W interesie kapitału jest zrobienie z zarobków tabu, niektóre firmy nawet mają taką klauzulę w umowie. Należy o tym głośno mówić ile się i za co zarabia żeby wiadomo było o co można/trzeba walczyć
Udostępnianie swoich zarobków konkurencji może mieć negatywne konsekwensje prawne. Z tego wynika, że publiczne mówienie o nich też. Chciałbym, żeby było inaczej. Może trzeba zawalczyć z aktualnymi przepisami, bo nawet w stanach jest lepiej pod tym względem.
Z drugiej strony, nigdy nie widziałem wyroku, który zapadłby w takiej sprawie.
Właśnie weszła dyrektywa UE zakazująza utajniania zarobków. Tzn nie będzie już dozwolone stosowanie klauzul w umowach z których treści wynika, że nie wolno ci rozmawiać z nikim o wysokości twoich zarobków. Pełna jawność płac to jeszcze nie jest, ale hm.
Vampires, The Masquerade: Bloodlines. The whole vibe of the setting, the story, the locations, and then when I finally understood what the plot was really about. Masterpiece of a game, couldnt stop thinking about it.
I hate it I try to always avoid always online drm but sometimes it’s really impossible, i’m gonna be honest and say that i got some issue with my steamdeck for them. (f u ubisoft btw) So if i find that a singleplayer game needs an always online drm i just don’t buy it.
For me, I enjoyed D4 as a nice campaign. Played through a few times, once with my partner and another solo.
D4 pros: Impeccable game feel, moment to moment combat, graphics and even some nice storytelling. Enjoy the QoL features for alts and the myriad of endgame loops; Helltides are a lot of fun.
D4 cons: Dungeons are boring to me. Builds that feel fun and powerful are limited to 0-2 per class; a big letdown. Weird network / instance lag which stands out among the otherwise polished aesthetic. Middling open world re: exploration to reward ratio.
PoE pros: Deeeeeep. Hardcore. Aspirational? Still haven’t cleared the campaign despite getting closer each league. Lots of builds and skill variety.
PoE cons: Feels like the oldest baguette ever to exist. Wildly stiff gameplay. Ugh its such shit compared to D4. Like DMC vs Skyrim level of difference. Disparate, cheap feeling UI and tacked on storytelling. Exudes HardXCore__Statzz.xls energy and feels practically impossible to navigate a viable build without a guide.
In the end I think Grim Dawn outplays both D4 and PoE. Check it out if you love ARPGs
I haven’t seen any incremental games get posted. They aren’t exactly traditional games, but so many of them are open source like Antimatter Dimensions or Synergism. Bitburner is a unique one as an incremental hacking sim, since it relies on actual scripting to grow and automate tasks.
There’s this french MMO i played as a kid called Dofus and that soundtrack still hits hard when I listen. I think part of it is nostalgia but also its just so beautiful
In my opinion all games that can be played solo should have an offline mode. Personally I have an excellent internet connection but I hate having to depend on servers to be able to play the game that I bought.
The thing about always online is that the servers often crap out, especially during launch or during major patches. That just annoys the hell out of me.
This will be an extremely hot take for some: Almost all recent online games are complete garbage that solely exist to make profit and create addicted user bases and they hurt what videogames truly are, a revolutionary and interactive form of art.
Last month, construction workers did something in our street. I didn’t have Landline Internet for a whole week. Always Online is pretty horrible for single player games.
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