losses. Meanwhile, Torchlight 2 may be older but it was made with love and care and a strong vision. It’s dirt cheap now too so it’s not hard to get your money’s worth out of it.
Have played a few hours of infinite and there’s fun to be had with the different characters, but every character being (different build and skills) locked behind another paywall, it’s a tough sell… (And as far as I remember the publisher was Korean from the start)
Ok, is a Diablo-like a thing I can call it then? It’s just such a specific type of game, the isometric top down view RPG with classes, customizable character leveling, randomly generated levels with area themes, randomized loot, a town hub and inventory etc. I’ve always heard those games called Rogue-likes but I never played Rogue.
Also a roguelike is usually top down/isometric and tile based. Really not a ton of roguelikes these days, which is good as far as I’m concerned because roguelites are better.
Shattered Pixel Dungeon notwithstanding, of course.
Funnily enough, Diablo was originally a rogue-ish game inspired by the likes of NetHack. The engine was even (technically) turn based - there’s a pretty cool anecdotes about how they made it real time over the course of a single weekend with some clever hacks.
I don’t know if it was ever supposed to have permadeath outside of the hardcore difficulty setting though.
Torchlight 1-2 are decent fun for normal playthrough but plagued by bad design decisions and downright silly difficulty spikes on harder difficulties. Mods probably fix many of these issues but in vanilla the build diversity on harder difficulties is quite bad with only handful of viable builds with skill trees full of “trap skills”.
I might have lucked into some cheesey builds, I only maxed one character and have a few at 60. One mod I did get was a full respec mod, but the default reset of the last 3 levels was at least good enough for me to see if a skill was working for me or not. I agree that there seem to be too many “dud” skills, especially on embermage and engineer. My lvl 100 character I did without mods and I kind of liked how punishing it was. I get that that’s a preference though.
I'll add Chronicon to the list! Its approach to endgame is quite similar to D3, but more entertaining imo. It was also made by a solo dev, which is very impressive.
Last epoch, path of exile, grim dawn, Torchlight 1,2 and if you want to suffer 3, if you can suffer through Korean p2w nonsense then lost ark, and also titan quest. All of these games are on multiple platforms.
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