I’ll also add Urbek City Builder. It’s a city building game but it’s a more simplified one. Resource management is very easy and you can build your city as fast or as slow as you need.
The Burnout, WipeOut and Ridge Racer series. All of those are perhaps the best arcade racers ever released on consoles, and they’re all dead now. I’ve been playing the PS1 and PS2 games, and they all still hold up tremendously today.
spoilerIts Prince of Persia The Sands of Time. Princess Farah, who you escort, always find a conventient crack only she can fit through whenever the game needed her gone. This got kind of memed.
Keep in mind that there are different schools of thought on what makes a good open world game.
I love exploration and discovery without much guidance, so point-of-interest markers and repetitive copy/paste events (as found in Horizon and Witcher games) bore me. Responsive controls and good user interface are also important to me, so Red Dead Redemption 2 was a miserable experience that drove me away, despite the great environments and character building. Some people consider those games masterpieces, though, so I have to assume their priorities are different from mine.
Subnautica is an outstanding example of what appeals to me. Beautiful world, unconfined exploration, excellent soundtrack, a story told through discoveries rather than exposition, multiple ways to accomplish things, and a departure from the usual “kill everything” approach to success. Fair warning: it is a first-person game.
Skyrim shares some of these strengths and can work pretty well in third person with mods like True Directional Movement and TK Dodge RE. Be aware that modding Skyrim is a deep rabbit hole that can quickly become a full time job. One way to solve this is using the Wabbajack tool to semi-automatically install a well-tested mod collection.
Kena: Bridge of Spirits looks like it shares some of its design with Breath of the Wild / Tears of the Kingdom, which is encouraging. I haven’t played it yet.
W interesie kapitału jest zrobienie z zarobków tabu, niektóre firmy nawet mają taką klauzulę w umowie. Należy o tym głośno mówić ile się i za co zarabia żeby wiadomo było o co można/trzeba walczyć
Udostępnianie swoich zarobków konkurencji może mieć negatywne konsekwensje prawne. Z tego wynika, że publiczne mówienie o nich też. Chciałbym, żeby było inaczej. Może trzeba zawalczyć z aktualnymi przepisami, bo nawet w stanach jest lepiej pod tym względem.
Z drugiej strony, nigdy nie widziałem wyroku, który zapadłby w takiej sprawie.
Właśnie weszła dyrektywa UE zakazująza utajniania zarobków. Tzn nie będzie już dozwolone stosowanie klauzul w umowach z których treści wynika, że nie wolno ci rozmawiać z nikim o wysokości twoich zarobków. Pełna jawność płac to jeszcze nie jest, ale hm.
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